When you walk away, you retain defense, not that that is a big point, because you retain defense when casting too. But when you walk, you are immediately positioned to retaliate, or attack. So you can bait the opponent, i.e. making a whirl or zeal, but you walk left, he will miss - then you can hit back. If you tele, you stand still and he can hit. My guess it is mainly for baiting tactics.
I should have made it more clear that I'm familiar with walking and not running to block blockable damage but your explanation about missing when walking left helps. Is that the same for running away from bone spear tele stomps or unblockable druid nados, etc?
This post was edited by Slipknotx311 on Oct 21 2025 06:07am