d2jsp
Log InRegister
d2jsp Forums > Diablo II > Diablo 2: Resurrected > D2:R Discussion > The Taintlock
Prev167891024Next
Add Reply New Topic New Poll
Member
Posts: 26,579
Joined: Jul 15 2022
Gold: 93,689.00
May 25 2026 10:54am
Well wrath is a fine prebuff item but I just shot some footage from P8 TZ96, I'm in the game for a half hour and only summoned 2x tainted in the whole time, prebuffing at the start. You're forfeiting +5 to blood boil to get that fcr/resists on shield slot, but then trading off 40 resists on boots to get +1 boil
So it makes sense to either play fast games where you don't prebuff, and use baalos as just a +2 tainted / +6 boil- or to play long games where you prebuff, and use wrath as a +4 tainted prebuff (or better yet, find a +5-6 tome), and keep baalos as +6 boil
In terms of fire resist, the real tradeoff you make without full godly charms/ammy/rings/boots for max resists is to sub flickering flame on your merc instead of cure. You're really just trading cleansing aura for +38 on resist fire (107 instead of 69 on tainted)
That's why on bnet I'm just bothering to use more 11 fire resist scs (not even lifer, just some plain ones), use a cure setup and still have 125 fcr, max fire/light resist and max damage.

Now I will say, there is a LOT of areas where you don't spawn immunes and its legitimately not worth casting blood boil at all, the fastest way to clear it is to just teleport around quaffing mana potions, and heck you could self-wield insight in those areas (and I'm killing P8 games in OHKO with 2x tainted, don't need the 3rd, so nothing lost by keeping up venom lord). Then it doesn't even matter what tome you have. But in the fire immune areas it definitely matters to have max blood boil damage, particularly the physical portion that comes from +skills only and mang song + baalos is 11 skills, obsession + wrath is 5 skills


There's a bug with resist fire aura from tainted vs flickering flame conflicting with each other, it appears to take taint's lower resist fire instead of level 8 from FF.
You'd have to unequip and put it back on your merc to fully take effect, it's the same aura bug interaction with infinity and monster's conviction.

Need to stick with eth cure for mercs
Member
Posts: 50,657
Joined: Jan 20 2010
Gold: 5,866.00
May 25 2026 11:06am
I know I’ve been messaging you via DM but figured it would be more valuable in this thread.
I’m working my best to get my lock geared and ready to roll, but I’m still struggling a bit with it. I guess I want to farm TZ with it soon. I don’t have enough skills for 20 pt in bind demon. Using spirit but will go for Ondals soon. I need mana for insight regen and it’s bad without spirit.
I made obedience in an Eth CA and was doing ok with tainted/echoing hybrid but wanna go full taint boil.
Should I keep farming on my geared blizz for a while? Or is this ok gear or better point recommendations? I’m a gold cuck so using warp over tele staff
https://maxroll.gg/d2/d2planner/ww3c090h


I feel like its a build that really doesn't have many mana issues before enigma. Its certainly an issue as you teleport around with enigma, but in my early ladder play with a teleport staff I've never been mana starved compared to other builds. I have a merc with ethCV insight / skin of the flayed one / cure, but he's more there for the 3x prayer healing and his dps. The mana feels redundant. if you're not spamming blood boil, you're not even using mana at all, and when you do spam blood boil you get it back from hex siphon.
But I guess using a tele staff over blade warp is a big part of that. I think its unplayable to use blade warp, I farm some travincal for gold or I just pick up staffmod / armor items and sell them nonstop, because no teleport = no diablo 2, in my books


I think this playthrough also convinced me taintlock works very well as an undergeared/budget char early on. No enigma, no infinity, no sunder, no cta, no torch, no anni (missed that walk), and I was using a leaf staff until yesterday. And yet I'm at 20k tainted with prebuff, max resists with my survivability setup, or just 200%+ mf with my mf setup, all while keeping that tainted. And I don't even have some basic stuff like rings/belt/boot slot figured out. Just;
  • Ondals (leaf, before that) - tele staff on swap with 48 charges / 2100ish repair each
  • Measured wrath with pdiamond - chromatic tome on swap with 29% all resists
  • Authority - swap with wealth
  • +3 demon skills plain circlet - swap with kiras (um) +80 all - swap with 3x ptopaz mask
  • +3 demon skills plain ammy - swap with rising sun amulet
  • magefist
  • string of ears
  • trash rings/boots
  • 8x plain skillers (sub out 4 while mfing)
  • rando mf scs
  • eth cv insight / skin of the flayed one / cure on prayer merc


