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May 19 2026 03:00pm
I just tried the Summon Tained + Blood boil build and its fucking trash.

Whats next ? Abyss or Buriza ?
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May 19 2026 03:02pm
yes, but holy freeze does dmg AOE, so 5% chance x 20 monsters around u =100% chance


Well, that does help. But it doesn't actually go to 100%, because of how probability works.
It's technically 64.2% chance.
(If you look up the odds of rolling a 1, when rolling a 20-sided dice 20 times, it's 64.2%).

1. Chance of NOT rolling a 1 in a single throw: 19/20 (or (0.95))
2. Chance of NOT rolling a 1 in 20 throws: (0.95^{20})
3. The Result: (0.95^{20} approx 0.358)
4. 100 - 35.8 = 64.2

This post was edited by pasteycracker on May 19 2026 03:05pm
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May 19 2026 03:03pm
Welcome to S14

Reign of the PalaSorc
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May 19 2026 03:03pm
Well, that does help. But it doesn't actually go to 100%, because of how probability works.
It's technically 64.2% chance.
(If you look up the odds of rolling a 1, when rolling a 20-sided dice 20 times, it's 64.2%).


im just saying the chance is high that for a large pack of monsters, they will all be amped relatively quickly with HF. None of the other auras have even a remote chance to be useful at the low prob
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May 19 2026 03:07pm
tldr takeaway: It appears blood oath indeed was nerfed from 43% to 25%


is the tooltip believable and +skills are counting into the DR? max easily with 1pt?
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May 19 2026 03:09pm
Welcome to S14

Reign of the PalaSorc


lol, truth.
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May 19 2026 03:12pm
Welcome to S14

Reign of the PalaSorc


As is tradition.
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May 19 2026 03:13pm
i think the trick would be to get a heph with phys immune, stone skin, immune to light, etc, thats also cursed and holy freeze, from p8 lvl 96 tz. those should sell on jsp for like 3k fg


funnily enough the very first hephasto on SP was cursed, holy freeze, stone skin

I wanted to test out tankiness of bind demon now and I can say with certainty its way higher than PTR.
I do not know what the max HP is now, and whether its scaled with base type / superunique / etc. I know that this hephasto has 0% regen and is tanking WAY longer than on ptr where he'd die about instantly to these cursed frenzytaurs in P8 difficulty
I don't know if this would be the same case with an urdar/etc, I need to test that next



What we can reasonably know is:
  • in patch 3.1, monsters simply had whatever life they spawned with in their original game when spawned, including the 450% multiplier from P8, their superunique stats, the 2x hp for uniques, etc, and monsters could easily get 5-6 digit HP
  • ex a p8 tz unique urdar had 67-87k hp, while hephasto had 423k, and you'd multiply this by % battle orders
  • in patch 3.1, the listed +% hp on blood oath did absolutely nothing
  • on PTR version, they set a max life for all demons which was far lower than what you'd get with that. Don't know what it was, but i'd see bound demons evaporate to heralds in particular
  • in patch 3.2, it LISTS the claim that "max health cap which varies by each demon" and "increased the health cap that was seen on PTR", and we have no real idea wtf this means
  • hephasto in this video clearly lived WAY longer than on PTR
  • heralds were also nerfed in patch 3.2 so we can't really expect them to vaporize demons as easily anyway


Anyway I'll try to replicate this kind of "get pounded by mass frenzytaurs" scenario with an urdar. Maybe phys immune, maybe not, the difference shouldn't be huge since it SHOULD be -25% dr after amp for an A5 urdar, but they have less speed/regen than the A4 variant with -45% dr after amp
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May 19 2026 03:17pm
funnily enough the very first hephasto on SP was cursed, holy freeze, stone skin

I wanted to test out tankiness of bind demon now and I can say with certainty its way higher than PTR.
I do not know what the max HP is now, and whether its scaled with base type / superunique / etc. I know that this hephasto has 0% regen and is tanking WAY longer than on ptr where he'd die about instantly to these cursed frenzytaurs in P8 difficulty
I don't know if this would be the same case with an urdar/etc, I need to test that next

https://www.youtube.com/watch?v=HWjbeyAP2qQ

What we can reasonably know is:
  • in patch 3.1, monsters simply had whatever life they spawned with in their original game when spawned, including the 450% multiplier from P8, their superunique stats, the 2x hp for uniques, etc, and monsters could easily get 5-6 digit HP
  • ex a p8 tz unique urdar had 67-87k hp, while hephasto had 423k, and you'd multiply this by % battle orders
  • in patch 3.1, the listed +% hp on blood oath did absolutely nothing
  • on PTR version, they set a max life for all demons which was far lower than what you'd get with that. Don't know what it was, but i'd see bound demons evaporate to heralds in particular
  • in patch 3.2, it LISTS the claim that "max health cap which varies by each demon" and "increased the health cap that was seen on PTR", and we have no real idea wtf this means
  • hephasto in this video clearly lived WAY longer than on PTR
  • heralds were also nerfed in patch 3.2 so we can't really expect them to vaporize demons as easily anyway


Anyway I'll try to replicate this kind of "get pounded by mass frenzytaurs" scenario with an urdar. Maybe phys immune, maybe not, the difference shouldn't be huge since it SHOULD be -25% dr after amp for an A5 urdar, but they have less speed/regen than the A4 variant with -45% dr after amp




yeah, agreed its still very strong. I was also able to snag a phys immune, HF, cursed, and now I have done several P8 herald packs without his health even moving.
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May 19 2026 03:50pm
I have to say I'm honestly confused by these results

The unique lancer I tested here was bound in a P8 TZ frigid, natural roll of cursed / stone skin / concentration aura so I kept her for testing (not a normal pack upgraded to unique)
I could not get her HP to budge in wsk testing, and frenzytaurs were not spawning so I went to cows

Unless I'm seriously mistaken, it sure looks like this lancer is way tankier than in patch 3.1
By an order of magnitude, maybe. Indeed I'm suspicious that at the same they supposedly "capped max hp", they might have actually made the blood oath +% HP work and now she's 16x higher HP than before or something nutty like that
This footage is all while she's amped & engorged, so she should be at -1% DR (99% without amp, from the 33% base + 50% stone skin + 11% blood oath + 5% engorge)
That's a ludicrously high amount of tanking vs p8 cows, they should be dealing avg ~220 per hit after cursed, she's surrounded by dozens attacking at the same time and her hp barely moving



Yeah cursed affix is clearly nerfed on demons, and she'd have to be using holy freeze instead of conc to spread it on her own. You can use a dreadfang a5 merc instead of a2 might merc if you want to pump up physical dps more, but uh, I think she's basically immortal for normal play now, moreso than patch 3.1
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