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Oct 30 2025 06:57pm
Lost to TheDivision

6-7-2

Gd's and congrats on 1st place :angel:
Congrats on 3rd place




This post was edited by Tonice on Oct 30 2025 06:59pm
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Oct 30 2025 06:59pm
Lost to TheDivision

6-7-2

Gd's ^TheDivision and congrats on 1st place :angel:


:love: :thumbsup:

Thanks again John!
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Oct 30 2025 07:27pm
gds boys

thanks John for hosting the first us east Aow event!
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Oct 31 2025 01:14pm
GG's ya'll! Congrats
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Oct 31 2025 02:43pm
gz everyone and winner 🏆
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Nov 4 2025 07:24pm
Given that there are, well, technical difficulties with the trophies right now (apparently), the colored swords have been given to #1, #2 and #3, in the respectively desired colors, no less.
Thanks once more to for making it possible, congratulations to everyone, and much appreciated for making AoW a thing in east!

Cheers!
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Nov 5 2025 02:35pm
The Zod glitched items should not be placed in the same category as intentionally bugged or hacked items. These items were not created through item exploits, or outside manipulation. They came directly from a legitimate game mechanic that Blizzard accidentally broke when it changed how socket removal worked between patches 1.09 and 1.10.

When players cleared the Zod rune out of an ethereal item, the game failed to remove the indestructible flag. That created what we now call a Zod glitched item. This was not the result of abuse or scripting. It was simply Blizzard’s own coding oversight, and the player used normal in-game functions that were available at the time.

Classifying these as bugged in the same sense as dupes or bugged gear does not make sense. They are authentic relics from a specific moment in Diablo II’s patch history. They exist because of how the game evolved, not because someone tried to cheat the system.
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Nov 5 2025 02:38pm
The Zod glitched items should not be placed in the same category as intentionally bugged or hacked items. These items were not created through item exploits, or outside manipulation. They came directly from a legitimate game mechanic that Blizzard accidentally broke when it changed how socket removal worked between patches 1.09 and 1.10.

When players cleared the Zod rune out of an ethereal item, the game failed to remove the indestructible flag. That created what we now call a Zod glitched item. This was not the result of abuse or scripting. It was simply Blizzard’s own coding oversight, and the player used normal in-game functions that were available at the time.

Classifying these as bugged in the same sense as dupes or bugged gear does not make sense. They are authentic relics from a specific moment in Diablo II’s patch history. They exist because of how the game evolved, not because someone tried to cheat the system.


its better to keep those bm
otherwise everyone use zodbug arkaines i guess/ thats not the way aow should go imo
normal arkaines can already keep up with sa 2os rep

This post was edited by xXHeisenbergXx on Nov 5 2025 02:40pm
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Nov 5 2025 02:46pm
its better to keep those bm
otherwise everyone use zodbug arkaines i guess/ thats not the way aow should go imo
normal arkaines can already keep up with sa 2os rep


Classifying Zod bug items as BM and banning them from ladders only inflates the value of other rares that were mostly found by bots. The Zod glitch items rarely overpower elite rares and banning them just strengthens the market for items that people claim dropped legitimately even though we all know farming bots have been running around the clock for years. Having the farm bots run like this is exploiting the gear just in another way.

I have been playing this game a long time and only recently have a small group of players pushed the idea of labeling Zod glitch items as BM. That view is not accurate. These items were not created through editing or cheating but came from a patch error in the original game. They are part of Diablo II’s natural history and reflect the evolution of the game itself.

Banning them does not make the game more fair. It only removes one of the few authentic relics that still connect the community to the original era of Diablo II

This post was edited by Anilator(A) on Nov 5 2025 02:52pm
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Nov 5 2025 02:54pm
Classifying Zod bug items as BM and banning them from ladders only inflates the value of other rares that were mostly found by bots. The Zod glitch items rarely overpower elite rares and banning them just strengthens the market for items that people claim dropped legitimately even though we all know farming bots have been running around the clock for years.

I have been playing this game a long time and only recently have a small group of players pushed the idea of labeling Zod glitch items as BM. That view is not accurate. These items were not created through editing or cheating but came from a patch error in the original game. They are part of Diablo II’s natural history and reflect the evolution of the game itself.

Banning them does not make the game more fair. It only removes one of the few authentic relics that still connect the community to the original era of Diablo II


was always banned aow, and i played aow europe 18 years ago, not gonna change a ruleset thats been calculated to the max/ aow is fair this way, botd arkaines/hades is cheap and can beat the top builds
zodbug will only destroy cheap builds cuz will be way overpowered
you probably never played aow, its way different then other ww or melee

so Nope
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