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Feb 12 2024 05:49am
Hi, All :D

Already asked ingame from guys, and we tested stuff back and forth, but nothing worked :unsure:

Eq/Gear I got atm, is:

Hoto Flail 40 / Spirit Mona
Diadem 2/30/20/life/allres (Cham'd)
Amulet 2Dru/18fcr/24str
1x Ring 10fcr/14st (Soj, because of Diadem)
Enigma Scarab (lvl90 atm, 67str add)
Arach 120
Sands 15str/15vita/70

20/20 Anni and 20/20 Torch, and non more stat adds from Inventory

Without Enigma and Sands i got 91str, enough to wear Sands, to get rest of the str for the Enigma Scarab 95str req

Is the Diadem/Hoto combination breaking the Eni bugging, and i need to use Suicide Branch + Pelt, with 2x 10fcr/str rings? :wacko:


Ty in advance!! :love:

This post was edited by Slayer25 on Feb 12 2024 05:50am
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Feb 12 2024 07:06am
Do you want to strength bug your armor like it was possible in LoD, so other people in your game couldn't see your gear?

They fixed it in D2R.

edit: ah havent seen the D2 Label..

This post was edited by gtuk on Feb 12 2024 07:35am
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Feb 12 2024 07:18am
IF
Game("D2LoD")

THEN
FlashItem ("Ammu")
FlashItem ("Ring")
Leave ("EnemyMinimapRange")
Else
Ignore("StrenghtBug")
END
Member
Posts: 13,138
Joined: May 27 2017
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Feb 12 2024 07:26am
Quote (gtuk @ Feb 12 2024 03:06pm)
Do you want to strength bug your armor like it was possible in LoD, so other people in your game couldn't see your gear?

They fixed it in D2R.


Quote (gel87 @ Feb 12 2024 03:18pm)
IF
Game("D2LoD")

THEN
FlashItem ("Ammu")
FlashItem ("Ring")
Leave ("EnemyMinimapRange")
Else
Ignore("StrenghtBug")
END


Yep it is D2 topic, not D2R :) All else is bugged but only seek to bug Scarab Eni as my mate did with Suicide Branch+5nado Pelt

Reason why he got the bug simply was using 2x Fcr/Str ring (Hoto/Diadem setup uses only 1x Fcr/Str ring) and no str in boots, that might cause the bug not to happen for me personally with this setup.
And to Ignore the bug, yea, only if the bug isnt possible with the Sands, meaning I'll go for Pelt setup instead.

That's the reason I made the topic for ;) to ask if there is any druid experts knowing if Hoto/Diadem setup is fully bugable or not.

Any more ideas or knowledge about Winders by anyone? ty

/edit: and yes, already tried removing/stashing/dropping the str items to "flash", didnt work



This post was edited by Slayer25 on Feb 12 2024 07:28am
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Feb 12 2024 10:26am
Quote (Slayer25 @ Feb 12 2024 02:26pm)
Yep it is D2 topic, not D2R :) All else is bugged but only seek to bug Scarab Eni as my mate did with Suicide Branch+5nado Pelt

Reason why he got the bug simply was using 2x Fcr/Str ring (Hoto/Diadem setup uses only 1x Fcr/Str ring) and no str in boots, that might cause the bug not to happen for me personally with this setup.
And to Ignore the bug, yea, only if the bug isnt possible with the Sands, meaning I'll go for Pelt setup instead.

That's the reason I made the topic for ;) to ask if there is any druid experts knowing if Hoto/Diadem setup is fully bugable or not.

Any more ideas or knowledge about Winders by anyone? ty

/edit: and yes, already tried removing/stashing/dropping the str items to "flash", didnt work


Druid has 15str base.
Enigma can give 74 if lvl 99.

Scarab require 95str.

15+74 = 89 str.

Sandstorm need 81 or 91 str depending on eth/no eth, so i dont see those as an issue.

So unless you statted any to str you should be good to go as long as you:
Flash ring
Flash ammu.
Leave enemy minimap range, then return and ask if ur visible...

This basicly means Ur left with 15 + 24 + 14 = 49 visible strenght.

If you dont flash both, you will end up with to much visible strenght, because then eni will carry itself^^

Remember, ur not able to see ur own strenght bug. U need another player or user to do that.

If ur lvl 99 and statted 6 or more str it will also fail.

Edit:
You say u have 91str when not wearing enigma or sands.

40 torch annie
15 base
14 ring
24 ammu
= 93

So something here is off.. Even with lvl 99 u should be str bugged as long as not statting more than 5 to str.

This post was edited by gel87 on Feb 12 2024 10:39am
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Feb 12 2024 01:42pm
Removing Sands and taking Aldurs instead fixed the thing :wacko: idk

But yeah, once the eq is put on (even after death), must do the str items "flashing" by removing 'em and put back on, so the armor does bug.

Who would've known.. too much str I guess, or the boots cant finish the bug, ring(s)+amu must do it.

This post was edited by Slayer25 on Feb 12 2024 01:43pm
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Feb 13 2024 01:50am
Quote (Slayer25 @ Feb 12 2024 08:42pm)
Removing Sands and taking Aldurs instead fixed the thing :wacko: idk

But yeah, once the eq is put on (even after death), must do the str items "flashing" by removing 'em and put back on, so the armor does bug.

Who would've known.. too much str I guess, or the boots cant finish the bug, ring(s)+amu must do it.


I dont quite understand why.
Server dont see the str for annie/torch: 40:

Items can carry themselves with internal strenght + visual other strenght.

But yes, if aldur's fixes the problem its good. You dont need the strenght from sands, so they are kinda wasted compared to boots like aldurs/craft/rare or even infernostrides/waterwalks.
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