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Mar 12 2026 08:15am
Hi folks,

Returning for another advise pls.

Did someone tried the new protector stone for the Summon necro?

The bone break Sunder removed the physical immune for the necro skeletons and makes sure Amp dmg works on 100% even against physical immunies.

Does the minus physical res from the stone and potential new sunder charm reduces the enemy monster physical resist when worn on the necromancer and does it increase the skeleton dmg what way?

Other mods obviously useless, but maybe the GF and MF.

Wondering what to put on the Summon necro, Pls share experience

Thanks
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Mar 12 2026 08:30am
Yes, the monster's physical resist being sundered helps your skeletons too, confirmed as well as the -% physical res.

Without sunder, amp only is 1/5th it's effectiveness, but with sunder it works perfectly.
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Mar 12 2026 08:52am
Yes, the monster's physical resist being sundered helps your skeletons too, confirmed as well as the -% physical res.

Without sunder, amp only is 1/5th it's effectiveness, but with sunder it works perfectly.


Ye, remember that I read it in Maxroll or somewhere. It looks like it too, as with the sunder and Amp dmg, monsters melt, even the physics immunies.

The protector stone however ( physical jewel). Does the minus physical res helps your minions?

If it does, the Amp dmg will even doubles the effect.
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Mar 12 2026 08:55am
Ye, remember that I read it in Maxroll or somewhere. It looks like it too, as with the sunder and Amp dmg, monsters melt, even the physics immunies.

The protector stone however ( physical jewel). Does the minus physical res helps your minions?

If it does, the Amp dmg will even doubles the effect.


Yes, all +% and -% physical applies to your minions as well.

This post was edited by Emiliaaa on Mar 12 2026 08:55am
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Mar 12 2026 09:19am
Yes, all +% and -% physical applies to your minions as well.


Thanks bro.

Anyone can confirm that? Have a solid stone, wanna use it but make sure it's working first.

Any official link that can verify too?
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Mar 12 2026 01:45pm
Anyone else?
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Mar 14 2026 01:04am
Need more opinions pls
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Mar 14 2026 01:18am
Best way is to test it urself in hero editor.
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Mar 16 2026 08:03am
Best way is to test it urself in hero editor.


Never used but not sure it will give the answers I seek.

I tested only the jewel on a helm w/o physical sunder.

Ghost a have 100% physical immunity right? So the stone must break this ( since it has - 10% physical resist).

Unfortunately it does not, so guess the jewel is worthless for summon necro.

Only option is that the jewel minus physical res will add up after breaking immunity? How to test that?
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Mar 16 2026 08:13am
with sunder

Sunder to bring it to 95

Latent sunder to bring it to 85

Amp to bring it to -15 (did not know it's 100% effective if sundered monster)

Jewel to bring it to -25

without sunder
Amp to bring it to 75??? Not sure here

Jewel to bring it to 65

This post was edited by Druidika on Mar 16 2026 08:15am
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