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Jan 12 2026 03:05pm
Very nice, will be interesting to see this play out

I wonder if those Russians that got the 99 are still around.
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Jan 12 2026 03:06pm
Very nice, will be interesting to see this play out

I wonder if those Russians that got the 99 are still around.


no they are not

rip
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Jan 12 2026 04:07pm




This is big! you mention 30% bonus exp, do you know if this data is with the fillers being level 1 or 12-14 being mention?
Having to do multiple thousand runs less makes it more managable.


the 30% is static and per party member regardless of booster/killer lvl as long as the party members are within exp range and alive

where it gets complicated is how the exp is split
individual party member lvl divided by sum of party members lvl is the base exp split then you can add on the shrine bonus to whoever has one
obviously 7x lvl 1 boosters are going to net the killer more overall exp than 7x lvl 30s because their lvl is contributing far less to the sum of the party ==> a lvl 91 killer is getting (91/98) ~ 93% of the exp vs (91/301) 30%

maxroll has an exp calc you can use but theres no classic values to give exact numbers on exp per diablo kill
you can still see the relative value of boosting with it tho
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Jan 12 2026 05:37pm
because the player is not very good not the build

foh is faster vs seis on avg at low player counts than hdin

hdin probably is faster vs fec more than not no matter the playercount

where foh is really nice is when viz is immune and the sorc doesnt notice... its tough to get hammers to hit over lava but not holy bolt


This is true
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Jan 12 2026 05:42pm
Interested =P
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Jan 13 2026 09:27am
hes got nothing to do now so hes grasping at ways to well.. the usual

https://media.tenor.com/gKHmnH8GijkAAAAM/i-need-attention-catherine-richards.gif


at least it's a more respectful way of doing it than bonnie.
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Jan 14 2026 03:37am
the 30% is static and per party member regardless of booster/killer lvl as long as the party members are within exp range and alive

where it gets complicated is how the exp is split
individual party member lvl divided by sum of party members lvl is the base exp split then you can add on the shrine bonus to whoever has one
obviously 7x lvl 1 boosters are going to net the killer more overall exp than 7x lvl 30s because their lvl is contributing far less to the sum of the party ==> a lvl 91 killer is getting (91/98) ~ 93% of the exp vs (91/301) 30%

maxroll has an exp calc you can use but theres no classic values to give exact numbers on exp per diablo kill
you can still see the relative value of boosting with it tho


Lovely thanky. I will test to see what kind of numbers to expect. I think it will be worth just rushing one set of lvl 1s. And whenever they reach a level where they don't level up every diablo kill. Then start suicide with them between the diablo kills to keep them at the lowest possible level.

Cannot seem to locate a calculator, only calculations. Do you have a link?

This post was edited by Roneye on Jan 14 2026 03:42am
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Jan 14 2026 08:55am
Would be cool to see but good luck 😂 classic is so dead
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Jan 14 2026 09:03am
Would be cool to see but good luck 😂 classic is so dead


Let's revive it ^_^
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Jan 14 2026 01:23pm
Lovely thanky. I will test to see what kind of numbers to expect. I think it will be worth just rushing one set of lvl 1s. And whenever they reach a level where they don't level up every diablo kill. Then start suicide with them between the diablo kills to keep them at the lowest possible level.

Cannot seem to locate a calculator, only calculations. Do you have a link?


maxroll gg/d2/d2-experience-calculator
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