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Jul 6 2025 10:11am
That looks terrible because it's 2 curses


Shouldn't be so bad. 5% chance vs 30% chance...........
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Jul 6 2025 10:28am
It's going to be bad...
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Jul 8 2025 04:20am
Shouldn't be so bad. 5% chance vs 30% chance...........


Which curse overrides the other? ... looks like a Decrepify vs Amp scenario.

Anyway.

Cold Damage from Charms and items are NOT curses or "slow effect" items like Cleglaws, it is a "Cold Effect or a Chilling Effect".

Slow Effect from either;
... an item like Cleglaws (on "hit chance")
... an aura like Holy Freeze (Area)
... ... May (MAY) not stack.

Cold Damage;
... Charms & Items with cold damage like Ravenfrost ... STACK
... Affix and Suffix from cold damage charm also stack, so if you have a small charm with both Affix / Suffix of cold damage, it also stacks.

In Normal difficulty, cold damage and "slow by chilling effect of cold damage is 1 second" ... this is stacked by the amount of cold damage items worn on the character.

50% reduction in Nightmare and 75% in Hell Difficulty... remember they still stack.

100 seconds of slow effect in normal.
50 seconds of slow effect in Nightmare
25 seconds of slow effect in Hell difficulty.

Excluded are Souls, Wisps, Dolls and Cold immunes.


EDIT: example... 20x +1-2 Cold dmg small charms = 20 seconds of slow in Normal? (ecample) ... so in Nightmare, 10 seconds and in Hell 5 second duration.

#2 Edit: so, if the SC's are suffix + affix cold damage... 2-4 Cold damage each, that stacks as 2 seconds per

20 x 2.4 Cold damage SCs = 40 second (slow) in Normal / 20 second (slow) in Nightmare & 10 second (slow) in Hell Difficulty.

This post was edited by izParagonzi on Jul 8 2025 04:28am
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Jul 9 2025 05:56am
Dont think its worth losing the might aura
Did you try it out?
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Jul 9 2025 06:45am
Dont think its worth losing the might aura
Did you try it out?


I did, and yeah the lack of Might is kind of a deal breaker, ranged Decrepify is pretty cool though
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Jul 9 2025 06:48pm
I did, and yeah the lack of Might is kind of a deal breaker, ranged Decrepify is pretty cool though


What did you end up sticking with?
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Jul 10 2025 11:42pm
Just recap'ing here.

Double Throw Barb with Wrath on switch right? (different merc?)

Are you trying the old school "Far Cast Zon" that throws Javs, but switches and CS dmg is dealt on impact? In your case, you are throwing weapons, switch to Wrath and hope for the mods to activate... Decrep, dmg etc using your thrown weapons.

Hard to explain FC Zons like around 1.10 back in the day... I doubt it would work since it got updated, however, I doubt anyone ever tried triggering mods in this manner from runewords from a different build (class).

Note: 99.99% sure it won't work.
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Jul 12 2025 12:43am
Which curse overrides the other? ... looks like a Decrepify vs Amp scenario.

Anyway.

Cold Damage from Charms and items are NOT curses or "slow effect" items like Cleglaws, it is a "Cold Effect or a Chilling Effect".

Slow Effect from either;
... an item like Cleglaws (on "hit chance")
... an aura like Holy Freeze (Area)
... ... May (MAY) not stack.

Cold Damage;
... Charms & Items with cold damage like Ravenfrost ... STACK
... Affix and Suffix from cold damage charm also stack, so if you have a small charm with both Affix / Suffix of cold damage, it also stacks.

In Normal difficulty, cold damage and "slow by chilling effect of cold damage is 1 second" ... this is stacked by the amount of cold damage items worn on the character.

50% reduction in Nightmare and 75% in Hell Difficulty... remember they still stack.

100 seconds of slow effect in normal.
50 seconds of slow effect in Nightmare
25 seconds of slow effect in Hell difficulty.

Excluded are Souls, Wisps, Dolls and Cold immunes.


EDIT: example... 20x +1-2 Cold dmg small charms = 20 seconds of slow in Normal? (ecample) ... so in Nightmare, 10 seconds and in Hell 5 second duration.

#2 Edit: so, if the SC's are suffix + affix cold damage... 2-4 Cold damage each, that stacks as 2 seconds per

20 x 2.4 Cold damage SCs = 40 second (slow) in Normal / 20 second (slow) in Nightmare & 10 second (slow) in Hell Difficulty.


It's life tap vs decrepify... The percentages look low but it's going to constantly cast the 30% if you consider FPA... that's like a proc every .4 seconds which is cool but life tap going to hit roughly .1 second

This post was edited by TyraeLucifer on Jul 12 2025 12:45am
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