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Apr 22 2026 04:04am
Kicksin with stormlash:
https://forums.d2jsp.org/topic.php?t=87859201&f=87&p=596881644#p596881644

Nova sorc is faster
Light sorc is faster
Mosiac is faster
Java is faster

But the kicksin works and is fun to play. Very good overall, anything is possible, ubers, p8 terrozones, the new ancients should be possible.
But its not as fast as the real popular ones.

Every item in that build is important though to obtain max speed, survivability etc. Its the combinations and synergi effects which makes it fast. Very active gameplay.
And you have to think, like in ubers:
Skellies are not leechable.
Multi immune demons are not leechable before they are amped.
Uber Meph is not leechable.
Death sentry dont work in ubers.
Demon limb charge is recommended in ubers.
So act and plan accordingly. A few juvs for safety is needed in such situation.

Your merc is there to be an aurawhore, so focus on survivability for it as well as the important aura he has. He will die in ubers which is fine, merc task is too boost death sentry mainly.


look fun, have u played one this ladder to see the bis equip?
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Apr 22 2026 06:01am
look fun, have u played one this ladder to see the bis equip?


This is the bis gear for pvm.

Only change would the stone jewel.
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Apr 22 2026 07:31am
look fun, have u played one this ladder to see the bis equip?


I have not looked into how the new items would alter the build.

The thing that made this build very effective vs all is that its a very combination based damage:
The initial physical damage is low, its just high enought to give you enought life leech and to finnish off enemy after CB is loosing effect. Meaning adding on 100-500% ed will alter very little damage or killspeed.
However crushing blow is affected by DR%, lowering DR helps, and the build is at max ias breaks with FADE activiated(15ias/xx@ jewel should be used in stormlash, stormshield and guillaume, incase the guide recommended BER in wepon, you will still end up at 93% CB).

So:
Static: Boosted by infinity
Corpse explotion from death sentry: Boosted by infinity(fire damage) and boosted by amp (physical damage)
Death sentry also deals like 3k light damage, but its 1-3k so its actually 1,5k average. Infinity boost it, but you use them mainly to start a chain reaction of corpse explotion where each explotion almost covers the entire screen due to maxed.
Physical direct kick damage is for finnisher and for leech. It is low. like 750-800 damage.
Crushing blow is main single target damage and affected by DR% aka AMP.
Open wounds is there to stop uber repl, together with lvl 1 venom.

Renewed bone break: You can use this, and compensate for the negatives with use of fade.
Renewed fire GC: You can use this, and compensate for the negatives with use of fade.

IAS:
Helm 15ias via soc
Wepon: 45 due to soc
Shield 15 via soc
Gloves = 20%

Thats:
95ias, excactly the breakpoint for both kick and traplaying.
Removing any ias jewels for bone break would make you loose 1 ias break, and that means you have no room for stone jewel.

None of the other new items (unicue or sets) should be relevant, horazons gloves are relevant stats, but that would require 1 other part. And that would have to be boots... And then you loose your only OW source which is via gores. YOu would also loose 15% cb which is a part of your main direct damage.
The other part that may fit is the new belt gheeds wager, but honestly for this excact build i would just keep arach. The +1 skill helps. Your already covered with fhr via guillaume, the frw is not important for pvm, the magic damage is something you dont use etc.. So honestly just keep arach.

There is posibilities for other shields, which teoretical would increase damage some. Like a jmod, but honestly stormshield is great for this build. A spirit means your stuck on using bos, and cannot run fade and max ias. You have spirit on swap for 65fcr tele which is fast enought with ct tele and general tele. The 30fcr main side is enought to jump between packs of monster.

This post was edited by gel87 on Apr 22 2026 07:39am
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Apr 23 2026 09:18pm
no warlocks, no sorcs, no jvzon (i i have jvzon)

my needs: the build must be able to clear p8 tz fast enough, im not saying fast like warlock does right now but fast enough)

good teleport frames please, i love jvzon but 69fcr feels low and i dont like 99fcr setup (and that is a different matter...)

i ve been also searching info about trapsin, but everysingle player i asked they told me she sucks right now even with GG gear.

give me some ideas and recommendatios please!


Well Hammerdin is only what ”fits” here, if you have a time for ”fun play” make a Fire Druid.
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Apr 24 2026 10:55am
sin
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Apr 26 2026 08:30am
I'd recommend Poison Nova Necro. It doesn't fulfill any of your qualifications, and requires GG gear to be workable, and can only farm some areas, but when it's fun, it's really fun. That is all.


Really? Maybe im too low geared, but try to build psn nova nec and on p1 couldnt kill any mob with acceptable speed.
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Apr 26 2026 08:38am
Well Hammerdin is only what ”fits” here, if you have a time for ”fun play” make a Fire Druid.


Really? I made full hamerdin and after 2 hours I was bored. He kills so slow according to java/warlock/nova sorc.
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Apr 26 2026 09:12am
Really? I made full hamerdin and after 2 hours I was bored. He kills so slow according to java/warlock/nova sorc.


It's the same experience i have. Yes they deal obscene damage, but the hammers take a while to get used to. And don't work in all corners and such. They seem quite specialized for certain stuff.. like baalruns and chaosruns or so.
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