You know a 36% base damage increase on a skill that already has 4k physical dmg ain’t gonna do much right?
It’s a 7,3% increase from crit btw, not 6
Not to mention I’m not sure where you’re getting these crit numbers from; but you’re not using highlords with insight
You use phoenix and a fcr amulet, and that 60% crit is working wonders there if you don’t use hl
Anyhow use what you want, the character is massively overtuned anyway
What’s the point minmaxing something that’s gonna get nerfed anyway
Thundermaul has more base damage and Forti also has 40-100% more weapon-ed compared to insight. This results in a big bunch of more weapon damage.
Even with phoenix insight won’t do more sheet damage than thundermaul Forti and tome while actualy having LESS crit.
So what’s the point? You will still end up with less weapon damage even with phoenix, less deadly strike since you drop highlords, less + skills and a lot less defensive stats.
You just gain 250 more of weapon ed% on a char stacked with ed already. Forti just reaches more pure damage with the tome instead of phoenix while also having better stats on EVRYTHING else (+ skills, deadly strike, all res etc).
Like if insight had a bunch + skills or something it might be closer. But with insight you need to run phoenix to get close to (not match) Forti base damage while loosing on EVERY other stat.
There is just no world where this is on the level of Forti.
I can understand people running obsession and stuff vs big hammers since the + skills and even bigger fcr actualy let you setup different.
But as long as medi is not 100% necessary insight is just worse in every way than a forti.
This post was edited by Junglist69 on Feb 23 2026 10:25pm