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Apr 1 2026 06:13am
Plus if Amazon Basin is correct they have a significantly higher hp pool than the other act 5 guest lancers. I am curious if that is accurate or not, as Arreat Summit has different stats, but in any case I think I am set for now barring a horrific death.


Its a typo they used matrons den version for that page. Its not 400-500% hp, its the same lancers as other a5 areas and similar stats.

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I need to finish reading this thread though and see if anyone has tested Death Mark thoroughly. How exactly does it interact with the damage of the bind? That's my major outstanding question, but even if it is modified by the % damage stat, I don't know that it'd outweigh the damage Blood Boil gives, especially since Blood Oath is already pretty handy for the DR. Blood Boil gives nice AoE especially when my defilers are being derpy.


I dont think anyone has tested, but even in the best possible scenarios it would be underpowered. But I got the impression from low level goatmen with high deathmark / mastery that its not multiplied at all. Just flat added damage after everything. Worth testing at some point but it looks awful damagewise
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Apr 1 2026 04:32pm
Its a typo they used matrons den version for that page. Its not 400-500% hp, its the same lancers as other a5 areas and similar stats.


Ahaaaaaaa. That makes sense! In that case I think chasing the Ancients Way TZ in a good Baal game is probably the best way to get an excellent lancer if you want to be super bleeding edge about it as they spawn there pretty frequently and it's a big zone. I like Frozen River too though, as it's nice with the natural barriers making it easier to avoid your merc or current bind killing a potential bind while you read its attributes.

I will say though, that a regular cursed lancer converted to unique in a P8 game felt pretty solid to me.


I dont think anyone has tested, but even in the best possible scenarios it would be underpowered. But I got the impression from low level goatmen with high deathmark / mastery that its not multiplied at all. Just flat added damage after everything. Worth testing at some point but it looks awful damagewise


Yeah with high level mastery and such you're looking at 800% damage, which 20 points of mark would add like 40 I think, so only a few hundred unless I am way off in my math, vs thousands on Blood Boil.
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Apr 1 2026 10:46pm
So apparently level matters when loading into the game, but does level matter when its bound? Like is there a difference between lvl 20 and lvl 50 bind demon when actually binding?

Also another question I have is does changing your bind demon level (by equipping different gear) after loading into the game affect the demon or does it only matter what your lvl is when binding. For example if I use BC from my CTA will it become more tanky from the +1 skill?
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Apr 1 2026 11:56pm
Thanks for the info. Really cool. I love catching Pokemon.
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Apr 2 2026 04:35am
So apparently level matters when loading into the game, but does level matter when its bound? Like is there a difference between lvl 20 and lvl 50 bind demon when actually binding?

Also another question I have is does changing your bind demon level (by equipping different gear) after loading into the game affect the demon or does it only matter what your lvl is when binding. For example if I use BC from my CTA will it become more tanky from the +1 skill?


The +damage from bind demon is definitely calculated at the beginning of each new game. So there's no difference between level 20 and 50 bind demon when binding. Well, it sets the damage for the same game you bound the demon. But on each new game you join, the base damage only cares about your skill level as you join the game- making battle command from CTA impossible to use.
Since blood oath doesn't increase bound demon HP at all, and it similarly adds its % resist / dr at the start of the game as you join in, you can't lock in a high blood oath either at the time of binding
I don't think anyone has tested when the +% damage part of bind demon, and that on demonic mastery, is actually factored in. It may lock in at the start of each game when the demon is bound, it may recalculate on each attack. I don't know. Its very unlikely to lock in when the demon is bound, would make no sense. The best guess would be that the +% ed / frw / ias components are also applied at the start of each new game.
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Apr 7 2026 10:17pm
Its a typo they used matrons den version for that page. Its not 400-500% hp, its the same lancers as other a5 areas and similar stats.


Is this confirmed? Because I saw in another post here that the WSK lancers are better than the rest, most notably the AR difference: https://forums.d2jsp.org/topic.php?t=108884732&f=271&p=687258915#p687258915


Another question I have is lets say I am lvl 90 in a tz 96 zone that someone else made (hence why it is 96 and not 92). If I bind a unique there, which should have an ilvl of 99, my understanding is the bound demon is now ilvl 90 (same as me). However when I lvl up is it still ilvl 90 or will it lvl up with me to ilvl 91?

