~~ KrN-Sight aka K-Sight[3]’s D2X Economic Theory / Money Making Guide ~~
1.11
=Note=
I’m not trying to say I’m the richest guy on D2. I’m actually quite far from it. However, I have always managed to make “money” very quickly. Some of the things written here may sound obvious to you, but please be courteous as some people may not know.
=Note=
In any game, the more you think than the average / most players, the better off you’ll be. Add the art of patience for D2X and you’ll be golden.
This is my first guide so any comments, things to add / delete / edit are all welcome.
Flames on the other hand…Well, please don’t flame me L
IntroHello, my name is KrN-Sight (Andy). Have you ever stayed up until 4 A.M. in the morning and turned on the television? If so, you’ve probably seen many paid advertisements on building financial assets and alike. Well this is very similar except you will not have to pay any money (or FG for that matter) to learn the skills needed to build wealth (which I call FG). This is designed to be a fun, yet also a critical read, as I’ve analyzed the game to a different level than most. Why build wealth?Hmm…a strange question as I write it myself. If you ask me what the purpose of D2X was, I’d give you a very simple answer. To duel (nowadays I’m also into collectibles). Now it is my personal opinion to be a top duelist, you not only need to know techniques to duel, but also have the godliest items to come up on top. Techniques you acquire from experience from dueling, but how about the items? It isn’t .09 anymore where you can “pop” a corpse and steal people’s items. The only way to get these items is to find them yourself (MF), craft them yourself, or trade for them. Since the crafting formulas are all found on Arreat, I will be focusing on MF’ing and trading on this thread. MF’ing is the art of patience, while trading is the art of being crafty. If you have no patience, I suggest you simply start from trading. You can always make a living off goosh*thead.* If you play D2X just for fun (it is after all just a game) my advice is to NOT read this guide. *
* I am posting this thread now because I have already utilized the recommendations made on here, and the game has progressed far enough where some people already know about it, and even if others start doing the same, it will not impact me as much if I posted this a year ago. (I mean…I have to be rich before I can state these claims right?) *
Here’s the basics…
What is FG?I believe every noob / new player on forums has asked this question. In fact, I still see way too many people post questions on this matter. Here’s what FG really is. (Anyone with a basic education in economics should know ^^) Think of the real world economy. If I want to buy a car, I wouldn’t give 100x bikes for one now would I? No, I would probably give cash, or some kind of monetary issuance. In the D2X world, there is no such thing as dollars (which is why certain items become “currency.” Back in .09, SOJS were “currency.” In 1.0, 290 SC’s and 3/20/20 SC’s were “currency”). FG takes that all away, and gives everything a value in terms of it, just like dollars do. Dollars (or FG for that matter) have no actual face value. (I mean, what is a dollar really..it’s just a piece of paper right?) FG is just a tool to lead us away from bartering (trading item for item) and act as currency itself. FG isn’t backed by anything, but neither is our dollars in the real world. (The dollar is no longer backed by gold contrary to popular belief). If I want a small item say like a 30% chancies, I don’t have to offer up a “whole” currency item like an HR (which would make the other person add another item to make the trade fair), but instead offer a certain amount of FG, say 5, to trade. Basically, FG exists to make trades easier.* Important difference between D2X and the real world *As you may know, any economy in the real world has inflation (well at least 99.9% of the time..) The price of chips 10 years ago is less than the price of the same chips today. However, in the D2X world, the price of items actually deflate. This is due to the fact that dupes exist, and the simple fact that items become less and less necessary. When ladder resets, no one has a Shako on the first day, and when that first one is found, people are willing to offer even 1,000 FG. Yet, a week later, that same shako is worth only about 100. This is because more and more people have acquired the item, and there is a less of a demand for them.* Important difference between FG and item vs. item *Although the price of an item will be less in terms of FG as time goes on, the item’s value will not change much from other items. A perfect chancies may be worth 100 FG today, but only worth 50 in a week. However, if a perfect chancies is worth a perfect tals belt today, chances are, a perfect chancies will be worth a perfect tals belt (give or take a little bit) in a week. This is why I consider FG as “wealth.” It’s like a bond in the real world. The longer you hold onto it, the more its worth in the long run.Basically, your goal is to accumulate the most FG in the shortest amount of time. (This does mean you have to be patient for the economy to deflate L). The fastest way to build your FG is when ladder resets (see how I’ve waited to post this thread so I don’t get beaten ^^). I restarted playing D2X when a friend of mine told me ladder was resetting. In the 1 month I’ve played, I’ve accumulated ~3,000 FG. (You can check my gold logs, I have 0 trades done June 2006 – June 2007 and started from absolute scratch because my friend is still playing NL). I would not be able to do that in any other time. This is also why I consider my friend a complete noob, because he has no idea how the D2 economy works, yet he believes he’s a GOD although that may or may not be true in NL duels. http://img148.imageshack.us/my.php?image=screenshot003pi5.jpgHere’s Countess….She’s in the Black Marsh inside the Forgotten Tower…Well. We haven’t forgotten her now have we?
