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Apr 2 2026 05:01pm
Making more builds I never made before

Topic - Hydra/chant Sorc

The change in D2r made hydras spawn without a cooldown reduction like Frozen orb and meteor, from a video I saw on Youtube.

My question is do i need infinity?

will be using flame sunder + flickering flame

I want to try a Hydra/enchant build since hydra synergies are only a measily 3%.

20 hydra, fire mastery, fireball, enchant, warmth
1 static, tele, firebolt

Hydras estimated dmg is 2k
Enchant estimated dmg is 2k

Frozen orb was fun with max cold mastery but I want to try hydra now for spamming it behind walls and murdering spirits. Currently with frozen orb, you have to run into line of fire of spirits and go back behind wall. With Hydra we could just cast them behind a wall in line of sight and they will shoot and clear the area in theory.

Thoughts?

Edit:
Now if i give merc a flickering flame, that will increase his dmg with chant as well sound kinda yummy.

Edit Edit
Flickering flame will also cover the fire resists needed from using sunder, allowing more mf charms to be added to inventory.

Edit edit edit
Flickering flame with also cover merc against conviction council in trav and baal minions which i kill every game mmmm.

This post was edited by Josiah on Apr 2 2026 05:31pm
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Apr 2 2026 05:12pm
I took my hydra/fireball to 99. I did not use enchant but I'm failing to remember what I used instead...
No conviction needed tho. Sunder/pheonix/flicker is plenty
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Apr 2 2026 05:39pm
Just found a 8/-15 flicker for me on another toon.
also
just made a new eth flicker for merc to get some -fire res for chant. rolled 8/-12 not bad.
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Apr 2 2026 05:47pm
Thoughts?


I like hydras cuz they're snakes and snakes are cool so I support you playing this build and hope you enjoy it
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Apr 2 2026 06:06pm
I like hydras cuz they're snakes and snakes are cool so I support you playing this build and hope you enjoy it


This is the way.
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Apr 2 2026 06:58pm
Bind a council with warlock, easy hydras build
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Apr 2 2026 07:44pm
what are you trying to accomplish over ball/hydra?

because for general play the problem with casting hydra is you could have cast a fireball instead for instant kills
hydra does get to shine on bosses/heralds/baal waves where you can pre-cast or targets live long enough for the hydra to actually output more than a fireball

Member
Posts: 9,468
Joined: Jun 19 2004
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Apr 2 2026 07:51pm
what are you trying to accomplish over ball/hydra?

because for general play the problem with casting hydra is you could have cast a fireball instead for instant kills
hydra does get to shine on bosses/heralds/baal waves where you can pre-cast or targets live long enough for the hydra to actually output more than a fireball


builds that I havnt played and making them work.
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