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Apr 30 2025 11:25pm
To make it simpler for you, 1 of the 5/7 stats pretty much always stay (it sometimes rolls different in a way of "faster mute" -> "mute xp"

4 events ago: etc


To make it simpler for ALL readers, you are saying that a previous "stat" or "modifier" from the previous Event will appear for the NEXT Event in a different way... example: +X% Exp Gain in the previous event will (maybe) be +X Exp Cap Gain etc.

You are NOT making it simpler for me, YOU have JUST explained what you meant to EVERYONE in comparison to your previous post stating this:

Events like this has never happen before, we have never had the quad events going on at the same time before im quite sure

It's very rare just to have the quality/more items alone (along with a good roll on the quality itself)

Maxrolls for Quality is 25% and Max for more items from chest is 150% (this combo is the best one) but then adding more chest to the mix is insane :)


____

But yes in general, events change every monday and thursday and are mostly random. (1 stat stays to next event)


Now... you have explained yourself... thank you for the input, but don't put me as being as simple as you since I gave a better explanation that yourself, I MADE you explain it fully and more in-depth for OTHER readers... thank you.

This post was edited by izParagonzi on Apr 30 2025 11:26pm
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Apr 30 2025 11:33pm
To make it simpler for ALL readers, you are saying that a previous "stat" or "modifier" from the previous Event will appear for the NEXT Event in a different way... example: +X% Exp Gain in the previous event will (maybe) be +X Exp Cap Gain etc.

You are NOT making it simpler for me, YOU have JUST explained what you meant to EVERYONE in comparison to your previous post stating this:



Now... you have explained yourself... thank you for the input, but don't put me as being as simple as you since I gave a better explanation that yourself, I MADE you explain it fully and more in-depth for OTHER readers... thank you.


You made me explain it so you would understand, I'm glad you did, and im still unsure if u did as it normally takes quite a few posts to make u understand, unless u just argue for arguing sake.

Nothing about my first post had anything to do with what u posted, all i was saying was "dont expect to have this twice a week as it's one hell of a rare occasion"

I think a 1 line that explains how often events happen are more simple than a book of jidderish tho :)
Member
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Joined: Apr 29 2006
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Apr 30 2025 11:41pm
You made me explain it so you would understand, I'm glad you did, and im still unsure if u did as it normally takes quite a few posts to make u understand, unless u just argue for arguing sake.

Nothing about my first post had anything to do with what u posted, all i was saying was "dont expect to have this twice a week as it's one hell of a rare occasion"

I think a 1 line that explains how often events happen are more simple than a book of jidderish tho :)


Interpretation is what each and every one has right.

You state or point out something in a simplistic way for ALL readers... you end up with multiple people understanding it differently because they are not your, I or any other.

It is like coding ... if you say X = this, and yet it can be a multiple of that, you end up with conflicting issues from different avenues (codings implemented)... thus you have to be precise... otherwise you get bugs.

You state "Stat", I state "Modifier" ... define the meaning when explaining the Event Modifiers that are generated from a list randomly?

Maybe you will find out the difference... just like a person stating "Maze" is the same as a Map or Catacomb... they are CORRECT, however a Catcomb "maze" and a Map "maze" is different... not only in dimensions etc.

Catacomb / Map maze have different qualities... thus, you can not define Maze as an OVERALL statement when posting.
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