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Member
Posts: 21,516
Joined: May 13 2008
Gold: 21,051.40
May 15 2025 07:01am
13x Glyphing Experience
+1.08% Item Stat Quality
100% Faster Glyphing
10x Cooking Experience
+160% Warm Light Effectiveness
+130% Evil Presences
+20% Trapdoor Maximum Monster Level
Member
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May 15 2025 07:13am
More EPs!
Member
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Gold: 524.84
May 15 2025 07:28am
Well, more EPs compensates for crap glyphing experience I guess.
Member
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Gold: 8,212.98
May 15 2025 08:10am
not bad, would have loved to see more item stat quality, or any ml Effectiveness

edit: are these events even worth running ep maps ?
or is it always 100% safe that the map will give additional eps along with the ones that would have been there anyways ?

This post was edited by EcHsE1337 on May 15 2025 08:15am
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May 15 2025 02:19pm
not bad, would have loved to see more item stat quality, or any ml Effectiveness

edit: are these events even worth running ep maps ?
or is it always 100% safe that the map will give additional eps along with the ones that would have been there anyways ?


if u have a map with +10evils:
without event: 10evils(map mod) +7randoms evil = 17 total
with event: 10evils(map mod) +7*(1+1.3) = 10 + 16.1 = 26.1 total

-> if u have a map with +10 evils, these +10 wont be affected by x% more evils event mod

monster diff map is maybe best map to run now
Member
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May 15 2025 02:22pm
if u have a map with +10evils:
without event: 10evils(map mod) +7randoms evil = 17 total
with event: 10evils(map mod) +7*(1+1.3) = 10 + 16.1 = 26.1 total

-> if u have a map with +10 evils, these +10 wont be affected by x% more evils event mod

monster diff map is maybe best map to run now


thanks, so only the amount of ev that would have been on the map anyways multiplies

im asking cause i´ve heard that for example instead of an Evil well, there could also be an Shrine or warm light or sth instead

i belive to remember running a +1 evil Well map, but there was none

Member
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May 15 2025 02:32pm
thanks, so only the amount of ev that would have been on the map anyways multiplies

im asking cause i´ve heard that for example instead of an Evil well, there could also be an Shrine or warm light or sth instead

i belive to remember running a +1 evil Well map, but there was none


The +1 Evil Well map that did NOT have a Well, is because the Last Square "TC" overrides the Well modifier, in actual fact the TC on the last square of A MAP Overrides any modifier on the map, example:

+10 EP could end up being 9 EP.

As for the rest of your statement, that only applies in a Catacomb, not a Map. The last square of a catacomb will always drop a Map, however, what SPAWNS on it can be anything.

This post was edited by izParagonzi on May 15 2025 02:34pm
Member
Posts: 43,253
Joined: Jan 24 2009
Gold: 8,212.98
May 15 2025 02:34pm
The +1 Evil Well map that did NOT have a Well, is because the Last Square "TC" overrides the Well modifier, in actual fact the TC on the last square Overrides any modifier on the map, example:

+10 EP could end up being 9 EP.

As for the rest of your statement, that only applies in a Catacomb, not a Map. The last square of a catacomb will always drop a Map, however it can also be anything.


alright, understandable

guess i was quite unlucky then

thx
Member
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May 19 2025 07:02am
22x Suffusencing Experience
14x Fishing Experience
+20% Trapdoor Maximum Monster Level
+32% to Experience Cap
81.82% Faster Transmuting
+75% Maximum Room Size
+23% Quality to Maps Found
Member
Posts: 8,210
Joined: Dec 28 2008
Gold: 463.53
May 19 2025 07:21am
22x Suffusencing Experience
14x Fishing Experience
+20% Trapdoor Maximum Monster Level
+32% to Experience Cap
81.82% Faster Transmuting
+75% Maximum Room Size
+23% Quality to Maps Found


My vault thanks you~!


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