I'm questioning this because I have a unique lancer I bound in a tz96 game a while ago around lvl 90, and I'm lvl 94 now and im noticing that it still misses tz baal a decent amount. Was considering switching from a might to a blessed aim merc to solve its ar problems (hitting more often vs hitting harder but less often) but not sure...p8 tz baal takes a while to kill but mostly just cuz my bound lancer is missing a lot. If it was hitting every time it would destroy p8 tz baal in seconds.

This post was edited by mchu on Apr 7 2026 10:18pm
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Apr 9 2026 04:17am
Is this confirmed? Because I saw in another post here that the WSK lancers are better than the rest, most notably the AR difference: https://forums.d2jsp.org/topic.php?t=108884732&f=271&p=687258915#p687258915


Another question I have is lets say I am lvl 90 in a tz 96 zone that someone else made (hence why it is 96 and not 92). If I bind a unique there, which should have an ilvl of 99, my understanding is the bound demon is now ilvl 90 (same as me). However when I lvl up is it still ilvl 90 or will it lvl up with me to ilvl 91?

I'm questioning this because I have a unique lancer I bound in a tz96 game a while ago around lvl 90, and I'm lvl 94 now and im noticing that it still misses tz baal a decent amount. Was considering switching from a might to a blessed aim merc to solve its ar problems (hitting more often vs hitting harder but less often) but not sure...p8 tz baal takes a while to kill but mostly just cuz my bound lancer is missing a lot. If it was hitting every time it would destroy p8 tz baal in seconds.


I believe the demons base level is locked in at time of bind, but your summoning stats are relevant on game spawn each time.

Baal has, I believe 55 block. So he's just hard to hit, AR and level penalty aside.

A lot of this is hard to know for sure, but if you read through this thread there has been some solid testing done. I'm not sure how people know the monster is your level if your level is lower than the area level.
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Apr 20 2026 07:53am
Calls on S-tier pokemon in the new patch?

Assuming all these changes push live and nothing else, what would be the best mon for the primary Warlock builds?
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Apr 20 2026 08:03am
Calls on S-tier pokemon in the new patch?

Assuming all these changes push live and nothing else, what would be the best mon for the primary Warlock builds?


I'm still leaning towards rogues for pure summoners. Balrog stocks are rising if you care about amp reliability for single targets like bosses, but they trade a lot of phys damage from the constant flame attacks to proc it. AoE Holy freeze seems to work well enough for packs.
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Apr 20 2026 08:07am
Calls on S-tier pokemon in the new patch?

Assuming all these changes push live and nothing else, what would be the best mon for the primary Warlock builds?


its a tossup depending on build.

There's a premium on having a physical immune stone skin so it can't die easily.
Venom lords spread amp with inferno and with holy freeze + stone skin + cursed are immune to everything except amp/decrep (conviction can make cold/light chip them and magic damage is full power but all of those are minor damage sources)
Urdars from act 5 with holy freeze + stone skin + cursed stay physical immune even through amp/decrep and are aggressive and higher than normal damage/regen, but they can't amp small packs or bosses, and they aren't poison immune (~77% resist, but their regen will be disabled). And while venom lords are unbreakable fire immune, urdars being unbreakable phys immune is 100x better for staying alive
Spearwomen with holy freeze + stone skin + cursed hit 99% dr and aren't immune, that means amp/decrep utterly wreck them so they're vulnerable. Higher damage output but very fragile now, and definitely can't tank heralds. And same urdars, are immune to fire/cold/light without conviction, but only 92% poison resist.
Siren is a really iffy call. Its generally the best at spreading amp now, but its erratic AI means it won't tank or deal dps reliably, or even stay in range for blood boil, and even though +damage applies to blood star its damage is dinky. And they only have 91% dr with stone skin / get wrecked by cursed (but immune to fire/cold/light/poison)
Vile mothers have an extra purpose now that their vile children can soak up some hits from heralds. Vile children spawned in a TZ should have 4468 average hp and benefit from bo so maybe ~7.8k hp each. Hell I wonder what demon hp is capped at, because maybe the vile children tank more than the demon. And once that meat shield is up, it becomes a competent aggressive AI melee fighter. I think you'd need to test how well it tanks heralds because those vile children aren't something to write off.

As to above post from a couple weeks ago, WSK1 lancers are just a typo on basin wiki. They aren't 450% hp, it would be extremely obvious when you fight them if they had 2x the hp of a death lord
The wsk version has identical stat scaling to the other lancers in act 5, they just have a % of the monlvl stats, the matron's den version has totally different scaling and only appears in matron's den

This post was edited by Goomshill on Apr 20 2026 08:17am
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