This is for anyone who has ever worked on any rendering of Diablo II. There are these visual bugs i found in vanilla Diablo II and LoD that always plagued the game and i wonder what causes them.
Screenshots here: https://imgur.com/a/Nv1sNXC
(Don't know how to format links properly)
There's also this unintended texture transparency that's only found since LoD Expansion. In Classic D2 that texture looks fine as it should.
Screenshot: https://imgur.com/a/rP0mixA
DirectDraw always worked well for me. But the other two has these visual bugs. Can they be fixed? Either by patching the game with a custom glide wrapper or whatever ways.
Do these bugs happen with an actual Voodoo3 card when in 3DFX?
Can all of this be fixed? If anyone could do it for the sake of everyone i'd be grateful.
This post was edited by mic117 on Sep 13 2023 12:08pm