Pretty sure hex purge doesn't snapshot like that, man. It calculates dynamically, so the second you swap to death, your purge level and damage will immediately drop to whatever your physical gear supports.
Even if it did work, the gameplay loop would feel awful. Swapping back and forth every couple of minutes just to lose your FCR breakpoints and magic pierce on the physical swap makes no sense. you’ll end up with mediocre physical damage and crippled magic clear speed. Honestly, better to just commit 100% to one side.
Well if it works that way and purge can’t be snapshoted then yes, it is awful.
If Prebuff would work just like bowlock I’m sure it could be worth. You sure Snapshot doesn’t work?
You won’t loose 125fcr with the setup I suggested though. Would still run sling + opal, hellwarden, Mephisto, mages/to, gheeds belt, magic jewel , magic sunder.
You would still have basicly all the magic modifiers, only void missing.
Add a 2/15 fcr lifeleech amu + gores and you still hit 125 fcr but with a 400 ed eth weapon and 75% deadly strike, possibly with might+concentration+ amp. Only thing you loose would be the magic dmg from void.
So if you could Snapshot and prebuff with full hex purge damage and then switch to the phys setup you would only loose 15% magic damage for a 400 ed weapon and 75% crit(+ might conc amp) Could also just run eth insight . That has to be better than the double dip of void (you would still prebuff with it, so only double dip missing).
But if you are right and snapshot doesn’t work, all that is useless and void is bis.
If you are not you could just play it like bowlock with prebuff and get some realy good phys dmg while sacrificing almost no magic dmg…
This post was edited by Junglist69 on Jul 14 2026 10:33am