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Oct 15 2025 09:59am
diadems do not require a high lvl char. neither to imbue nor to reroll with p skulls.

that's why diadems were the first items for sale. everyone cried IMPORT, but tbh there was no need. either get an army of bots to farm skulls, or just rollback imbues, or dupe skulls (no item id, wont poof).

they automated it and made crazy diadems.

there was several months, maybe even a year, inbetween when they sold diadems and when they started to sell eth/rep items and custom orders. probably because they used all the cash they made selling diadems to buy someone's import method, or a more calculated method to rollback imbue rares (rares can be skull rolled or they'll turn non-eth).

imports are real, but tbh people think they're more common than they were in d2lod.


It did initially start with either Charsi imbue rollback and/or p skull dupe/rollback

However it obviously got more sophisticated than that as you had exact same items being printed (that were perm) that had the same name and stats (diadems would have different base defense at times). This shows that they clearly had a way to force an item seed because, as an example, the name of items and base defense of diadems is random and has no determinism on the stats of the item.

These were also available on demand in the 2014-2017ish time era. Charsi food was clearly using a rollback method as the time it took for your item order to be created, was based on brute force of a quantity of item rolls to generate the item you desired in a time frame that was usually measured in multiple days or weeks.

You could ask Onair, Sancorro, yogin@tor , bezel etc for an item and it would be available in near real time, not days or weeks.

Long story short, their methods started with brute force methods at scale by using things such as Charsi imbue rollback and/or duping p skulls and/or roll back. It then matured to something much more sophisticated that they have been unwilling to go into detail about, which makes sense because they were able to make significant $ from it. Divulging information would just create additional competition and thus lower their profit model. It could also be partly that they would be incriminating themselves

This post was edited by NumberOneWhirlGirlEver on Oct 15 2025 10:04am
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Oct 15 2025 10:14am
It did initially start with either Charsi imbue rollback and/or p skull dupe/rollback

However it obviously got more sophisticated than that as you had exact same items being printed (that were perm) that had the same name and stats (diadems would have different base defense at times). This shows that they clearly had a way to force an item seed because, as an example, the name of items and base defense of diadems is random and has no determinism on the stats of the item.

These were also available on demand in the 2014-2017ish time era. Charsi food was clearly using a rollback method as the time it took for your item order to be created, was based on brute force of a quantity of item rolls to generate the item you desired in a time frame that was usually measured in multiple days or weeks.

You could ask Onair, Sancorro, yogin@tor , bezel etc for an item and it would be available in near real time, not days or weeks.

Long story short, their methods started with brute force methods at scale by using things such as Charsi imbue rollback and/or duping p skulls and/or roll back. It then matured to something much more sophisticated that they have been unwilling to go into detail about, which makes sense because they were able to make significant $ from it. Divulging information would just create additional competition and thus lower their profit model. It could also be partly that they would be incriminating themselves


yeah, diadems first hit the scene in 2009-2010. eth/rep items were available for sale after, but custom items took some time.

im not denying imports are real, they 100% are. BUUUUUUUT, you could still brute force at scale custom items. just have 100-200 lvl 99s ready to imbue rollback, dupe an eth base, and start rolling. 200 rollback bots hitting up like 500 imbues per day = 100,000 roll attempts per day. scale it up a bit more and you can get into the millions pretty easy.
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Oct 15 2025 10:19am
yeah, diadems first hit the scene in 2009-2010. eth/rep items were available for sale after, but custom items took some time.

im not denying imports are real, they 100% are. BUUUUUUUT, you could still brute force at scale custom items. just have 100-200 lvl 99s ready to imbue rollback, dupe an eth base, and start rolling. 200 rollback bots hitting up like 500 imbues per day = 100,000 roll attempts per day. scale it up a bit more and you can get into the millions pretty easy.


having lvl 99s do the imbuing would be a very bad idea.
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Oct 15 2025 10:26am
having lvl 99s do the imbuing would be a very bad idea.


youre prob right lol i havent looked at affix tables in years. i just mean imbue chars of w/e level. they made LLD items too, so im sure they had lvl 45s or w/e for nagas, ornate plates, etc.
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Oct 15 2025 12:50pm
so, where's the untold story?


Without me there might never be c.h.a.r.s.i.f.o.o.d at least I was the first one to ignite their interest in selling godly rare items.

