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d2jsp Forums > Other Games > Path of Exile 2 > Breach Atlas Tree Bug
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Jun 3 2026 01:27pm
Anyone else have this bug where you have all breach points but can't allocate last one? Game constantly showing me (in bottom left of screen) that I have an atlas passive available but I can't do anything with it.
In pic you can see what I can't allocate and that I have 32/32 passives available.
Tried exiting game, relogging. Will report somewhere else if nobody knows a fix.

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Jun 3 2026 07:52pm
Anyone else have this bug where you have all breach points but can't allocate last one? Game constantly showing me (in bottom left of screen) that I have an atlas passive available but I can't do anything with it.
In pic you can see what I can't allocate and that I have 32/32 passives available.
Tried exiting game, relogging. Will report somewhere else if nobody knows a fix.

https://i.imgur.com/O1LP2PK.png


Found out that today I have the same problem…
Member
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Jun 3 2026 08:58pm
Found out that today I have the same problem…


Such a pain in the ass
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Jun 5 2026 09:17am
Anyone else have this bug where you have all breach points but can't allocate last one? Game constantly showing me (in bottom left of screen) that I have an atlas passive available but I can't do anything with it.
In pic you can see what I can't allocate and that I have 32/32 passives available.
Tried exiting game, relogging. Will report somewhere else if nobody knows a fix.

https://i.imgur.com/O1LP2PK.png





Do you have to place the first point here?


GGG is therefore unable to calculate the total number of points required for the tree...
Member
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Jun 5 2026 09:18am
https://i.imgur.com/q8JiplV.png

Do you have to place the first point here?


GGG is therefore unable to calculate the total number of points required for the tree...


Not sure what caused the bug but it was fixed (for me) in last nights patch that overhauled the Atlas Tree.
I previously tried clicking every node possible including allocating the first highlighted node you suggested
Member
Posts: 12,451
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Jun 5 2026 09:22am
Not sure what caused the bug but it was fixed (for me) in last nights patch that overhauled the Atlas Tree.
I previously tried clicking every node possible including allocating the first highlighted node you suggested


So, including the point I marked, there are 33 in total, and if you only have 32, things look bad.
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Posts: 1,173
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Jun 5 2026 09:25am
So, including the point I marked, there are 33 in total, and if you only have 32, things look bad.


Oh I see. Maybe they included that initial starting point towards the 32 usable points to allocate which might explain why I was 1 node short in the end with 32/32 points obtained.
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