d2jsp
Log InRegister
d2jsp Forums > Diablo II > Diablo 2: Resurrected > D2:R Discussion > Best Demon To Bind?
Prev1234Next
Add Reply New Topic New Poll
Member
Posts: 9,230
Joined: Oct 5 2021
Gold: 2,276.00
Mar 9 2026 01:39pm
to put some numbers to it
heph has 94k hp in p1 / 423k in p8, with 50% dr and 0 regen
tz urdar has 30k hp in p1 / 134k in p8, with 55% dr and 2.44%/s regen (frigid/acheron has 1.15x hp and 75% dr)
tz spearwoman has 14.5k hp in p1 / 65k in p8, with 33% dr and 1.22%/s regen
matrons spearwoman has 53.5k hp in p1 / 241k in p8, with 33% dr and 1.22%/s regen
then you get blood oath which should be maxed on all builds anyway so its ~12-16x the base HP, and another 1.74x the total HP from battle orders

With BO active, my Gulzar has 4000 hp / 0% dr, and my urdar named Blade Blister has 4250000 hp / 91% dr
At some point I think you can reach such astronomically overkill numbers on demons that even lower HP mobs like spearwomen are just effectively immortal. Maybe on a blood boil build being incautious and tanking ubers its possible for her to die where an urdar can't (but heph absolutely would because of his 0 regen). On a non-boil build with max blood oath they should all be immortal in all scenarios, let alone an urdar that regens more damage than any pvm monster in any scenario can possibly deal, hell he could probably tank echoing strike warlocks in pvp for many hits if you didn't let them hit you

To be clear, I think that you need to be actually spamming boil enough to get your monsters to sub 5% hp from you nuking them to a sliver of health before its even possible for them to die. Blood boil won't cast if they're below 5% hp, but they could regen slightly above it and you drop them from 5.1% to 0.1% hp and on the same frame they take some massive spike damage, yes maybe they can die. Requires obvious human error and ridiculous monster dps because even 0.1% of that 4.25 million hp is still more HP than my gulzar has at full health, and that urdar is regenerating over 100k per second and has 91% dr and casting engorge instantly restores 3.3 million hp

its why echoing strikes builds can get away with using hephasto even though he has no regen and most players aren't binding engorge, because millions of hp means it just cannot die


great info as always, is there a way of seeing the exact HP numbers you're quoting on bound demons or is it just based on out of game math?
Member
Posts: 7,232
Joined: Nov 27 2015
Gold: 90.00
Mar 9 2026 02:08pm
I don't honestly understand why people write off Might aura on their Demon instead of fana or holy freeze.

Yes, I understand that the A2 Might Merc is a thing, but the vast majority of the time you see people in clips or videos playing lock, their merc is dead. Seriously, look at just about any game play clip and they don't have a merc.
Your merc is not nearly as hardy as you or your demon and it gets so annoying constantly reviving him that many people just don't bother.

If you plan for or assume you have no merc, Might becomes a very solid #2 or #3 choice, with it being a more practical choice than fana for less sweaty players like me. Might provides about as much dps (if not more than fana with some builds), but you aren't forced to play at as high an APM. For people like me that don't like really high APM play, this is a godsend.

My personal preference is a Heph with Might, Extra Strong, Extra Fast, Cursed, and Stone Skin for Phys immunity. This allows me to open up my merc slot for something focused on being a fellow tank that I don't have to revive as much.
Member
Posts: 3,616
Joined: Apr 5 2008
Gold: 38,113.69
Mar 9 2026 02:56pm
the vast majority of the time you see people in clips or videos playing lock, their merc is dead.


yeah skill issue
Member
Posts: 26,750
Joined: Apr 18 2007
Gold: 1,246.69
Mar 9 2026 03:20pm
can tell jsp’ers are all sheep, all using the same character/demon

sheep can’t form unique thoughts, because 1 second per game increased kill speed is all their lil nugget brains can muster

This post was edited by KRR on Mar 9 2026 03:21pm
Member
Posts: 7,232
Joined: Nov 27 2015
Gold: 90.00
Mar 9 2026 04:17pm
yeah skill issue


*dramatically jumps up and down and points* that is the thing, though! At the age most of us are playing D2, "skill issue" is honestly becoming more and more normal. I know I am not as good as I was in my teens or twenties and I am okay with that. So while everybody talks about "optimal" builds and shit, I think more people should realize they aren't as hot shit as they used to be and look at things more realistically rather than just by the numbers.
Member
Posts: 7,232
Joined: Nov 27 2015
Gold: 90.00
Mar 9 2026 04:22pm
can tell jsp’ers are all sheep, all using the same character/demon

sheep can’t form unique thoughts, because 1 second per game increased kill speed is all their lil nugget brains can muster


Have you tried farming Ubers for Unique Demon Lord mobs in like Uber Izual's area? Now THAAAT'S some classy shit. Annoying as hell to get great mods, but you can go WILD with how many immunities and shit you can stack.

My personal favorite is farming Cold Plains TZs for a great BishiBosh and acting like a Necromancer with permanent revives.
Member
Posts: 50,879
Joined: Jan 20 2010
Gold: 5,846.00
Mar 9 2026 04:58pm
great info as always, is there a way of seeing the exact HP numbers you're quoting on bound demons or is it just based on out of game math?


pure math and making assumptions about some untested mechanics
big question is whether normal monster upgraded to unique by bind demon gets the 2x life of a unique or not.


anyway imo its too easy to get a mob that will be virtually invulnerable in pvm, 4 million hp 91% dr regen 100k+ per second is a joke, I don't think any contrived in-game pvm setup could possibly kill it
its why its better to get the mobs with the best AI and abilities. And urdars happen to be one of the best anyway with crushing blow, smite, large collision size to eat projectiles while you teleport, and AI that does nothing but attack
venom lords as an example from TZ can be hilariously tanky with astronomical HP and immune to everything but phys but then it has AI that zigzags around and sits afk channeling a 0 damage inferno
Member
Posts: 1,575
Joined: Oct 18 2021
Gold: 11,002.00
Mar 9 2026 05:31pm
I'd prefer the cold, it proc's slower but the speed it does vs the killing speed is close enough that it doesn't matter. Cold also is more defensive, lets you auto slow down lil suicidal nuggets of hate in Durance.


ive died so many times to them
Member
Posts: 2,597
Joined: Oct 3 2021
Gold: 15,084.50
Mar 9 2026 06:00pm
can tell jsp’ers are all sheep, all using the same character/demon

sheep can’t form unique thoughts, because 1 second per game increased kill speed is all their lil nugget brains can muster



This

And then they say it is the "meta," and has been "vigorously tested" when it's just microbioboi making a hasty YouTube video who doesn't even test all the weapons
Member
Posts: 785
Joined: Jul 9 2008
Gold: 10,512.51
Mar 10 2026 01:25pm
big question is whether normal monster upgraded to unique by bind demon gets the 2x life of a unique or not.



What about rolling the aura on a "minion" instead of a normal monster? They should have 1.5x HP to start with I think?
Go Back To D2:R Discussion Topic List
Prev1234Next
Add Reply New Topic New Poll