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Mar 16 2026 03:25pm
Long Forgotten D2/D2R Trivia

Minimum damage indeed is way more important than maximum (or even average damage).

This is due to the way how the game calculates the damage you deal to enemies.

It is not entirely random, but dependend on your minimum damage output and attack rating.

This game mechanic is and still vastly underrated and greatly influences your effective damage output.


K
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Mar 16 2026 03:54pm
lost too many brian cells reading this shit
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Mar 16 2026 04:12pm
What happens if your min damage is higher than your max damage?
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Mar 16 2026 04:20pm
What happens if your min damage is higher than your max damage?


Former max damage becomes new min damage.
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Mar 17 2026 01:53am
I think whats more important than the oneshot probability is the fact that for leaching purposes, sometimes it's necessary to do high dmg to basically refill that life, for instance against ubers. For an extreme example, if your damage is like 1-10k, and you roll 1 twice, you can get deleted without significant life leach as you get hit the second or third time. If your damage is like 4999-5001, even for the same avg damage, we can all see how that allows you to consistent leach your life back between hits from an uber

You're absolutely right, less damage output variance also means more reliable leech.

This post was edited by xhul on Mar 17 2026 01:53am
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Mar 17 2026 03:43am
As far as i know it only matters if MIN > MAX
Because then min damage acts as MIN=MAX=AVERAGE
Which means that it works as min and max and average. Essentially working as +1min / +1max
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