not entirely false tbh. the rules are so tailored to a small group of the community and there's items worth 100k that becomes 0 instantly if the "rules" changed. the rules made PvP largely inaccessible for a lot of ppl
Honestly i highly disagree with that
I might understand why some person would be mad at gm melee for banning grief but if you don't: as soon as you would start gm melee and see 100% of person using the same gear with same weapon i can tell you for sure that it will be boring af and everyone would stop
Then for normal high level pvp there isn't much rules that makes rares much better
Sometimes game is unbalanced so to give a fair competition some skills are limited (lvl 13 bone spirit is the first exemple that goes through my mind right now)
But it's the same idea as in gm melee
If one class is overpowered either you limit it or you will end up with 100% of the same class with same gear on the pvp games
And that wouldn't be fun
Fun lies in diversity
And to help diversity to shine you must balance what blizzard cannot do
So you make rules, you call it "gm" so now each and every char is good vs all and all char as a specific counter ones
Diversity shines
And that's what make this game so nice for pvp
At least that's my point of view
Feel free to go in pub and play the way you like though
This post was edited by Fonzy69 on Feb 14 2026 03:53pm