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Member
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Joined: Sep 18 2009
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Dec 18 2025 04:51am
Arc Raiders drop rate just became a joke.

Nothing is rare anymore, its absolutely raining Bps.

If I go to any map during Coldsnap or Lockdown I'm walking with 2 Bps minimum (sometimes upto 5.. literally).

Its making the game not as exciting for me. That feeling when extracting is gone, if I lose it who cares ill find another. I've found 4 Shotgun Silencers within 24hours. Almost everyone of my friends have found a Bobcat Bp.

I've been hooked on this game up until this last update and now for the first time ... Im bored af of it.

I guess its time to touch grass.

Here's some screen shots showing how easy it is to walk with hella Bps.

Best to start with just Mk2/3 looting, a shield and 5 stims (Snaphook too if you know the good spots).



This post was edited by Loraz on Dec 18 2025 04:56am
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Dec 18 2025 05:10am
Yeah, they just today did another patch toning it down, but they said it's still slightly higher drop rates than original. So Idk if the common blueprints are going to be sellable anymore. Only the ones that are semi rare, tempest, bobcat, survivor, and such.

https://prnt.sc/VvfPm_wjbcSl

There's the post, for reference.

This post was edited by ArcturianTricks on Dec 18 2025 05:20am
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Dec 18 2025 05:36am
yeh got 2 bobcats from my last locked gate raid. someone had spares too and gave me a 3rd
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Dec 18 2025 06:06am
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Dec 18 2025 12:06pm
And just like that, they killed the game.
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Dec 18 2025 12:26pm
Nah dude. Blueprints were too hard to find. I don't think it is fair to complain if you engage any trading or RMT. I don't think you can balance the drop rate based on trading.

If you play this game with ZERO trading, the blueprint prepatch are horrendous, extremely grindy, and depressing.

Its not sustainable long term. Nobody would do expeditions if blueprints were too ultra rare. Now they are right where they need to be.

The real rarity should be based on materials. Its still exciting to find steel springs, lv4 weapons from kitted people, etc.

This is coming from someone who paid 6k fg for a bobcat blueprint or 2kish for tempest. That shit was just too hard to find.

This post was edited by desertwolf on Dec 18 2025 12:29pm
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Dec 18 2025 12:30pm
Nah dude. Blueprints were too hard to find. I don't think it is fair to complain if you engage any trading or RMT. I don't think you can balance the drop rate based on trading.

If you play this game with ZERO trading, the blueprint prepatch are horrendous, extremely grindy, and depressing.

Its not sustainable long term. Nobody would do expeditions if blueprints were too ultra rare. Now they are right where they need to be.

The real rarity should be based on materials. Its still exciting to find steel springs, lv4 weapons from kitted people, etc.


Hard disagree, I only started trading after 300 hours in game and I had 35ish blueprints by then. They kept me playing when all other content is done. Now, with cred cap and these nerfs, the game is boring soon as you hit max lvl. Ill do next expidition and stop, zero reason to play otherwise.
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Dec 18 2025 12:33pm
Hard disagree, I only started trading after 300 hours in game and I had 35ish blueprints by then. They kept me playing when all other content is done. Now, with cred cap and these nerfs, the game is boring soon as you hit max lvl. Ill do next expidition and stop, zero reason to play otherwise.


What makes you stop playing then? Do you pvp at all or hoard gear? Some people have different gameplay loops. The real end game for me is to be able to pvp all the time without needing to go on a free loadout.

Do we need more quests? More events? What do people exactly want?
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Dec 18 2025 12:35pm
What makes you stop playing then? Do you pvp at all or hoard gear? Some people have different gameplay loops. The real end game for me is to be able to pvp all the time without needing to go on a free loadout.

Do we need more quests? More events? What do people exactly want?


All I do is pvp to get geared, and quest. But without something to actively work towards like a Deck, or levels, there is no fun in just playing pvp. There NEEDS to be progression of some kind, even if just small and cosmetic, otherwise people who play a lot get bored, cause you can only kill guys so long till its boring.
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Dec 18 2025 12:51pm
And just like that, they killed the game.


Yeah, its ruined.

They might as well have given everybody all the best BPs and nothing left to work toward anymore.

I'll be on later today to sell all my stuff for discount and give away HELLA bps to those missing some. So any of you in need. I'll be on in like 12 hours. I have 4 of all the best BPs (was soooooo easy to get too, got them all within 2 days)

They ruined the game with these drop rates. They were PERFECT before

Nah dude. Blueprints were too hard to find. I don't think it is fair to complain if you engage any trading or RMT. I don't think you can balance the drop rate based on trading.

If you play this game with ZERO trading, the blueprint prepatch are horrendous, extremely grindy, and depressing.

Its not sustainable long term. Nobody would do expeditions if blueprints were too ultra rare. Now they are right where they need to be.

The real rarity should be based on materials. Its still exciting to find steel springs, lv4 weapons from kitted people, etc.

This is coming from someone who paid 6k fg for a bobcat blueprint or 2kish for tempest. That shit was just too hard to find.



This is a hard disagree with me too. BPs should be INSANELY rare. It should take months to find certain ones.

This post was edited by Loraz on Dec 18 2025 01:10pm
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