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Jun 2 2026 06:35pm
i tested the bone break and it seems to work on spearwoman, but since it have spectral hit even ive done alot of testing might have something off but for tainted the sunder "trick" totallyu work and thats a big win for the build


To follow up on this
I tested and found bone break definitely works to apply sunder to the bound demon when equipped at the start of a game, clear difference in damage dealt, but I'm not sure its the expected values

To test, I put a fairly low level (14 bind demon, ~30 mastery) bound holy freeze + cursed winged nightmare from lower kurast as my test case
went into P8 arcane sanctuary and had it proc amp off the aura on some monsters to amp the ghosts, and then deathmark the ghosts to hit them one by one.
In test case one, my inventory is just torch+anni when I join the game, go straight to arcane
In test case two, my inventory is torch+anni+bone break, then I put bone break into my stash before going to arcane

in case one, ghosts took about 40% of their HP per hit and died in 3 hits every time, didn't see any moncrits so it was a reliable 3 hit kill for about 40%
in case two, ghosts took about 80-90% of their HP per hit and died in 2 hits every time, didn't see OHKO crits
repeated it a bunch and got those results over and over
...this doesn't make much sense though

P8 wraiths should have 100% DR and 16-22k HP
Amp should bring them to 80% DR, and with bone break it should bring them to -5%
the expected damage is ~5x the effect vs immunes, instead it looks like ~2x the effect

I think we might even want to test how bone break + amp actually works. Because it sure looks like blizzard intended to make amp damage apply 100% effectiveness against immunes with bone break, but instead made it apply "+100%" effectiveness, hence 20->40% effectiveness so its taking 100% dr sundered monsters from 95% to 55% instead of 80% or -5%.
That's what it sure looks like
well, I guess that's still kinda worth using a bone break on bind demon if its doubling its damage vs immunes but its not like your demon will fight many immunes and its -1 skiller vs everything else

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Jun 2 2026 09:37pm
Ive found success switching from taintlock since I do not infinty yet or -fire res gear to pure demon max with 2 defilers. Get a tz p8 lister or a dark lancer and it solos the game with break aunder. No issues with any Herald period as long as you have patience. Im missing obedience and some gear ballot and a mang song.

You can so ubers and Uber ancients with lister
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Jun 2 2026 10:03pm
To follow up on this
I tested and found bone break definitely works to apply sunder to the bound demon when equipped at the start of a game, clear difference in damage dealt, but I'm not sure its the expected values

To test, I put a fairly low level (14 bind demon, ~30 mastery) bound holy freeze + cursed winged nightmare from lower kurast as my test case
went into P8 arcane sanctuary and had it proc amp off the aura on some monsters to amp the ghosts, and then deathmark the ghosts to hit them one by one.
In test case one, my inventory is just torch+anni when I join the game, go straight to arcane
In test case two, my inventory is torch+anni+bone break, then I put bone break into my stash before going to arcane

in case one, ghosts took about 40% of their HP per hit and died in 3 hits every time, didn't see any moncrits so it was a reliable 3 hit kill for about 40%
in case two, ghosts took about 80-90% of their HP per hit and died in 2 hits every time, didn't see OHKO crits
repeated it a bunch and got those results over and over
...this doesn't make much sense though

P8 wraiths should have 100% DR and 16-22k HP
Amp should bring them to 80% DR, and with bone break it should bring them to -5%
the expected damage is ~5x the effect vs immunes, instead it looks like ~2x the effect

I think we might even want to test how bone break + amp actually works. Because it sure looks like blizzard intended to make amp damage apply 100% effectiveness against immunes with bone break, but instead made it apply "+100%" effectiveness, hence 20->40% effectiveness so its taking 100% dr sundered monsters from 95% to 55% instead of 80% or -5%.
That's what it sure looks like
well, I guess that's still kinda worth using a bone break on bind demon if its doubling its damage vs immunes but its not like your demon will fight many immunes and its -1 skiller vs everything else

https://i.imgur.com/8FyjfEI.mp4


To clarify, in order to have the best bound demon, do we have equip all +demon skills, fire sunder, and/or Phys sunder before leaving the game? I thought the +demon skills is only important during the initial binding/Pokémon capture?
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Jun 2 2026 10:18pm
To follow up on this
I tested and found bone break definitely works to apply sunder to the bound demon when equipped at the start of a game, clear difference in damage dealt, but I'm not sure its the expected values

