ps1 like twisted metal, crash bandicoot. some n64 goldeneye/mario tennis
gameboy pokemon yellow/silver
a lot of d2/wc3, with some sc1 sprinkled in
got into wc3 custom games (footmen frenzy, snipers, dota)
counter strike 1.6, source. zombie game, scoutz knives
xbox 360 - cod 4 warzone, gears of war, rainbow six vegas/vegas2
eventually got into wow when wrath game out. pugged raids, pvpd with friends
wow turned me into a complete degenerate, all nighters etc. stopped playing at cata, played once or twice during misc xpacs but nothing serious
never got into any serious raiding, didnt want to commit like that
dota 2 is prob the last game i played seriously. havent played it in about 10 years
i usually had people i played with. these days i dont play shit. never anything i can really get into, or want to commit to. i tried playing ac valhlla, think im like 90% completed but kind fizzled out. i mightve just liked early blizz games tbh
games and how theyre made these days are just different. if they made like a wc4 id prob play, but i bet they wont. not really same incentive for companies to make rts games anymore. that and wow fucked up the wc universe storyline
the tldr is games were the imagination externalized. real people were trying to put their vision online for others to engage and add too.
Blizzard bought bnorth out and not for the purposes of creating some kind of virtual community but imo to control it, capitalize of it and to squash where it could go. It needed alot of work.
it was easier to just force people to buy shakos online then to make sure elite packs dropped good rare items that increased with each act, Not hard to conceptualize unless you want money from your random chinese site obv.
In essence the hallmark of what were here mutually for was a matter of what could be, but it was so promising that what we got was good enough until people eventually accepted what i had known a decade prior - it was never going to be fixed balanced or improved.
you were watching the careful control and liquidation of games to squash the externalization of your creative freedoms online, the only place you were allowed to dream so to speak.
and still to this day making sure chat rooms on games are highly dysfunctional so we all cant maximize our e game church social time.
This post was edited by lodd222 on Oct 19 2025 11:43am