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Jan 6 2026 05:31pm
30ed/60ar/9str/9dex vs 10min/60ar/9str/9dex

Which jewel is better for HLD? Is one strictly better in every situation?
Comment below :thumbsup:
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Jan 6 2026 06:02pm
Entirely depends on your total ed% and your base dmg.
Your question can’t have an answer.

10min = 5avg
5 * your total ed % = ?
This is including all sources of ed and stats conversion based on your weapon type

30% ed * your total avg base dmg = ?
This is including any min/max dmg converted to avg dmg
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Jan 6 2026 06:05pm
30ed/60ar/9str/9dex vs 10min/60ar/9str/9dex

Which jewel is better for HLD? Is one strictly better in every situation?
Comment below :thumbsup:


Under the fast amount of circumstances, 30ed > 10min
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Jan 6 2026 06:10pm
Entirely depends on your total ed% and your base dmg.
Your question can’t have an answer.

10min = 5avg
5 * your total ed % = ?
This is including all sources of ed and stats conversion based on your weapon type

30% ed * your total avg base dmg = ?
This is including any min/max dmg converted to avg dmg


Let's say if
1.
weapon is perfect efools 2os berserker (40ias/300ed),
ed gear include steelrend and no other pieces of gear that adds ed% except 1 of those two jewels in ss

2. weapon is perfect efools 2os berserker (40ias/300ed),
ed gear include steelrend, 30-40 ed in helm, 60ed in armor, and 1 of those two jewels in ss

Does this help?
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Jan 6 2026 06:13pm
Let's say if
1.
weapon is perfect efools 2os berserker (40ias/300ed),
ed gear include steelrend and no other pieces of gear that adds ed% except 1 of those two jewels in ss

2. weapon is perfect efools 2os berserker (40ias/300ed),
ed gear include steelrend, 30-40 ed in helm, 60ed in armor, and 1 of those two jewels in ss

Does this help?


It’s best to think of it like this:
If your melee has low weapon damage (think phase blade, fanged knife) and you have high ed % (if wearing fort as an example), then 10 min can be better then 30 Ed because you have enough Ed% already to scale the 10 min damage more than 30% Ed will increase your weapon damage.


So really the only char where you would consider this is a fury Druid using fanged knife and 9x shape GCs.
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Jan 6 2026 06:22pm
It’s best to think of it like this:
If your melee has low weapon damage (think phase blade, fanged knife) and you have high ed % (if wearing fort as an example), then 10 min can be better then 30 Ed because you have enough Ed% already to scale the 10 min damage more than 30% Ed will increase your weapon damage.


So really the only char where you would consider this is a fury Druid using fanged knife and 9x shape GCs.


gotcha, ty
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Jan 6 2026 06:26pm
gotcha, ty


Ed% scales your weapon damage + any + max or min damage you have from gear or charms (think 3/20/20 where the 3 is added to the maximum damage on your weapon)
Example:
you have a 100-200 damage weapon
You have 10x 3/20/20
You have 500% ED
You now have 100-230 damage x Ed%
100 x 500% Ed = 100 x 6 = 600
230 x 500% Ed = 230 x 6 = 1380
Therefore you would have 600-1380 damage

10 Min would be simply:
10 x 500% Ed = 10 x 6 = 60 minimum (or 30 average)
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Jan 7 2026 03:56am
but even if you're using a low min dmg wep you would probably want to go for a 30 ed/10 min/x/x jewel (or 30/18/x), replacing a stat or the ar or both rather than the ed

This post was edited by Dolphy on Jan 7 2026 03:59am
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Jan 7 2026 11:18am
but even if you're using a low min dmg wep you would probably want to go for a 30 ed/10 min/x/x jewel (or 30/18/x), replacing a stat or the ar or both rather than the ed


I believe op wants to socket his SS.

Weapons are normally socketed with:
Lo
40/15
Ber
Zod
Um

Jewels with ed% AND min or max (or both) are sadly affected by a bug that prevents them from being used in off-weapon gear. There are some very niche exceptions to this rule for min dmg affix, but they mostly apply to LLD and they’re not optimal.

More info about that bug here (in red):
https://www.theamazonbasin.com/wiki/index.php/%25_Damage


Some assumptions here cuz you didn't tell us everything, but it should still be convincing enough based on the info we have.

300 ed fools eth zerkers:
(144+473)/2 = 308.5
+ (37x3)/2 = 364
30ed of 364 = 109.2 bonus avg dmg

VS

10min = 5 avg bonus base dmg
A typical conc barb (my assumption) with 205str after steelrend has around 828% off-weapon ed
5 * 9.28 = 46.4 bonus avg dmg
OR
In the 2nd example you gave us with some ~100% extra ed, 5 x 10.28 = 51.4 bonus avg dmg

So in both cases the 30ed is far superior.

This post was edited by SinsOfTheSun on Jan 7 2026 11:48am
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Jan 7 2026 11:58am
Jewels with ed% AND min or max (or both) are sadly affected by a bug that prevents them from being used in off-weapon gear. There are some very niche exceptions to this rule for min dmg affix, but they mostly apply to LLD and they’re not optimal


read below if you're interested in knowing why a lot of people use ed/min dmg jwls in their storms

Quote (Koston @ Sep 20 2022 02:33am)
Let’s say you are using a weapon that does 150-400 damage. Let’s also say that, from your gear, skills, etc., you have 1000% ED. That turns into (150 * 11) - (400 * 11), or 1650-4520 damage. Let’s now say you socket a 30 ED/10 minimum damage jewel into your pelt - now you have 160 minimum damage with 1000% ED and 400 maximum damage with 1030% ED, which translates into 1760-4520 damage. Let’s compare this to a jewel with just 30 ED (we won’t assume other stats here but just imagine some), which would give you 1695-4520 damage. This is objectively worse than the 30ED/10 minimum damage jewel. Well, what about a 40ED/15 maximum jewel? Is that bugged? Yes, ED and maximum damage on the same jewel, unlike minimum damage, is bugged and should be avoided. A 40ED/15 maximum damage jewel, for example, would give us (150 * 11.4) - (415 * 11) damage, which is 1710-4565. 1760-4520 damage (from a 30ED/10 min jewel) is better overall than 1710-4565 (from a 40/15max), even if it is just by 5 average damage. If the bug was fixed by Blizzard, the 40/15max jewel would turn our damage into 1710-4731, but the bug may not be fixed anytime soon.

Having ED + minimum damage on the same jewel is bad, though, if you plan on using a weapon with high minimum damage. This is because adding more minimum damage when you already have high minimum damage will result in significant diminishing returns. At this point, just having the plain ED jewel is more beneficial, but this mostly applies to weapons like Grief and legendary mallets. We are spending time discussing this here because wolf druids often use weapons with lower minimum damage where the bug would no longer really apply in the way people think it would. This means jewels like the one below are very good and should not be disregarded. Since this applies to any melee build using a low minimum damage weapon, it would also be nice if the melee community more broadly had this information.

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