To test, I put a fairly low level (14 bind demon, ~30 mastery) bound holy freeze + cursed winged nightmare from lower kurast as my test case
went into P8 arcane sanctuary and had it proc amp off the aura on some monsters to amp the ghosts, and then deathmark the ghosts to hit them one by one.
In test case one, my inventory is just torch+anni when I join the game, go straight to arcane
In test case two, my inventory is torch+anni+bone break, then I put bone break into my stash before going to arcane

in case one, ghosts took about 40% of their HP per hit and died in 3 hits every time, didn't see any moncrits so it was a reliable 3 hit kill for about 40%
in case two, ghosts took about 80-90% of their HP per hit and died in 2 hits every time, didn't see OHKO crits
repeated it a bunch and got those results over and over
...this doesn't make much sense though

P8 wraiths should have 100% DR and 16-22k HP
Amp should bring them to 80% DR, and with bone break it should bring them to -5%
the expected damage is ~5x the effect vs immunes, instead it looks like ~2x the effect

I think we might even want to test how bone break + amp actually works. Because it sure looks like blizzard intended to make amp damage apply 100% effectiveness against immunes with bone break, but instead made it apply "+100%" effectiveness, hence 20->40% effectiveness so its taking 100% dr sundered monsters from 95% to 55% instead of 80% or -5%.
That's what it sure looks like
well, I guess that's still kinda worth using a bone break on bind demon if its doubling its damage vs immunes but its not like your demon will fight many immunes and its -1 skiller vs everything else

https://i.imgur.com/8FyjfEI.mp4


after some more tests I would say it is worth it if you are fighting heralds. It is seemingly a 3-5x damage increase vs herald ghosts from my tests, maybe more. It was a fairly significant jump in damage.
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Jun 2 2026 10:30pm
To clarify, in order to have the best bound demon, do we have equip all +demon skills, fire sunder, and/or Phys sunder before leaving the game? I thought the +demon skills is only important during the initial binding/Pokémon capture?


for bind demon you need equip all + demon skill + phy sunder before leave

fire sunder is just before summon tainted

you might want use fire sunder on demon if you use sorc enahcntress as well but i don think its worth the 1 point
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Jun 2 2026 11:44pm
for bind demon you need equip all + demon skill + phy sunder before leave

fire sunder is just before summon tainted

you might want use fire sunder on demon if you use sorc enahcntress as well but i don think its worth the 1 point


Thanks! Having trouble hunting down a spearwoman (was lucky to have a cursed TZ96 P8 game, but darn unlucky they didn't spawn in frigid, frozen river and ancients way), will make do with my venom lord.
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Jun 2 2026 11:50pm
for bind demon you need equip all + demon skill + phy sunder before leave

fire sunder is just before summon tainted

you might want use fire sunder on demon if you use sorc enahcntress as well but i don think its worth the 1 point


wait so... since the demon is "resummoned" each game, you just need to equip the sunder before you leave game and than you can replace with fire sunder for tainted in new game?

This post was edited by Warlock316 on Jun 2 2026 11:51pm
Member
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Joined: Jul 11 2012
Gold: 30,980.00
Jun 3 2026 12:05am
Thanks! Having trouble hunting down a spearwoman (was lucky to have a cursed TZ96 P8 game, but darn unlucky they didn't spawn in frigid, frozen river and ancients way), will make do with my venom lord.


np! your best bet is to keep creating a game until the afix is cursed then tz act 5 and go check some places like ancient way, wsk 1 etc you shuld find it in 1-2 games at max! ( i go to those places becouse they have the light version of the spearwoman)

wait so... since the demon is "resummoned" each game, you just need to equip the sunder before you leave game and than you can replace with fire sunder for tainted in new game?


Exacly!! thats why you need + demon skill gear when enter the game, the level of bind demon is not when you bind it is when you enter every game, thats great becouse we can precast the demon for a really high level then swap gear for a full tz farm game for ex ( bad if you just want to make fast games)

To follow up on this
I tested and found bone break definitely works to apply sunder to the bound demon when equipped at the start of a game, clear difference in damage dealt, but I'm not sure its the expected values

