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d2jsp Forums > Diablo II > Diablo 2: Resurrected > D2:R Discussion > Es Nova Sorc - Fhr And Lister
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Apr 1 2026 03:20am
Hey,

Running an ES nova orc, life is beutifull, just reached 99. Since my life basically never moves, hit recovery animation does not trigger often so i dont really need fhr.

Except with certain monsters : lister in particular, but also the big guys in the tombs: when they hit i get "stun" ? (or is stun the name of the skill they use ? or is it bash ? dont know the correct word).

The question is the folowing: will fhr reduce this animation time ?
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Apr 1 2026 03:25am
Yes
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Apr 1 2026 03:26am
Yes


can you give me a link to a source that confirms it ?
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Apr 1 2026 03:34am
Lol

I will never try to help anyone again
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Apr 1 2026 03:36am
Sorry i did not want to doubt you, thanks a lot for responding at least ! I just want to dig and understands the mechanics behind it that's all :)
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Apr 1 2026 03:39am
rip kayko

knockback mobs put you into hit recovery. faster hit recovery reduces the time spent in hit recovery

I still wouldnt bother getting any fhr because you probably won't notice much of a difference
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Apr 1 2026 03:41am
rip kayko

knockback mobs put you into hit recovery. faster hit recovery reduces the time spent in hit recovery

I still wouldnt bother getting any fhr because you probably won't notice much of a difference


Is there a "knockback" anymation and then HR animation happening ? or only HR ? Cause it should be only a few frames and it looks like its more than that
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Apr 1 2026 03:50am
Hey,

Running an ES nova orc, life is beutifull, just reached 99. Since my life basically never moves, hit recovery animation does not trigger often so i dont really need fhr.

Except with certain monsters : lister in particular, but also the big guys in the tombs: when they hit i get "stun" ? (or is stun the name of the skill they use ? or is it bash ? dont know the correct word).

The question is the folowing: will fhr reduce this animation time ?


Should you stack FHR?

No.

You’re playing ES nova, not a melee barb.

If you get stuck long enough for it to matter, your positioning is already wrong.
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Apr 1 2026 03:54am
use frw and don't sit in hit range
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Apr 1 2026 04:19am

If you get stuck long enough for it to matter, your positioning is already wrong.


Yes that's probably the best solution.


use frw and don't sit in hit range


indeed.

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