i think the next logical question here is how many monsters in the game are actually cold imune? 20%?
im slowly being convinced fathom is better.
doom makes you kill cold imunes slightly faster, but how frequently does that occur and are you actually quicker with runs if youre even more op versus all other mobs that arent cold imune?
i got my hands on a junk fathom and even with a bad roll, its quite good. i have yet to get a turbo facet, but thats next on the list.
and if you can play without insight, infinity will only have you deal more dmg, your call...
Yep, that’s my point. Fathom is for sure better unless you put the 20 points into orb instead of cold mastery. You gimp yourself hard by using doom. Also the orb spec sucks anyways. Just use glacial spike if you want some extra aoe. It does 4k damage. Ice blast does 7k.
A 20% increase of damage against 5% of the mobs (none of which have high hp except some yetis and passage mobs in a5) is way worse than a 50% damage increase against 95% of the mobs lo
Conviction Aura is great, but it’s only worth -17 cold resist because you’re already hard capped -200 on non immunes. It’s way better for fire and light because cold mastery is op.
Just go straight damage and run a shako and get everything you want. The runes for infinity can buy the entire characters gear, insight way better for qol
This post was edited by ahyp on Jul 9 2026 09:56am