This post was edited by oenigmao on Oct 15 2025 12:59pm
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Oct 15 2025 12:56pm
Without me there might never be c.h.a.r.s.i.f.o.o.d at least I was the first one to ignite item their interest in selling godly rare items.


you have a point, i don't think they were ever interested in selling godly items before you

thank you for revolutionizing the lod item-selling business; i don't know where we'd be without you

This post was edited by bQQ on Oct 15 2025 12:57pm
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Oct 15 2025 01:02pm
you have a point, i don't think they were ever interested in selling godly items before you

thank you for revolutionizing the lod item-selling business; i don't know where we'd be without you


Yeh fools spending thousands on those rare just to get killed off by d2r

I know you're a sarcastic one but I wrote what had happened. At least someone get to know what happened
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Oct 15 2025 01:26pm
iirc cF was run by diff guys than l3wt, and we had guys doing custom rolls before cF came out, Kd or onair prolly remember it better tho

This post was edited by Dommz on Oct 15 2025 01:27pm
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Oct 16 2025 10:50am
there were multiple ways to focus farm items, like 6× pskull rerolls or the charsi imbue bug that let you spam or roll back the quest without even leaving the game (private h4ck)

several public and private methods did similar things, but when you really look closely, there is evidence that a really different method known by very few was out there. we can even infer what it was and what its limitations were by looking at what that method made available to us. i’m talking about the method that imported all those rare diadems and rings in multiple permanent copies that share identical names and stats but have different base/gfx or defenses. people often say it’s rollback cube rerolling or charsi abuse, but that only explains the single copy rares, not what we usually refer to as imported rares. how do you (first) “imbue” a ring at charsi, (second) somehow make it spawn six identical copies, and (third) have those copies carry the same name but different gfx? lmao paput’s imported rings really shed light on the whole debate

this suggests some in game exploit that could generate items with identical stats. it’s not a dupe at all because there’s no way to create a permanent dupe of an item or make an unperm item become perm; if that were possible we’d have clear evidence. have you ever seen a fresh batch of perm 1.08 valks after 1.08? or new batches of perm btals? never

so they must have been able to generate items that the game itself could have dropped at the time, not weird imported items like btals or hex charms. in fact, those early import exploits weren’t seen again after they were patched; we didn’t get new imported items afterward. it had to be something generated by the game or server itself. like i said, it’s not duping and it’s not importing, otherwise we would have clear proof in other stocks showing people literally importing permanent fresh items into the server. that isn’t the case. the only things that exploit gave us are those unexplainable rares ring/diadems that have exact copies and names, and yet they 100 percent respect the game’s possible stat ranges. no cube or rollback method can reproduce all that, let me know when you reroll exactly the same stat combination and name on two diadems. these guys made 10 plus copies of each of their top end rings or diadems

this all happened before the nith dupe method went public. between 2012 and 2017, hackers were even able to import non ladder items to ladder during resets. we had nl unperm valks, fletchs, and btals on ladder east (all of which eventually poofed on reset, since they were unperm copies transferred to ladder, this also how we had a zbug last wish made... zbug was patched for a long time, all the zbugged items were in nl, then suddently you get a ladder only runeword in a long time patched zbug item.... xD). looking back at what was publicly discussed on blizzh*cker between 2002 and 2017 helps connect the dots

eth rare weapons can’t be cubed, so these weren’t cube rerolls, they came from server manipulation. hackers usually exploit in game systems in ways developers didn’t intend. think about quest rewards that give free items, rings from akara or gibdin, items from anya or charsi. maybe they found a way to manipulate those quests to make them drop the same items endlessly. or maybe they corrupted save files between nl and ladder, joining ladder games with a non ladder character that could use a quest that never marked completed because the save file didn’t exist on the ladder side

i’m speculating, but if we look at which items exist in multiple copies, rings and diadems, it’s clear there’s no crafting involved. why? isn’t crafting also done with the cube? why would they be able to permanently duplicate rares from a supposed cube rerolling method but not do the same with other cube based creations? see where i’m going?

think about mechanics, what happens if you dupe a magic item and then socket it with larzuk, getting 1 os on the first duped claw, does the second have a chance to roll 2 os, or is the socket outcome determined when the item originally dropped? what if they found a way to dupe white items (white items stay perm when duped) and make charsi’s outcome deterministic, allowing multiple permanent copies? that might explain multiple perm copies with identical stats… but it still doesn’t explain how they apparently produced circlet versions of top diadems like beast visage. from what i know, duplicating a white diadem should yield another white diadem, not a circlet :p

so did they really find a way to make the game vomit the items they wanted, with the stats they wanted, while leaving rng for defense, gfx, and base type partially intact? the only logical fit is the quest reward systems, those give perm rares. if it had been something else, we’d have seen perm duped crafted items or new batches of perm 1.08 valks, but no, we only have rare items, specifically diadems and rings

if you really want to figure it out, go full sherlock, gather evidence, item names, timestamps, copy counts, server or ladder context, and cross check that against public leaks from 2002 to 2017. see what holds up without breaking common sense :p
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Oct 16 2025 01:12pm
Yeh fools spending thousands on those rare just to get killed off by d2r

I know you're a sarcastic one but I wrote what had happened. At least someone get to know what happened


Before D2R got release by blizzard, many big heads fell from the account theft exploit (using tech support). I believe happened during covid times
That alone, maybe put D2R in a greater way of sucess, since the old school era with big loot treasury wouldnt make the switch leaving everything behind (Just my point of view)

Im one of those who lost everything, coming back from my vacancy. Never got any e-mails and my password had been replaced. Everything empty
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