Quote (thesnipa @ Jan 12 2024 11:41am)
this will be true for all 24s, they cannot really beat 18 pally or zon. trap, fissure even, nec, sorc. doesnt matter all still lose.
the only exception, and it sounds bonkers, is tele nado. it wont beat a charger consistently but does better than expected. because it has dogs it can cast to stop charges and stop them from getting away. and tele stomp a bowa with full dogs on her bow side and she's dead. dmg is lowish, but its not terribad.
i believe mine is still alive, ill check.
well "all" is not true... a lv
25 zon >
25 pally>
... imo ( i have not extensively tested it...)
but a level 25...
sorcs / nado druids / hdins* without just going pure charger with hammers? / frenzy barb? ( only melee i might say could be okay since vs lv 18 zons and pallys you would have no shield and would not have access to 3/3/20s yet)/ ss druids? / jav zons? ( psn / cs?) ... psn would be almost pointless with death set and not sure how cs would do... but if this was aloud bow side would be banned ( would be another set of javs and or tele staff)...
when duling a lv 18 pnb vs my lv 24 sorc trade off was he did easily double my dmg (first time a pnb lv 18 necro came off as super op to me... typically there in my shoes where its death by 100 cuts)
trap sins ... would be fun to see how ls does ( i think you can hit around 1-300 ls a hit )... but i feel like people would just make them ph sin's/ mb sins and ruin lv 18s
This post was edited by RPG5621 on Jan 12 2024 10:59am