Reign of the PaladinA guide for a Mage Paladin in RoTWWith the Warlock getting a nerf in the PTR and upcoming season, I decided to min/max the Paladin back to the top spot! This setup gives you a hybrid Hammerdin/FoH build (Mage) that outclasses the damage of either dedicated build pre-RoTW. I will only be going over the ideal end game setup but if enough people care I might add in some budget options to the Maxroll planner.
The build uses FoH to mass clear trash mob density and hammers for elites/champions/heralds/bosses.
With -res taken into account, each hammer hits for ~24k and each FoH Holy Bolt hits for ~6.8k.Maxroll setup:
https://maxroll.gg/d2/d2planner/yi89320nBreakpointsFCR: 125%
FHR: 86% -
Can drop down to 48% if 86% is too much of a sacrifice with your current gearPaladin GearHelm:Hellwarden's w/ Guardians Light jewel - Perfect helm that has everything you need including FCR, -enemy magic res, MaEK, and more magic damage and -res with the jewel.
Ammy:Rare or crafted with at least 5%FCR and 2 Pala. Bonus rolls of res, dex, mana, life
Rings: 2x Sling - for obvious reasons
Armor: Enigma
Weapon: Void - 2skills, FCR, 15% magic damage with a nice bonus to attributes is GG and BiS for this build
Shield:HoZ/Spirit ST - HoZ is better for damage and defences but spirit is also a good option if you'd prefer to use a maras ammy, a lower fcr roll Gheeds and swap out the gloves for Chancies. HoZ socket can be 3MAEK+adds jewel, Ber, Zod (if Eth), Jah etc.
Belt:Gheeds - FCR/FHR/-magic res with a nice @ bonus is too good to pass up here
Gloves:Magefist or Trangs - choice based on preference
Boots:Horazons - necessary IMO to counter the -45 magic res from the sunder
Swap: CTA+Spirit
Merc GearHelm: Cure/Andy/Tal Rashas/VGaze
Armor:CoH/Fort/Treachery/Hysteria
Weapon: Pride/Insight - Pride if you want to maximize your hammer damage, Insight if you want to use Conc yourself and have Meditation on merc for telespam
*With this build you can actually use right click hammers with the pride merc setup!
InventoryRenewed Black Cleft Sunder - 24%FHR, -10 Magic res, 75 Mana (mana starved without this IMO), MDR or PDR, 25%MF is ideal setup. -res is more important for this build as it affects Holy Bolt damage but +magic damage does not (according to Maxroll at least)
Skillers - Pcombs with FHR to reach your desired breakpoint (86% for this build) then life on the rest
SCs - @res/FHR or @res/MF or @res/Life
Torch/AnniStatsStrength: Enough to wear gear
Dexterity: Enough to reach 75% block with Holy Shield
Vitality: Dump the rest here as usual
Energy: None (
If you feel like you want a higher mana pool for teleing without an insight feel free to add some extra here)SkillsPride Merc Setuphttps://imgur.com/a/IddTGwsInsight Merc Setuphttps://imgur.com/a/3RZkY4YThanks for reading!
The build is fine, but I just want to say that the "24k hammer" number is inflated due to the fact that in your maxroll calculations, you have picked a zombie instead of the default "target dummy." Thus you are getting an extra 50% dmg due to the monster type. If you switch it to the default "target dummy" which is is what people typically look at as the default damage, your hammers are doing 16k
-45% enemy magic resist factored in, which is much lower than the traditional 20 hard point concentration build would give people (that's 23k vs target dummy). The only issue I have of this hammer/FOH hybridin is that it's a jack of all trades and master of none.