Watched the MacroBioBoy video too, and he says that ED is heavily diluted, but it really isn't as diluted as he makes it out to be unless you have godly gear, since like you're seeing the 145% ED from consuming goatman gives you a pretty good boost even though it goes in the exact same ED bucket as levitation mastery, so you'd probably get just about a good of a damage boost from having kept levitation mastery though the life and run/walk of consume is probably more useful
For me though, I've recently took to dumping it all until Blood Pact after reading this thread
https://forums.d2jsp.org/topic.php?t=108105095&f=148&o=0 (tl;dr only hard points count towards the skill's damage reduction) and it's made a huge difference in tankiness. I've been having trouble capping resistances without anni/torch while maintaining mf but now I have so much effective HP maybe I don't even need to lol
Hm, interesting. I'd definitely take survivability over damage at this point with the build. Even my old damage (10-27k, was more than enough to kill things and my gear/build isn't even all that. No enigma, no charms, anni/torch. I have level 29 skills with all my gear + 20 pts)
Wish I knew this before dumping all my points into more dmg lol