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Jun 3 2026 05:17pm
We could test it again but it seems like a pretty irrelevant test since warlock always has demons up, probably the reason blizzard never bothered to consider that case in the first place lmao
I only noticed it when I was testing how blood oath % redirection works in patch 3.1 months ago and had trouble with the baseline control case because monsters kept hitting me for too little damage and showed no difference with demon summoned, until I realized blood oath was just nullifying that damage with no demon



a lot of p8t5 heralds even from decent packs still deal less dps than the amp damage fanat doom knight p8 tz lord de seis gang bang I was testing against here, and 20 seconds of tanking de seis isn't immortality but its a pretty huge grace time for you to pop engorge when your demon is tanking what's likely 100,000+ DPS


yea we dont need imortallity with that kind of tank we shuld be good, even a anti dc build for hc

soo for this new version we want protector stone.. not the fire one right?

no facets just some mf/resist gear?

another good thing, we dont need to run with sunder we can slot 1 more skill charm or free space

This post was edited by m4rin1 on Jun 3 2026 05:20pm
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Jun 3 2026 05:28pm
It did feel like the phys-only blood boil was kinda adequate for areas like chaos and flayer jungle. I could tell some difference, and have to unsummon my tainted/demons to really see the change in a quantifiable manner
trash doom knights have about 45k hp, 33% dr, fire immune, 29% block (can't block boil even on pure phys)
using the "cut charms for inventory space" setups, version A (max oath, fire sunder/etc) has 4660 phys / 6291 fire with -35% fire pierce + conv/sunder/amp, putting them at -67% dr / 43% fr -> 11368 damage per blood boil
Version B (max bind, bone break/etc) has 4660 phys, fire negated entirely with -20% phys pierce + amp, putting them at -87% dr -> 8714 damage per blood boil

Version A has 30% higher blood boil DPS against these average fire immunes, and has ~50% more demon/tainted HP overall
Version B has 64% higher bound demon DPS give or take, and frees up 2 sockets instead of facets so maybe 2x ists or bers, but notably its losing 10% dr on bone break so even with 2x ber its only up 6% dr

That's what I wound up with, as the most direct comparison
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Jun 3 2026 05:33pm
how important is even to have Hex:Siphon with no Insight? for mana issues
I mean it only works from BB kills, what if your demons just kill everything instead of your BB - you get nothing back then

How many here run Hex:Siphon on Taintedlocks with Enigma? Is it a must or skippable?
3 points is a lot..
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Jun 3 2026 05:36pm
how important is even to have Hex:Siphon with no Insight? for mana issues
I mean it only works from BB kills, what if your demons just kill everything instead of your BB - you get nothing back then

How many here run Hex:Siphon on Taintedlocks with Enigma? Is it a must or skippable?
3 points is a lot..


it’s not important at all if you love chugging and picking up mana potions
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Jun 3 2026 05:40pm
it’s not important at all if you love chugging and picking up mana potions


imagine being a 2024 user
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Jun 3 2026 05:41pm
imagine being a 2024 user


imagine posting here for 20 years
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Jun 3 2026 05:52pm
imagine posting here for 20 years


Ye, imagine being legendary
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