Current "Objectives" need to change for their "requirements" and the "% chance" that they MAY spawn in a Catacomb (even those restricted while exploring Maps). I made suggestion about this years ago, to help all Play Styles (solo / group):
#1: Increase the % chance to spawn that Objective when you have met the level requirement.
#2: Increase the # of Objectives from 3 max to 5 max as long as you have met the level requirement(s)
#3: Settings: Select the objectives you want to complete. (Now this is more Solo, however Group can ignore Face the Evil which does NOT alter any other objectives at higher level requirements etc)
#4: Change the mechanics and/or restrictions for solo players to spawn Group ONLY objectives. example below based on how Bits n Pieces work and a Solo player can complete 7 Shamans:
... : 7 Shamans Objective while solo'ing. Combine coding of Bits N Pieces (waves 5 if not less) & Pinch of Evil (solo & /set easy 0) to have a minimum of 3 Evil Presence coding. So this is what could (OPT: COULD) happen... you encounter 7 shamans (solo), you have to kill off the first 3, and using coding for Bits n pieces or Swarm, another 3 will appear, and after killing those 3... and then only 1 shaman remains... and then you get this objective when you killed the last one... simple... the coding is still there to make this happen... this could also be the same for Face the Evil if by chance it activates... 3 waves of 3 EPs (9 total) to complete FtE Objective.
Okay... I have suggested all of the above before... they are do-able. So here is a different concept.
#5: Bare with me here:
Now the Master Quest Tower does NOT appear until you have reached the required level to complete it right??? So... based on that, how about having the same thing happen for Objectives ... Say an "Objective Tower" will appear when you are level 15 to be able to complete say Treasure Pest or Soften the Sneaky Shell or what not... it disappears when you have completed it, and re-emerges for the next Objective(s) you or your group want to complete???
This idea does help Group Players and Solo players and also having fun playing Ladder Slasher... I am sick and tired of getting to like level 60 and not even completed Treasure Pest or Sneaky (which I ignore from previous updates) ... it isn't fun... also ... New Players that are automatically set to /set easy 1, can enter the "Objective Tower" and complete say "Pinch of Evil" @ level 6+
Not really sorry about the Wall of Text... but only those interested will take the time to read and vote without judgement.
EDIT: I voted "I choose #(s)?" 4 & 5
This post was edited by izParagonzi on Mar 13 2024 10:36pm