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Sep 1 2025 04:28pm
Now i have one!


That too!


Council didnt hurt
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Sep 1 2025 04:29pm
Grail Entry


Mephisto's End


EASYY
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Sep 1 2025 04:30pm
Nice NM Forge YES!


Run and trap, rince and repeat
Byebye Didi


Did shenk and brobarbs
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Sep 1 2025 04:32pm
Letting Alhi doing the job


Baal wasnt a big deal either


Here we are Starting hell! Also have a lower res wand that i bought from Drog NM on swap
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Sep 1 2025 04:34pm
Easy den, no light immunes :P


and i hitted a wall when entering stoney field XD, how do you guys deal with resisting monster early on in helL?
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Sep 1 2025 10:33pm
Easy den, no light immunes :P
https://i.imgur.com/RknqNmX.jpeg

and i hitted a wall when entering stoney field XD, how do you guys deal with resisting monster early on in helL?



Gotta rely on your merc or completely skip em


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Sep 1 2025 11:47pm
Quote
and i hitted a wall when entering stoney field XD, how do you guys deal with resisting monster early on in helL?

Mostly I make builds that can deal at least two damage types reliably but you always encounter dual immunes or highly resistant folks sooner or later...

I haven't played a pure lightning trapper but pure fire and cold sorceresses had to melee wherever it was reasonably safe to help deal with the immunes. My view is that if all skills are dedicated to one elemental damage type most of the equipment will need to be dedicated to combat in some way in order to make up for the lack of skills in that department.

Prevent monster heal is crucial to have a source of. In 1.14 the main character has to deal it, it doesn't work for a mercenary - don't know how it is in D2R. Casters could apply it at range with some fool's throwing weapon of vileness or similar.
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Sep 2 2025 11:18am
Easy den, no light immunes :P
https://i.imgur.com/RknqNmX.jpeg

and i hitted a wall when entering stoney field XD, how do you guys deal with resisting monster early on in helL?


Without using a sunder or respecing to mosaic now, a plan could be to let your merc deal with them and you can utilize mindblast to stun them so he's not overwhelmed to death, and conversion or whatever it is although it'll probably be slow moving along.
You could respec and roll with a light/fire setup (maybe utilizing a high(er) damage fire blast while laying light traps?) although I think when you get to Trav some of the council is light/fire immune ??
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Sep 2 2025 12:08pm
As for now the goal was only to get to lvl 80, so i just ignored the Lightning immunes pack :P but ya, will have some rework to do when i get to Trav, Ty all for your insights really appreciated
:hug:
Grail Entry


Best ive found yet!


Went ahead and Ninja Rescue our old boy!
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Sep 2 2025 12:12pm
The countess was done, turbo ninjaing the lightning immunes, she personnaly was a piece of cake :P


Ive set home in the pits to level till 80, and found my first monarch! NOICE


So here we are!

Switzy's Adventure Status:

Switzy: Wind Druid , Level 80, Act 2 Ancients tunnels

SUPERPAPA: Hammer Paladin, Level 80, Act 1 Pits

KATA: Traps Assassin, Level 80, Act 1 Pits

Agane: Fire Sorc, Level 59, Act 1 Andy Until Tal amy found / 12sojs (3 found)

MATESUMMONERMOE: Bone Necromencer, Level 28, Act 5 Normal

AARRGGHHHHH : Level 1 Barbarian

PEWPEW: Level 1 Amazon



This post was edited by Switzy on Sep 2 2025 12:14pm
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