To test, I put a fairly low level (14 bind demon, ~30 mastery) bound holy freeze + cursed winged nightmare from lower kurast as my test case
went into P8 arcane sanctuary and had it proc amp off the aura on some monsters to amp the ghosts, and then deathmark the ghosts to hit them one by one.
In test case one, my inventory is just torch+anni when I join the game, go straight to arcane
In test case two, my inventory is torch+anni+bone break, then I put bone break into my stash before going to arcane

in case one, ghosts took about 40% of their HP per hit and died in 3 hits every time, didn't see any moncrits so it was a reliable 3 hit kill for about 40%
in case two, ghosts took about 80-90% of their HP per hit and died in 2 hits every time, didn't see OHKO crits
repeated it a bunch and got those results over and over
...this doesn't make much sense though

P8 wraiths should have 100% DR and 16-22k HP
Amp should bring them to 80% DR, and with bone break it should bring them to -5%
the expected damage is ~5x the effect vs immunes, instead it looks like ~2x the effect

I think we might even want to test how bone break + amp actually works. Because it sure looks like blizzard intended to make amp damage apply 100% effectiveness against immunes with bone break, but instead made it apply "+100%" effectiveness, hence 20->40% effectiveness so its taking 100% dr sundered monsters from 95% to 55% instead of 80% or -5%.
That's what it sure looks like
well, I guess that's still kinda worth using a bone break on bind demon if its doubling its damage vs immunes but its not like your demon will fight many immunes and its -1 skiller vs everything else

https://i.imgur.com/8FyjfEI.mp4


all in all i will probably test some more the full summon version, with this new find it open up alot of potentian for full farm tz games, where we can go full precast bind demon with sunder, then swap for full precast tainted take out all skillers and put alot of mf stuf ( since the damage will come enterrly from max tainted + max bind and using both sigils ( death for packs and lethargy for bosses/t5 heralds) that shuld be the best bet for reaching high mf with good resist, and since we can do ubbers on this shuld be no problem!

im considering use infinity on merc, and insight on main hand and some mf/resist gear

bb will have only fire damage becouse i need to give up engorge max skill to put it on tainted

will test out tomorrow and let you know
Member
Posts: 2,164
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Jun 3 2026 06:10am
To follow up on this
I tested and found bone break definitely works to apply sunder to the bound demon when equipped at the start of a game, clear difference in damage dealt, but I'm not sure its the expected values

To test, I put a fairly low level (14 bind demon, ~30 mastery) bound holy freeze + cursed winged nightmare from lower kurast as my test case
went into P8 arcane sanctuary and had it proc amp off the aura on some monsters to amp the ghosts, and then deathmark the ghosts to hit them one by one.
In test case one, my inventory is just torch+anni when I join the game, go straight to arcane
In test case two, my inventory is torch+anni+bone break, then I put bone break into my stash before going to arcane

in case one, ghosts took about 40% of their HP per hit and died in 3 hits every time, didn't see any moncrits so it was a reliable 3 hit kill for about 40%
in case two, ghosts took about 80-90% of their HP per hit and died in 2 hits every time, didn't see OHKO crits
repeated it a bunch and got those results over and over
...this doesn't make much sense though

P8 wraiths should have 100% DR and 16-22k HP
Amp should bring them to 80% DR, and with bone break it should bring them to -5%
the expected damage is ~5x the effect vs immunes, instead it looks like ~2x the effect

I think we might even want to test how bone break + amp actually works. Because it sure looks like blizzard intended to make amp damage apply 100% effectiveness against immunes with bone break, but instead made it apply "+100%" effectiveness, hence 20->40% effectiveness so its taking 100% dr sundered monsters from 95% to 55% instead of 80% or -5%.
That's what it sure looks like
well, I guess that's still kinda worth using a bone break on bind demon if its doubling its damage vs immunes but its not like your demon will fight many immunes and its -1 skiller vs everything else

https://i.imgur.com/8FyjfEI.mp4


after some more tests I would say it is worth it if you are fighting heralds. It is seemingly a 3-5x damage increase vs herald ghosts from my tests, maybe more. It was a fairly significant jump in damage.


we might need to test another thing sunder related, does the demons get the bad part of it too? like if yuou start a game with fire sunder on inventory, bind demon get -70% res? i understand that might not be a problem for tainted becouse he have fire res but thats something to consider
Member
Posts: 11,077
Joined: Oct 5 2021
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Jun 3 2026 06:26am
we might need to test another thing sunder related, does the demons get the bad part of it too? like if yuou start a game with fire sunder on inventory, bind demon get -70% res? i understand that might not be a problem for tainted becouse he have fire res but thats something to consider


That would be mighty hard to test...i'd imagine you have to use a -20 sunder physical Vs no sunder on a fallen Vs fallen death match lol
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