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Apr 3 2026 07:17am
First number = players in game when mobs spawned
2nd number = players within 53.33 yards when mobs spawned
% = NoDrop chance for regular mobs

p1/1, p2/1 = 62.50%

p2/2, p3/1, p3/2, p4/1 = 38.78%

p3/3, p4/2, p4/3, p5/1, p5/2, p6/1 = 24.05%

p4/4, p5/3, p5/4, p6/2, p6/3, p7/1, p7/2, p8/1 = 14.29%

p5/5, p6/4, p6/5, p7/3, p7/4, p8/2, p8/3 = 9.09%

p6/6, p7/5, p7/6, p8/4, p8/5 = 4.76%

p7/7, p8/6, p8/7 = 3.23%

p8/8 = 1.64%

The NoDrop% is not affecting elites (with a few exceptions for some super uniques with modified drop tables) but it has a small incidence on bosses and heralds. Same px/y breakpoints as above.
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Apr 3 2026 07:56am


but to OP... u arent gonna be increasing ur odds much more for sunders.
their drop rate is that shit


Odds to drop a sunder on T5 herald at P7/1 is about 1/56.
Wouldnt call that shitty drop rate.

Odds on P8/8 are about 1/29.
Wouldnt call that shitty either.
Wouldnt say it isnt a good improvement in drop rate either.

Even if it is 1/100 on P7 and 1/50 on P8/8, still OK. Still 2x better odds on P8/8.
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Apr 3 2026 09:48am
I do. Average 17 heralds in a game. It's worth the extra minute each time to set up, move them in, then back to town.

It doubles your chance to get a sunder drop.

"How do Heralds work? Herald spawn mechanics, Sunder drop rates, Shard uneven drop ratio and more" on Reddit has some nice pictures.

Won't post the link, I've been temp banned for linking other sites before.

Good luck.


Does it double it from the effect of just sitting in town tho?
Also I assume this only worked for hork since its based on mob spawn

This post was edited by Silenkiller on Apr 3 2026 09:49am
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Apr 3 2026 10:09am
First number = players in game when mobs spawned
2nd number = players within 53.33 yards when mobs spawned
% = NoDrop chance for regular mobs

p1/1, p2/1 = 62.50%

p2/2, p3/1, p3/2, p4/1 = 38.78%

p3/3, p4/2, p4/3, p5/1, p5/2, p6/1 = 24.05%

p4/4, p5/3, p5/4, p6/2, p6/3, p7/1, p7/2, p8/1 = 14.29%

p5/5, p6/4, p6/5, p7/3, p7/4, p8/2, p8/3 = 9.09%

p6/6, p7/5, p7/6, p8/4, p8/5 = 4.76%

p7/7, p8/6, p8/7 = 3.23%

p8/8 = 1.64%

The NoDrop% is not affecting elites (with a few exceptions for some super uniques with modified drop tables) but it has a small incidence on bosses and heralds. Same px/y breakpoints as above.


no they dont need to be within 53 yards
just the same named area for better nodrop
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Apr 3 2026 11:16am
Does it double it from the effect of just sitting in town tho?
Also I assume this only worked for hork since its based on mob spawn


No get them to the zone with the herald.
I also rock a hork barb after to increase odds.
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Apr 3 2026 11:34am
No get them to the zone with the herald.
I also rock a hork barb after to increase odds.


I mean if they have to be within 50 yards of the monster spawn sorta not possible. What you could do is drop a tp and bring em all in for the hork if that matters
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Apr 3 2026 11:36am
thats what im talking about
3 or 4 acapella horkers with a few potal babas as rhythm section
we could reboot MTV
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Apr 3 2026 11:43am
I mean if they have to be within 50 yards of the monster spawn sorta not possible. What you could do is drop a tp and bring em all in for the hork if that matters


I think hork is not affected by player count whatsoever, which is also why it is so good.
And for the 50 yards, if you clear everything around Herald then it is not that hard, main char takes the aggro and fillers idle not too far.
I won't bother to do this personally, and am only horking heralds, but bringing in fillers for the Herald kill seems doable. Altho, does the monster need to be spawned on P8/8 or killed on P8/8 ? if you need to spawn it on P8/8 then yeah can forget about it.

Quote
First number = players in game when mobs spawned
2nd number = players within 53.33 yards when mobs spawned



Oh nvm didnt see this. Well yeah we know where we stand then.

This post was edited by Azomon on Apr 3 2026 11:45am
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Apr 3 2026 11:46am
I think hork is not affected by player count whatsoever, which is also why it is so good.
And for the 50 yards, if you clear everything around Herald then it is not that hard, main char takes the aggro and fillers idle not too far.
I won't bother to do this personally, and am only horking heralds, but bringing in fillers for the Herald kill seems doable. Altho, does the monster need to be spawned on P8/8 or killed on P8/8 ? if you need to spawn it on P8/8 then yeah can forget about it.


From what people are saying it has to spawn in in proximity for the extra bonus so yeah thats just not realistic to self pilot p8 lol
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Apr 3 2026 11:53am
From what people are saying it has to spawn in in proximity for the extra bonus so yeah thats just not realistic to self pilot p8 lol


yeah, self piloting 3 chars while self rushing myself is already exhausting.
tried dual light sorc in baal aswell (one pc and one laptop), barely better than single, while way more exhausting
and I don't see how having all my copies on the same computer would be better.
unless you get some kind of script or whatever it is to have the chars always be stacked on top of each other and one key gets registered for all accounts, this aint happening on self pilot.
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