Thats not "several" people, its just the moron known as microbioboi saying incorrect stuff and other people who think he smart copying it.
It it straight up incorrect
Longer version:
Assuming the monster has 0 magic resist,
then basically if your + % magic dmg and -% enemy magic, will be diminishing at the same rate. for example, if ur at +30% magic dmg, and u get another 5%, u will do 135%/130% more, which is 3.5% more. If you are at - 30% enemy magic and u get to -35% magic, u will do 135%/130%, which is 3.5% more. This assumes that the monster has 0 magic resist. In general, assuming the monster has exactly 0 resist, they diminish at the same rate, so if u have +30%, and -20%, then u want more - enemy; if u have +10% and - 20%, then u want more + % dmg.
However, this if the monster (or the person ur dueling) has any innate magic resist, then - enemy will far outweigh +magic%.
For instance, if the monster has 50% magic resist, and u go from -10% enemy to -15% enemy, it's resist goes from 40% to 35%, meaning u go from 60% to 65%, which is 65/60, which is 8.3% more. As you see, u far go above the 5% in that setting.
In summary, in the most favorable scenario for +% magic, they are equal. When u average in any monsters with resist, it averages in favor of - enemy. Again, unless u are for some reason just stacking -enemy magic and have like -40% magic and 0% + magic%, then yeah, u probably want more +magic%
I've answered this repeatedly but here it goes :rofl:
% Magic -% magic and your +skills stacks multiplicatively with each other. So this is just the simple higschool math problem of maximizing the function F(x,y)=(x+1)(y+1) where y=0.45-x versus 0 magic resistance monsters.
Examples:
-45% magic resist by itself is 45% damage boost
-30% magic resist and 15% magic damage = 49.5% damage boost
Maximize F: 22.5% magic damage and 22.5 reduction is the maximal with about 50% damage increase but no gear corresponds to this value. -30% magic resist and 15% magic damage is close to it and is often recommended to negate trash mob res. You can also go for -25 magic , 15% md, 1 skill point ring to specifically negate the 25 res of oblivion knights in chaos sanctuary
Don't listen too much on ytubers. Iceman tilts me so hard recommending mang song for abyss build over void. Bro literally does a roulette and make a random build and call it new
Thank you guys, this was really insightful. So I have the choice to go +40/-35 or +30/-40 on my gear. I'm still not quite sure what would be best to max damage between these two options ? xD