...then I thought I should just spam good ol' reliable Pindleskin for drops and xp - everything is melee, it's quick to enter, and I could churn up the /players to 8, because amplify damage + thorns works great here. No issues with resists, I gave back the mercenary his Hustle+Treachery combo to dish out more damage and keep himself alive with the lifesteal. However, with the quicker runs it got even more annoying that the mercenary sometimes doesn't turn on Thorns until most of my army got wrecked by Pindle, so I decided to wield the Edge bow and change back to a Might aura mercenary yet again...

On high /players the corpse explosion doesn't help too much, so it's mostly that instant Thorns + amplify that carries the runs.
Found a random pair of boots in a horrible ethereal base, it also lacks FRW but decided to include it in the post anyway.
Reached level 86 meanwhile, probably going to do a bunch of Pindle runs for now and hope for some RNG along with the steady xp gain. I usually skip 'stone skin' Pindle because he takes way too long to fall. The tactic is to hop in the portal, summon all the skeletons and as many revives as I can before the warriors resurrect, teleport in to Pindle, amplify, and CE whenever possible. I also resummon the fire golem in the middle of the pack so they focus him instead of the mercenary.


You may not like it, but this is what peak performance looks like!
