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May 24 2026 11:32am
prefacing this, not trying to break jsp tos with this thread lol

so as an idea
if a videogame was made from scratch with this in mind
could start as a mmorpg browser based game
with multiboxing, botting and trading directly supported from the start by the game itself

idk like been thinking

players would meet NPCs along the playthrough, able to recruit those, and making their party of 3 characters that way
there would be like 7 classes available:

- tank physical (tank everything but has physical spells)
- tank magical (tank everything but has magical spells)
- dps melee (physical)
- dps ranged (physical)
- dps caster (magical)
- healer
- summoner

so the 3 characters player multibox is also an important aspect of the economy
so that a player will have things that would be super overpowered but of no use for their character so.. -> auction house
if a dungeon would need 5 character players, they could hire "2 character players" from other players
which all of it would be autoplay

so 7 playable classes, but multibox of 3 characters, that leaves alot to player choice in their team composition

1 tank 1 dps 1 heal?
1 magical tank that can heal a bit + 2 dps that have high damage but also support spells?
RMP? 😹 (rogue/mage/priest, the most overpowered team comp years after years in WoW)
2 dps 1 heal?
3 dps?
summoner as the tank & 1 caster support & 1 melee dps?
(...)
lots and lots of team compositions possible left for user choice, despite alot of it being automated
and players would define the meta through the compositions that works, what doesnt

then there would also be dungeons, raids
materials to farm in the openworld for in-game professions
then that would be user choice on which area to farm and where to launch the automation
would they grind PvP battlegrounds?
would they grind dungeons and raids?
would they grind herbalism (420) & mining professions?
then depending on their gear, would they be able to lend one of their character to someone that needs an extra character to complete a dungeon?
with a multibox of 3 characters, when sending the characters to do different tasks (like helping someone in a dungeon with 1 character, farming materials in openworld with a 2nd character or whatever) then could split the screen in 4, with 3 areas for each character players (could be different dungeons with different players) and a 4th area for idk, mmorpg chatbox / auctionhouse UI or whatever idk, to be determined lol

like idk, videogamers feedback appreciated, what would you change / improve for that idea?
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May 24 2026 11:34am
ain't reading all that
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May 24 2026 11:42am
ain't reading all that


typical 20%er :thumbsup:
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May 24 2026 11:44am
Didnt read but im happy for you

Buddha bless you
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May 24 2026 11:44am
Didnt read but im happy for you

Buddha bless you

:wub:
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May 24 2026 12:30pm
I skimmed what you wrote, and I'd just say, botting destroys games.

It's literally one of the most destructive things that exist for games.


/e

During diablo 2 LOD botting era, where literally every single person had a bot, everything besides pvp was worthless. A jah rune was barely worth even 1 fg.

/e2

[/b]

This post was edited by Omniend on May 24 2026 12:35pm
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May 24 2026 12:36pm
During diablo 2 LOD botting era, where literally every single person had a bot, everything besides pvp was worthless. A jah rune was barely worth even 1 fg.


thanks for the feedback
on that i think it can be mitigated by having the droprates specially tuned to bots

like 3/20/20s instead of jahs type thing

past ladders i kept dropping a Ber on day 1 solo self found without bot, unlucky for now on that one but been getting lucky on that for few ladders already

This post was edited by moonbeam420 on May 24 2026 12:38pm
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May 24 2026 12:44pm
I didn't read and even while having not red I found it stupid

can't imagine how dumb it must sound if i actually red it
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May 24 2026 12:52pm
Just play ProgressQuest
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May 24 2026 12:52pm
Just go play Erenshor. The entire game is a bot.
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