THE NO'S SECTION:- Healing Potions and Full Rejuvination Potions are banned from use.- No use of Life Tap
period Old Rule: (- No use of L tap in Melee vs. Melee duel)
- No hacks of any kind
- Refusal to gmod test, refusal to show inventory/weapon swap, will result in a ban
- No more than 40 Life Replenish is allowed on any character.
- Items which contain spell charges are allowed, but the use of the charges is not.
- All items which grant a chance to cast Amplify Damage are NOT allowed
- No mercenaries are allowed.
- No Guardian Angel Armors.
- No two pieces of Sorb or Max Resistance of the same Element.
- All absorb has limitations per class/build.
- No More then 75% Poison Reduction is allowed
- Ties are ties not first kill
- No Naked killing
- No Hotspurs Unless Said Otherwise Under
Characters(See below)
- No more then 85% Resistance to an Element
- Only one piece of % Slow gear is allowed per player.- No Money Takers.
- A shield with more than 100% to any resistance counts as your piece of sorb. Old Rule:
(- No 100+ resist Shields.)
THE YES'S SECTION.- Holy Freeze of any kind is BM in a Melee vs Melee duel. Old Rule
(- Items that Grant Auras are allowed (Except Hf in melee vs Melee))
- Only one item that grants an elemental absorb type is allowed.-
- Only one item that Grants Max %+ Resistance or skill allowed.
(Unless the two items' increased Maximum Resistance is 10 or less.)- A maximum of 451 poison damage is allowed from charms for all melee characters, and none are allowed for Amazons.
- No Cap on R/w.
- No Cap on IAS.
-There is no restrictions on in-game techniques
unless otherwise specified*MISC SECTION:- Killing even a single monster after the duel has begun = AUTOLOSS. (Clear the moor completely before duel if you think the duel will spread outward.)- Upon starting duels agree to WSG as allowed or not (by captains)
- The use of Prebuff is allowed ONLY IF both players agree to it before the duel.- One Person says "Go" from each team to begin dueling.
- Leaving the Dueling Arena during a duel is considered a loss NO EXCEPTIONS.
- Towning is in fact a loss, accidental or not.
- If you teleport off of your opponents minimap 5 times in one duel = Autoloss. Old Rules:
- No Disappearing off your Opponents Map for more then 10 Seconds = Auto Loss. - No overly defensive play (100% teleport off screen as soon as you're on their mini map)
- No avoiding contact with an opponent intentionally with no plans of attacking
- No stacking mana potions
- No casting of traps/missiles before both players say go
- No extended use of houses
or wallsSORC-SPECIFIC RULES:- Lenymo is NOT ALLOWED- No Max Resist/Absorb allowed if you're using Energy shield.
- No Pre Buffing ES
(Unless both players agree)- No more then 13 15/70s
- May Use Doom
- May use mana pots if es% is under 80%
- Can not have dr%+es% over 117%
NECRO-SPECIFIC RULES:- The use of Bone Spirit is banned in Necro Vs Necro duels (Unless in team duels.)- 2x Ravens are allowed if you have less than 100 stacked Cold Res.- Recast of Bone Armor Is Allowed
- Bone Prison is allowed vs. anything that can Teleport in 1v1
- All Curses allowed Except Iron Maiden and Life Tap
- NO Corpse skills are allowed
- Fire Golem+ Dwarf Star is allowed(not vs fire trappers)
- Hot Spurs are allowed
-Spamming IBS consecutively is considered a loss Old Rule:
(- No Overly Mass Defensive IBS Spamming)
DRUID-SPECIFIC RULES:- No Thunder Gods
- No Snow Clash
- No Hotspurs
- The use of absorbtion gear forfeits your right to recast Cyclone Armor.- Wisp Protector and Dwarf Are allowed
- Recasting Cyclone, Wolfs, Sage, Ravens, and Hurricane Are allowed
- Can use raven/wisp/dwarf/infernos only 1
ASN-SPECIFIC RULES:- Dual Claw Assassins can wear 1 Raven or 1 dwarf
- Weapon-shield assassins may use hspurs and tgods but may not have a c/c swap
- No Left Click Modding
- No Prebuffing Skills
unless both players agree before the duel.-Dual ClawAssassins may not use tgods or hotspurs.
BARB-SPECIFIC RULES:- No Prebuffing
- 2x Ravenfrosts are allowed if you have less than 50% stacked Cold Resistance. Old Rule
(- 2 Raven Frost Allowed (if your not stacking resistance) - 1 Raven allowed if stacking)
- No Hostpurs
- May use infernos
- No Tgods- 1 Wisp is allowedAMAZON SPECIFIC RULES:- The use of Farcast is BANNED whether manual or with a prog.- All items which grant a chance to cast amplify damage are banned for amazon class
- Battle orders/poison/slow is outlawed in ZvZ
- Hotspurs allowed (bowzons only. JavaZons can use infernos)
- No Fort + Tgods
-Slow Missles is BM if your opponent has less than 50% Block. Old Rule
(- Slow Missile allowed)
- 1 ravenfrost allowed on stacking amazons (250+ cr stacked)
- 2 allowed on non stacking amazons
PALADIN SPECIFIC RULES:- The combination of Desynch and Teleport together is not allowed.- Glitch Stacking Auras is BANNED.- Using a Resistance Aura Counts as a your absorb item.
- Cleansing Meditation and Prayer are allowed
- Holy bolt is banned
- May use infernos
- No hotspurs
These rules are a combination of the rules that were made by Noog56 in May 2008 and pluch002 in February 2009. I choose to ignore Audacity's rules completely given that Doug only change a few specific things that would benifit the specific character that he plays.
Everything that is BOLD and RED are things that I revised or created. If you have opinions on any of the rules that I added, please post your opinions in a logical matter that may convince me that you are correct. Please no "That is clearly GM" etc...
Thank you for looking This post was edited by RagingPoo on Jun 5 2009 02:16pm