This ladder season I’ve ran her…at least 1,000 times. In those runs, I’ve found 1 Mal, 2 Um, 4 Ko, and a whole bunch of Tals, Rals, Orts, Thuls, Amns, Sols, which are valuable in the beginning when ladder resets (since everyone wants insight / spirit). I’ve still yet to see a high rune drop from her L. When you’re starting out, countess is a good stop since she doesn’t take much to kill her… (You really don’t even need to use your switch wep (although it’s obviously better if you do) When you tele to her, she doesn’t like to move much so you’ll have an easy time killing her “minions” then singling her out after). Believe me, having all those low-mid runes around made me 200-400 FG in the beginning…and it’s also a good thing to have all those runes for crafting, and when you need to make COH or Enigma, or any other runeword later. She also drops T Keys, and I know I’ve made at least 200 FG just from those. Ilvl 82 http://img488.imageshack.us/my.php?image=screenshot005av3.jpgMmmm…Andy. Hey we share names! Look at that poison goddess…By the way, you and your merc will lose hp very fast even with max (75) poison resists (my guy has 85 and still dies easily). Remember you will stay at 1 hp if you’re poisoned and don’t pot, but your merc can die from poison. This chick can drop Maras, and SOJ, the two jewelry you want to find when you first start out to make FG. I’ve yet to find a SOJ (anywhere in my several years of playing, not just from Andy, and I’ve heard of people that found like 5 SOJS from Andy alone) so really its probability ^^. Ilvl 75 http://img507.imageshack.us/my.php?image=screenshot006ip0.jpgMephyyy. Here’s the guy I liked most since .09. I’ve found countless Shakos, Arachnids, Verdungos, Skullders, SS, Dracs, Travs, etc. This guy is great because not only does he drop lots of uniques, he’s also super easy to kill. I’ll get into moating later. This is the one guy you don’t want to miss especially when you’re starting out. (See Moat #1 in my MF guide…link further down) Ilvl 87 http://img381.imageshack.us/my.php?image=screenshot007ld2.jpgChaos…Well. Read this section only if you’re not a sorc. These guys all have their different resists…Knights are immune to fire, Oblivions are immune to Cold, Stranglers are immune to Lit, Venom Lords are immune to Poison and 95% to Fire, etc. It’s really a death zone for sorcs and mercs (those Oblivions do cast Iron Maiden every now and then you know). Actually…what’s there to write? I’ve never MF’d here so I’ve only heard stories of what people found. This is my thread…I should be writing about what I’ve done. Ilvl 82 / 84 / 85 http://img372.imageshack.us/my.php?image=screenshot014cl8.jpgPindle / Nihlathak
Well back in .09 my friend had a Pindle bot that ran 1,500 runs every night when he slept, and 3,000 runs every day when he went to school. (I on the other hand never bot’d). I no longer recommend doing pindle runs anymore because each run takes ~30 seconds, and that is way too fast, and battle net WILL realm down you. This guy can however drop pretty much everything except Tyreal’s Might…everything else such as COA, WF, etc. he can drop. Ilvl 88 (That 1 level difference from Meph is huge. Meph can’t drop COA, WF, etc.)
