Didn't there used to be an exploit to see the items without identifying them? I think in the current architecture we don't get any information from the server other than Unidentified and whether it's eligible for chronicle but the latter is obviously exploitable because you can have a bunch of unidentified items and know which ones are bad and sell them unid.
Yes, in 1.12 my bot would frequently not even bother picking up most rares, because it knew the stats beforehand. I'm not sure the specifics of it completely, but afaik when items dropped you received a packet for those items and you could see all stats except a single flag was set to unidentified. I don't even know if this was patched or not (edit: I just looked into it on Google, looks like it was patched in 2018).
Also yes, items are generated when they drop... The fact that you can sometimes get dropped from the game and everything rolls back and you can identify the same exact item kinda proves this as well, if you don't believe the above paragraph @ OP
This post was edited by Emiliaaa on Mar 12 2026 05:54am