Negative magic resists work and is not capped at 0. A char with -magic resists takes more damage than one at 0
+15%md black cleft does a fair more dmg than -10% emr black cleft at 0%emr and negative %emr.
When a 30%horazon is equipped. A 15% MD black cleft does just a little bit more dmg than -10%emr black cleft.
Tests were done on a player. Sample size greater than 30.
Scenario A: Necro with just 20 in bone spear, no other bonuses.
Scenario B. Necro with full synergies.
Results are consistent in both scenario a and b.
I'm not sure I understand what you tested, we're talking about the holy bolts released from fist of the heavens against undead/demons in PvM
The skill has an innate resist piercing effect, which disregards positive magic resistance.
IE if a set of undead monsters have 0/20/40/60% magic resistance and you have -30% pierce from gear, FoH should deal the damage as if the enemy resistance is set to -30/-10/0/0, at least according to the wiki. Since its "ignoring positive resistance". The question from OP is whether it also ignores
negative resistance, and whether +% skill damage even works in the first place. Which we only assume to be true because it
should, but unless anyone tests it you never know.
For players, magic resistance is just the same as the other resistances, its at 0 base resist in norm/nm/hell, capped at -100 minimum and +75 maximum.
This post was edited by Goomshill on Jun 1 2026 06:34pm