And yet that's enough I can do sub 30 second trav runs with mf gear on, or solo P8 tombs/flayer/wsk/etc in TZ games. I think I'd want to respec some strength and get a tgods to teleport baal runs, I let the sorcs die while doing that right now
There are some fire immune p8 tier 5 herald I have to skip though, the non-immune ones die easily but blood boil isn't enough to kill heralds especially if I can't keep amp on them because they can actually kill my venom lord with a tiny % of what his actual HP should be
Member
Posts: 50,657
Joined: Jan 20 2010
Gold: 5,866.00
May 25 2026 11:16am
also ex;


Member
Posts: 12,004
Joined: Jun 19 2014
Gold: 2,731.00
May 25 2026 11:21am
this seems like a good build to max demon mastery and bind demon with, bind a p8 amp conc/fana lister with, and then respec with +demon mastery and +bind demon skill items like bloodpact or baalos book, then max the tainted skills while keeping your buffed demon around.

I am rolling around with my fire lock with max bind and 3 demons worth of mastery, and my lister (p8 tz bind) basically tanks p8 heralds for me. I cast him in the center, use the rage sigil, and spam apoc and flame wave which clears out the minions letting him 1v1 the herald. Even without amp proccing he does sizeable chunks off the heralds life. I am stacking him (conc/amp/lvl 20 bind passives) with a might merc with infin. Merc does over 7.5k listed and Lister feels like he does even more.

I am betting you could run a similar demon setup here if you do the aforementioned bind prebuff technique.

This post was edited by Gilgameshed on May 25 2026 11:23am
Member
Posts: 50,657
Joined: Jan 20 2010
Gold: 5,866.00
May 25 2026 11:29am
this seems like a good build to max demon mastery and bind demon with, bind a p8 amp conc/fana lister with, and then respec with +demon mastery and +bind demon skill items like bloodpact or baalos book, then max the tainted skills while keeping your buffed demon around.

I am rolling around with my fire lock with max bind and 3 demons worth of mastery, and he basically tanks p8 heralds for me. I cast him in the center, use the rage sigil, and spam apoc and flame wave which clears out the minions letting him 1v1 the herald. Even without amp proccing he does sizeable chunks off the heralds life. I am stacking him (conc/amp/lvl 20 bind passives) with a might merc with infin. Merc does over 7.5k listed and Lister feels like he does even more.

I am betting you could run a similar demon setup here if you do the aforementioned bind prebuff technique.


Blizzard way ahead of you, all minions of all types are hardcoded to die instantly when you respec so you can't prebuff them like that.
You can't really afford to put more than 1 point bind demon here since normal skills max with 1 point at level 97, I only have 14 hard points blood oath at level 91

But yes bind demon damage is pretty absurd now, capable of 40-50k on a demon build, and even a taintlock with 1 point should manage 15k+ bind demon depending on setup as you join a new game. I've run a lancer for a bit and she's not as good at applying amp, especially to bosses, but deals stupid amounts of dps. With my current setup if I join a game with my +demon circlet/ammy/charms on, I get +1356 base damage / +590% ed, and that's just level 22 bind / 41 mastery (fully geared with 1 point bind you can join games with as much as 38 bind / 51 mastery). So even with my early ladder no torch no anni setup with only +1 from measured wrath, my bound demon is still doing over 10k per hit. And that's using holy freeze aura on the demon and prayer on merc, so it could be another +500% ed from those auras if you used them.
Member
Posts: 12,004
Joined: Jun 19 2014
Gold: 2,731.00
May 25 2026 11:59am
Blizzard way ahead of you, all minions of all types are hardcoded to die instantly when you respec so you can't prebuff them like that.
You can't really afford to put more than 1 point bind demon here since normal skills max with 1 point at level 97, I only have 14 hard points blood oath at level 91

