an aurasorc can use 2x dragons + hand of justice, which results in 3x level 44 holy fire auras simultaneously
but this is about 1781 damage per tick on auras (before % scaling at distance, so up to 3564 per tick at melee range)
she'll also add about 15.6k melee damage from holy fire and whatever else from enchant which can be similarly high
But a regular ol fire sorc can use 2x phoenix, vipermagi, flickering flame and 105 fcr and still hit 15-16k fireball with max meteor & hydra and is easily better on top of having that 2x level 30 redemption aura for 99.2% chance to redeem for 170 life/mana every tick
triple fire runeword sound kinda crazy, that would be -28 -28 -20 = -76 and with infinity would be 1/5 rule comes to -93 fire res oh shit! if we are also fire sorc that mean we can also wear flickering flame for another -15 fire res for = -108 fire res on fire immunes for a total of -8 fire res on fire immunes. This would likely be -50 fire res on mobs that are not fire immune, to which the blizzard punishment system of 1/5 rule comes in.
This sound kinda crazy now that we are cooking but where is the cast rate coming from? You lose armor,wep,shield,helm slots. That only leaves gloves,belt,rings,ammy. so at max u can only get 20+20+10+10+20 = 80 fcr IF you have 20 ammy. I dont so I would only get 60 fcr ewwwwwwwww
Edit:
Ye i see what u did there. Cancel the x2 dragon for x2 phoenix and flickering flame. Yep that lets us put on viper for that extra 30 fcr hmmmm
Edit edit:
But then how is survivability with 2 phoenix we have shit res eh... only fire res from flickering flame. Does redemption give enough life to say it adds to survivability?
This post was edited by Josiah on May 1 2026 09:12pm