Nihlathak…Seriously I hate this guy. I have nature’s peace ring on and ½ the time (and I literally do mean ½ the time) he will cast corpse explosion on me. However, this guy’s ilvl IS 95 so he can drop virtually everything (except of course, Tyreal’s Might). This guy does however drop D Keys, and people always want keys to torch hunt so that’s a perk. Since D Keys are also the hardest one to get, they’re valued higher than the other keys! http://img515.imageshack.us/my.php?image=screenshot016hs3.jpgBaal…Yes…This guy takes the longest to kill, and longest time to reach (you have to kill his minions) but his Ilvl is 99. He can drop…anything. So far this season I’ve found a Shako, 29 Maras, Perf Travs, and a bunch of other uniques / rares. This guy does require you to have atleast some decent items for his minions…but it is possible to kill him easier when you get to him. (See Moat #2 in my MF guide…link further down). At this time please visit my MF guide. When you’re done with that one, come back here ^^.
http://forums.d2jsp.org/index.php?showtopic=10164950&f=87If and when you do find that godly item, you’ll be faced to make a choice in selling it unid, or ID’ing it to possibly get more. This is very similar to rolling runewords (will be explained in a little bit) but I personally think you’re better off ID’ing it. These “godly” items include items like COA, Griff’s, EDC, etc. Even if you find the worst %, you’ll still get some FG, and I think it’s worth the “gamble” to try and get perf to get massive amounts of FG. (After all, when are you going to find another godly item, and if you do, you’ll probably not get as much by then). The later the season goes, the less and less effective you will be at MF’ing. This is why I believe after about 2-4 months, you should make a gold finding barb…Godly Circlet / Ammy’s that you can gamble is the * only * way to make a huge amount of FG after a certain amount of time. (Some items don’t lose their value as fast such as COA, but in the end, they will to a certain point). In the grand scheme of things, when you start out, uniques are always good to MF / trade with. However, NO UNIQUE will ever match a godly rare item. Here’s an example:
(Except for the PSN mod ) Thanks to my friend James who had this item last season. This is solely because rares can have so many different mods that uniques don’t have. I have yet to see two of the exact same rares, yet you see plenty of perfect COA’s don’t you? Obviously you can still make FG from normal MF’ing, I just think you will make less and less as time progresses. This is where personal preference kicks in. At this point, you should be able to make a living off trades which I’ll be getting to in just a little bit, but I always like the safety of knowing if I go broke or something, I can at least still MF. Here’s a guide you can follow if you want to make a gold-find barb.
http://forums.d2jsp.org/index.php?showtopic=4294900With that said, when you MF, you will almost always not find items you want. However, don’t waste the drops that these monsters give you. The bosses will always drop 4-6 items that you can sell for gold. Armors are best as most of them give you 35,000 gold each, and the “better” the item, the more gold you’ll get. I.e. a truncheon is worth more than a cudgel. (Exceptional vs. normal). When you reach your max gold, (should be about 2 million gold or more) gamble. You can gamble from anyone you like, I personally like Anya since she’s in A5 aka the last act. Look at the link to see what items to gamble. http://forums.d2jsp.org/index.php?showtopic=492539Speaking of things to pick up, I suggest picking up flawless gems (since perfs don’t drop except in Meph Stone) and make them into P-Gems to roll a Baal GC / SC. Baal GC / SC’s don’t cost much, and it’s really something to keep you stimulated while you MF. Except…you never know…you could roll a 45 Life P-Combat and be super rich too. They don’t take up too much space either…since as soon as you get 3 flawless of the same kind, it becomes one slot again, and when you get 3 P-Gems, they “go away.” Plus, it’s always exciting when you find that gem shrine. (Remember you want to have a flawless gem in your inventory).Continued... This post was edited by KrN-Sight on Aug 9 2007 10:44pm