But yes bind demon damage is pretty absurd now, capable of 40-50k on a demon build, and even a taintlock with 1 point should manage 15k+ bind demon depending on setup as you join a new game. I've run a lancer for a bit and she's not as good at applying amp, especially to bosses, but deals stupid amounts of dps. With my current setup if I join a game with my +demon circlet/ammy/charms on, I get +1356 base damage / +590% ed, and that's just level 22 bind / 41 mastery (fully geared with 1 point bind you can join games with as much as 38 bind / 51 mastery). So even with my early ladder no torch no anni setup with only +1 from measured wrath, my bound demon is still doing over 10k per hit. And that's using holy freeze aura on the demon and prayer on merc, so it could be another +500% ed from those auras if you used them.


hmm, even with the hard point wand + baalos book? I didn't lose my LE amp fana lvl 20 bind lister from before the patch after it hit. I haven't actually tested this idea out myself though.

:edit:

another idea I heard but haven't tested, but it is said that if your demon is lightning enchanted and has curse, you can bloodboil it which causes the bolts to release which then can proc amp. Even without bloodboil my LE lister was amping like crazy from the bolts going off from just throwing him into an enemy pile.
still haven't tried the spearwoman vs lister but I really like his durability, dmg, and the smite swirls which go great with ring of fire.

This post was edited by Gilgameshed on May 25 2026 12:02pm
Member
Posts: 1,371
Joined: Jan 27 2012
Gold: 4,031.75
May 25 2026 12:02pm
I feel like its a build that really doesn't have many mana issues before enigma. Its certainly an issue as you teleport around with enigma, but in my early ladder play with a teleport staff I've never been mana starved compared to other builds. I have a merc with ethCV insight / skin of the flayed one / cure, but he's more there for the 3x prayer healing and his dps. The mana feels redundant. if you're not spamming blood boil, you're not even using mana at all, and when you do spam blood boil you get it back from hex siphon.
But I guess using a tele staff over blade warp is a big part of that. I think its unplayable to use blade warp, I farm some travincal for gold or I just pick up staffmod / armor items and sell them nonstop, because no teleport = no diablo 2, in my books


I think this playthrough also convinced me taintlock works very well as an undergeared/budget char early on. No enigma, no infinity, no sunder, no cta, no torch, no anni (missed that walk), and I was using a leaf staff until yesterday. And yet I'm at 20k tainted with prebuff, max resists with my survivability setup, or just 200%+ mf with my mf setup, all while keeping that tainted. And I don't even have some basic stuff like rings/belt/boot slot figured out. Just;
  • Ondals (leaf, before that) - tele staff on swap with 48 charges / 2100ish repair each
  • Measured wrath with pdiamond - chromatic tome on swap with 29% all resists
  • Authority - swap with wealth
  • +3 demon skills plain circlet - swap with kiras (um) +80 all - swap with 3x ptopaz mask
  • +3 demon skills plain ammy - swap with rising sun amulet
  • magefist
  • string of ears
  • trash rings/boots
  • 8x plain skillers (sub out 4 while mfing)
  • rando mf scs
  • eth cv insight / skin of the flayed one / cure on prayer merc


And yet that's enough I can do sub 30 second trav runs with mf gear on, or solo P8 tombs/flayer/wsk/etc in TZ games. I think I'd want to respec some strength and get a tgods to teleport baal runs, I let the sorcs die while doing that right now
There are some fire immune p8 tier 5 herald I have to skip though, the non-immune ones die easily but blood boil isn't enough to kill heralds especially if I can't keep amp on them because they can actually kill my venom lord with a tiny % of what his actual HP should be


So basically I need a full inv of skillers and abuse prebuff gear swaps too
Not exactly what I had in mind :/
Lots of gold for tele staff :/
I might look to go full fire build plus 2 tainted and 1 consume tainted

