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May 23 2025 01:06pm
Just for fun, gonna 100% mf a character out and just let merc kill everything. Not that I think it will be useful or effective mostly just to dump all my excess mf stuff in a character and do something simple like walk eldritch/pindle or just let my son kill everything but merc gets boss kill.

There’s a couple good combos I can think of but which character will do it the best?
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May 23 2025 02:35pm
Lol that's the first time except myself i actually seen anyone mention this kind of a build. Just let the merc do the job and do nothing lol ^^ Or, be a supportive character ... be the merc's merc, so to say ^^ It's a fun idea.

The first idea and personal charactor that comes to mind is the obvious barbarian, with the find item skill. I.e. to increase drops. And also cast bo, to strengthen merc.

But i think many other factors plays in. Every charactor can do this role.

Sorc: Teleport, positioning, big level enchant, clacical spike (freeze monsters = merc safety), big level static = 50% Monster hit points (hell though). In terms of support, i.e. not dealing damage oneself actively, there is thunder storm, but i always found it very lacking. Dealing almost zero damage anyway. So i recommend skipping that one.

Another very unorthodox thought here, no stress playstyle, is a very high level frozen (one of the three, you choose, nice to have choices ......) armor. Now you can use yourself as a tank (but only carefully) and take the heat from the merc. And freeze them at the same time! Just play a stress free style like.

Amazin(g) amazon: Kind of a hard one, few untilization skills. But i guess you can max freezing arrow and chuck one occasionally into enemies to freeze them. Big level valkyria n passive skills = great tank for merc, just turn off sound lol (YAH!! YAH!! for thousand times is tiresome xD)... even doubling max level clone, now you get valk and decay, taking heat from the merc. One unexpected sideskill here, which is a relaxing side-charactor support skill, is the poison javelin n plague. Requires little stress, just throw one occasionally, big poison damage helps. No need to stress, once in a while. I like that idea. No rushing, like. There is slow missiles too! Does that work on bosses? Lol, diablo with his christmas hose xD Like a slow moving christmas sock xD crazy looking. But deadly............
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May 23 2025 02:42pm
Assa (Abloy, key company i'm always reminded of xD): Like the zon, this one can have very high level shadow master or the other one. And well, you can maybe use an occasional high levle trap, or if playing like relaxed, take it easy, and use freezing attack skills .. frozen blades n phoenix strike, to support merc. I like that idea. High level burst of speed to quickly go from one place to the other. Kind of fun.

The necro: Again, lots of support utility skills there. Amp dmg, leech, decryptify, bone wall (even, to save merc from big onslaughts), Gollum (golem ^^) ... clay (cold) golem, big level, very big level, gets like insane amount of hit points and the ultimative tank for the merc. And slows big the monsters around him, even bosses! Like, 79% slow + decrypt = Even with boss dealing big percentage dommage to merc = Still very little, since he is only hit about 1 every 4 seconds........... One can skip skeetons and only focus on support n utility. I like that idea, a lot! Make it easier for him.

Last but not the least: Druid: Again (and again xD) many many support skills. First one, oak man sage. Very very high level = BIG life boost. Very helpful. Can switch too with big level heart of the oak man, if merc gets good gear, and if you opt to choose the grizzly route, he can have good tank n focus more on dealing damage ........ now you get TWO insane tanks dealing big damage, at least teh merc though, i always found the grizzly a bit lacking. He waits before one of his two attacks, which is very annoying. Either way, you can also use raven actually, blind opponent = They freeze n you make it easier for your friend. Hurricane is a bit of a meh in this one, but you can focus on it, just help merc by slowing monsters. N no stress. I like that idea. Obviously little point in doing conversions here (transformation). Since there is no damage deealing oneself, or at least not directly. That leads me to do another point in paladin..............
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May 23 2025 02:48pm
Obviously Paladin since it provides the most boost to your merc through fanaticism. Close second would be Necro with amp
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May 23 2025 02:49pm
Dang i actually forgot xD to include the paladin ^^ Good job ^^ should be before assa.....


Paladin: Kind of a obvious one, without using attacking skills, you get more points for utilization. I.e. very high level different auras to use when situation needs it. Kind of fun. And of course, i forget ... i do forget, yes, i am no professor in mathematics.............. there is the skill of conversion. You can just use that, help the merc, get 50-70% of monsters on his side, they will fight for him and not against him as they always do. Kind of a fun idea that. Some monsters deal good damage and it's fun to see them help you. Even using cleansing aura when merc is poisoned and cursed. Freezing aura, ofc fanaticism, big level defiance (never gets hit)... so many choices. Which is cool.
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May 23 2025 03:02pm
Obviously Paladin since it provides the most boost to your merc through fanaticism. Close second would be Necro with amp


How would you gear merc for the ultimate boss popper? I think reapers for paladin but for necro thats a tough one. Ebotd in my experience sucks more than insight.
But Idk could be that mine is the same roll as obedience*
Dang i actually forgot xD to include the paladin ^^ Good job ^^ should be before assa.....


Paladin: Kind of a obvious one, without using attacking skills, you get more points for utilization. I.e. very high level different auras to use when situation needs it. Kind of fun. And of course, i forget ... i do forget, yes, i am no professor in mathematics.............. there is the skill of conversion. You can just use that, help the merc, get 50-70% of monsters on his side, they will fight for him and not against him as they always do. Kind of a fun idea that. Some monsters deal good damage and it's fun to see them help you. Even using cleansing aura when merc is poisoned and cursed. Freezing aura, ofc fanaticism, big level defiance (never gets hit)... so many choices. Which is cool.


That’s a good idea aura swapping, not super practical when your the hitter but it definitely frees up some utility. Found a 3 defensive/teleport charge amulet so it’d be funny to utilize that somehow and it would free up enigma for skullders.. it’d still be pretty close in MF to enigma/40 mf amu I think

This post was edited by ZeusThreeHund on May 23 2025 03:05pm
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May 23 2025 03:03pm
How would you gear merc for the ultimate boss popper?

That’s a good idea aura swapping, not super practical when your the hitter but it definitely frees up some utility. Found a 3 defensive/teleport charge amulet so it’d be funny to utilize that somehow and it would free up enigma for skullders.. it’d still be pretty close in MF to enigma/40 mf amu I think


Well depends on your budget.

But if you are going some very straight forward, Runeword build, would be an ebotd war pike + guiallmes helm + fortitude armor. Act 2 merc with might

But you would full time fanaticism. No reason to use anything else.
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May 23 2025 03:06pm
Well depends on your budget.

But if you are going some very straight forward, Runeword build, would be an ebotd war pike + guiallmes helm + fortitude armor. Act 2 merc with might

But you would full time fanaticism. No reason to use anything else.


You think ebotd over infinity?
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May 23 2025 03:07pm
You think ebotd over infinity?


More damage more better.
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May 23 2025 03:35pm
How would you gear merc for the ultimate boss popper? I think reapers for paladin but for necro thats a tough one. Ebotd in my experience sucks more than insight.
But Idk could be that mine is the same roll as obedience*


That’s a good idea aura swapping, not super practical when your the hitter but it definitely frees up some utility. Found a 3 defensive/teleport charge amulet so it’d be funny to utilize that somehow and it would free up enigma for skullders.. it’d still be pretty close in MF to enigma/40 mf amu I think


Try ebotd in a war pike. Merc will never die n deal obscene damage amount.

Cool that you found some points in my essay ramblings.
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