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Jun 1 2026 06:43am
I never really liked to play Sorc, but recently after coming back, I wanted to try Nova Sorc.

Now my question is really about how strong gear you need?
Running Griffon, Mara, sunder, torch, Anni whatever.
Only missing selfwield infinity and some skillers.

I get popped in public TZ games.

Are there some important ES breakpoints I need to hit or do u just need that infy to kill faster than I die?
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Jun 1 2026 06:47am
Mara

You need to understand how ES works to begin with
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Jun 1 2026 06:49am
just the standard gear

3/10 amu
griffon 10-10 light
viper upg 5-5 light
2x soj
magefist
eth sands
self wield infi

cure coh insight prayer merc

mana small charms, light sks

voilla u wont die, only to souls

95% es 20 tk ofc

This post was edited by Stefbef on Jun 1 2026 06:49am
Member
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Jun 1 2026 06:49am
You need to understand how ES works to begin with


Care to explain?
If you’re thinking about resistances, don’t worry
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Jun 1 2026 06:51am
just the standard gear

3/10 amu
griffon 10-10 light
viper upg 5-5 light
2x soj
magefist
eth sands
self wield infi

cure coh insight prayer merc

mana small charms, light sks

voilla u wont die, only to souls

95% es 20 tk ofc


Sand over Silkweave is just for then poison res?
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Jun 1 2026 07:40am
Sand over Silkweave is just for then poison res?


silkweave doesnt do much tbh

sands for a bit of fhr, good defense (with shiver/frozen armor) and the a bit of needed poison resist

theres probably some people who would argue rare boots are better, i personally think its a waste of fg to use rare ones.

some fhr is still nice vs mobs that stun (like urdars) or the rare occasion that you get put into fhr animation anyway.
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Jun 1 2026 08:04am
silkweave doesnt do much tbh

sands for a bit of fhr, good defense (with shiver/frozen armor) and the a bit of needed poison resist

theres probably some people who would argue rare boots are better, i personally think its a waste of fg to use rare ones.

some fhr is still nice vs mobs that stun (like urdars) or the rare occasion that you get put into fhr animation anyway.


Thanks mate! Really appreciate you taking the time for some nice answers
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Jun 1 2026 08:32am
FHR is often overlooked with self-infinity since spirit shield comes w/ 55fhr. FHR is KING, the higher the better. Now that sunders can roll 24fhr it saves space for more light/life skillers.
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Jun 1 2026 08:39am
FHR is often overlooked with self-infinity since spirit shield comes w/ 55fhr. FHR is KING, the higher the better. Now that sunders can roll 24fhr it saves space for more light/life skillers.


:bonk:
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Jun 1 2026 09:09am
FHR is often overlooked with self-infinity since spirit shield comes w/ 55fhr. FHR is KING, the higher the better. Now that sunders can roll 24fhr it saves space for more light/life skillers.


:wacko:
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