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Poll > Suggestion About Monster Imunue System
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Member
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Dec 18 2025 11:45pm
ok so what if i dont have 2x charm set different element or i dont want to have them in inventory
when you got this imunue monster you must wait 4 ticks to atack him with your element unless ofc he restart timer again (hope you know what i mean)

only me thinkin that current system is busted?
especially for solo players..
Member
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Dec 19 2025 01:13am
Yeah Im with you bro voted second option
Member
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Dec 19 2025 02:04am
I've meet it few times and had to leave after trying one hour to get him down... Removing it would be great ;)
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Dec 19 2025 02:33am
I would like if it was just 90% immunity for example so you could still push through or use power strike
Member
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Dec 19 2025 08:16am
It would be nice to have a change which made things easier. Solo got hit pretty hard with death farm removal, mobs which erase ability charge, nmnm farming removal as well as other things.

I'd suggest rather than making it less effective to just reduce the timer including on the pink blob for melee by about half.
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Dec 19 2025 09:16am
I would like if it was just 90% immunity for example so you could still push through or use power strike


This would be a nice compromise imo
Member
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Dec 19 2025 09:41am
Just use Infinity.



E: As a solo player, I do find it really annoying, but it also feels more rewarding when you do kill them. I just started casting about a month ago and was considering keeping a switch charm on me, but after a few MQs on WL I learned count ticks or save up an ability to hopefully kill them before they use their immune ability.

I wouldn’t be mad if it were slightly changed for solo, but also not something I’m dying to see.

This post was edited by Vaeflare on Dec 19 2025 09:46am
Member
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Dec 19 2025 09:59am
I am going to sound like a grumpy old man but I think I'm one of the minority that feels casting is already much stronger than melee. I think the few immunes are a fine speed bump for them.
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Dec 19 2025 03:20pm
I am going to sound like a grumpy old man but I think I'm one of the minority that feels casting is already much stronger than melee. I think the few immunes are a fine speed bump for them.


And thats the Problem.
Immunities are a speedbump (talking from a solo melee Perspektive).
It Just Costs time.

This Game isnt about fine-tuning a strategy or adjusting Gear for certain situations (execpt MM or elemental education) to Progress.
It was built to click from 1 to mq. (Like Back in the good old days)
Member
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Dec 19 2025 03:48pm
I would like if it was just 90% immunity for example so you could still push through or use power strike


Agreed here. 95% of the time its not an issue imo, you can usually kill them fast enough OR wait the 1-2 4 tick cycles to finish them off. That 5% of the time where they just camp immune for like 10 cycles in a row is what makes me want to explode..
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