This post was edited by ahyp on May 25 2026 12:03pm
Member
Posts: 12,004
Joined: Jun 19 2014
Gold: 2,731.00
May 25 2026 12:07pm
So basically I need a full inv of skillers and abuse prebuff gear swaps too
Not exactly what I had in mind :/
Lots of gold for tele staff :/
I might look to go full fire build plus 2 tainted and 1 consume tainted


you can run a firelock pretty cheap, but you will def want to hybrid demon build it and get yourself a strong demon to handle heralds. apoc + sunder + tainted consume + flickering flame smokes regular immunes. Infinity helps a lot but isn't exactly needed. Run hysteria or authority armor pre-enigma. With consume and hysteria and the occasional blade warp you can get wherever you need to go fast enough for a self found/welfare char anyway.

This post was edited by Gilgameshed on May 25 2026 12:07pm
Member
Posts: 1,371
Joined: Jan 27 2012
Gold: 4,031.75
May 25 2026 12:10pm
you can run a firelock pretty cheap, but you will def want to hybrid demon build it and get yourself a strong demon to handle heralds. apoc + sunder + tainted consume + flickering flame smokes regular immunes. Infinity helps a lot but isn't exactly needed. Run hysteria or authority armor. With consume and hysteria and the occasional blade warp you can get wherever you need to go fast enough for a self found/welfare char anyway.


What’s an example of a good demon for tanking and how much talent investment, what’s your hybrid buildout?
I like the tainted, they’re like a mini fireball sorc, but I don’t really like blood boiling, idk why. I didn’t realize that -fire res didn’t work on the tainted until yesterday. 😅😅 I told myself I was gonna play something other than sorc this ladder and I don’t wanna play echoing or abyss

This post was edited by ahyp on May 25 2026 12:11pm
Member
Posts: 50,657
Joined: Jan 20 2010
Gold: 5,866.00
May 25 2026 12:12pm
hmm, even with the hard point wand + baalos book? I didn't lose my LE amp fana lvl 20 bind lister from before the patch after it hit. I haven't actually tested this idea out myself though.

:edit:

another idea I heard but haven't tested, but it is said that if your demon is lightning enchanted and has curse, you can bloodboil it which causes the bolts to release which then can proc amp. Even without bloodboil my LE lister was amping like crazy from the bolts going off from just throwing him into an enemy pile.
still haven't tried the spearwoman vs lister but I really like his durability, dmg, and the smite swirls which go great with ring of fire.


Yeah and LE is probably the best affix after holy freeze + cursed now, if you're binding with a 15+ bind for uniques. But with 1 point bind you're restricted to 1 terror affix + extra fast / extra strong / spectral hit / aura enchanted. Hence cursed is the only real option, unless you want to do something like a stone skin siren (good before build has +19 bind gear for holy freeze). The 3 most useful affixes for uniques are lightning enchanted (release more bolts), multiple shot (for venom lords, sirens, flayers) and stone skin (make it phys immune). Stone skin isn't as important now that bound demons can get astronomical HP with maxed out gear from blood oath

So basically I need a full inv of skillers and abuse prebuff gear swaps too
Not exactly what I had in mind :/
Lots of gold for tele staff :/
I might look to go full fire build plus 2 tainted and 1 consume tainted


well its not like I got to level 91 with a full set of skillers, but considering skillers cost less than 1 dkey each it wasn't hard to trade for them
ondals alone cost like 4-5 of those and was the same cost as an occy I found, and its only a very marginal upgrade over leaf staff anyway, basically just +1 skills +5% xp +45% fcr traded for 33% cold resist

I would stress that if you go a full tainted build, you cannot kill fire immunes, at all. Blood boil REALLY wants amplify damage to kill stuff. Best in slot gear reaches ~13-17k blood boil damage vs immunes after amp, sunder & -resists. That completely shreds immunes, even heralds. Yet right now I'm fine killing even in P8 games with a 3.3k phys blood boil + amp alone, which is 5-6.6k vs immunes, not even half damage- enough for almost everything but p8 fire immune heralds.
Go Back To D2:R Discussion Topic List
Prev167891024Next
Add Reply New Topic New Poll