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Apr 10 2026 06:09pm
The current Herald system is broken. for sure, but they are suggesting removing their relevance from the game by allowing them to be subject to regular charm drop tables, affected by mf.

That's messy, but they are looking for a sample size and feedback.


This will be HUGE mistake if they add latent sunders to regular charm drop tables, affected by mf. Botters will start farming them.
When heralds are necessary for sunders, people are doing each and every location in all the acts - which is FRESH, nice and super fun, especially after the state when only doing baal/cs runs made sense.

This post was edited by Therion36 on Apr 10 2026 06:10pm
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Apr 10 2026 06:12pm
We know that eth weapons losing durability from using Echo Strike will be added in the next patch.

Should they also change smite to reduce shield durability and dragon attacks (talon, tail, flight) to reduce boot durability? And while they're at it, remove the weapon range modifier for these skills...

What other changes do you expect in S2?


The other strange part is echo despite being phys damage is more of a spell since it requires faster cast rate. Are they going to change it to be IAS based since spells usually don't result in weapon durability loss? It's a bit of a contradiction to add the whole dura loss to a weapon with a spell. Imagine if that was the case for every caster. And it isn't typically used in melee range which is the consistent requirement for dura loss of any weapon type.

This post was edited by BlakeXeal on Apr 10 2026 06:14pm
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Apr 10 2026 06:14pm
This will be HUGE mistake if they add latent sunders to regular charm drop tables, affected by mf. Botters will start farming them.
When heralds are necessary for sunders, people are doing each and every location in all the acts - which is FRESH, nice and super fun, especially after the state when only doing baal/cs runs made sense.


agreed about the concept and challenge of heralds, but the challenge is to get them to appear. I played all day in a game with full clears, got like 20 of them, but the drop rates are ridiculously low, should you even spawn them at a tolerable rate.
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Apr 10 2026 06:14pm
They nerfed magic (which sucked end game damage wise) due to speed runner kano crying it was strong early game, ty blizzard for balancing a niche build no one used end game, due to kano and nerfing it 50% and everything that made it like C tier end game lol. They balance around speed runnerss because the big streamers on d2r only speed run and don't play the game. so cringe, lets min/max nerf a 25 year old fun game due to 4 people that speed run lol.

This post was edited by Leohberend323 on Apr 10 2026 06:15pm
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Apr 10 2026 06:16pm
agreed about the concept and challenge of heralds, but the challenge is to get them to appear. I played all day in a game with full clears, got like 20 of them, but the drop rates are ridiculously low, should you even spawn them at a tolerable rate.


I'm not against making heralds and/or sunders from heralds more common - I'm against adding them to regular MF drop tables :/
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Apr 10 2026 06:17pm
The other strange part is echo despite being phys damage is more of a spell since it requires faster cast rate. Are they going to change it to be IAS based since spells usually don't result in weapon durability loss? It's a bit of a contradiction to add the whole dura loss to a weapon with a spell. Imagine if that was the case for every caster.


Another great question. That was poor interpretive coding imo, making it a spell. They could and nerf the eldritch tree even more. And that would be the effect, basically eliminating the 125% fcr bp for tele.
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Apr 10 2026 06:18pm
I'm not against making heralds and/or sunders from heralds more common - I'm against adding them to regular MF drop tables :/


me too.
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Apr 10 2026 06:21pm
This will be HUGE mistake if they add latent sunders to regular charm drop tables, affected by mf. Botters will start farming them.
When heralds are necessary for sunders, people are doing each and every location in all the acts - which is FRESH, nice and super fun, especially after the state when only doing baal/cs runs made sense.


Not really worried about botters as doesn’t effect me, I don’t really play jsp, but I’m thinking that parts not gonna make it through.
Personally would like to see it herald orientated still, like 2.5% first herald, up to like 15% for fifth.
That would still massively increase them, but maintain shards needed for the best chance.

Dura is a non issue as it was known on release it would be changed
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Apr 10 2026 06:29pm
What caught me off guard was the levitation requirements to weild a 2-h weapon in 1-h. That seems unnecessarily penal imo. It does the opposite of promoting more item inclusion and diversity of potential builds. Not a fan at all.



Can you point me to where you saw this? Saw the 2h with only tomes but nothing about levitation.

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Apr 10 2026 06:31pm
Can you point me to where you saw this? Saw the 2h with only tomes but nothing about levitation.


to clarify, that innate skill is only applicable when equipping a warlock book. Hence, all shields are out.
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