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Apr 24 2025 05:48am
Hey all,

This community is terrific, so I am turning to the experts for advice.

The basic process of leveling and identifying gear that is useful for fighting is pretty straight forwardand there are a number of wonderful guides on this forum explaining the basics. In many cases it seems to boil down to level/EE > primary stat > large gap > other beneficial stats, and identifying which items might be worth selling is not too difficult.

FOR EXAMPLE:https://ladderslasher.d2jsp.org/itemHistory.php?i=1244207709&c=0 ; Level 20 Rare (+2) Club with 81% EE has value only because of the high EE percent, and is worth actually using. The other stat adds almost no value.

ANOTHER EXAMPLE: https://ladderslasher.d2jsp.org/itemHistory.php?i=1244478485&c=0 ;Level 5 Mystical (+3) Charm with 20 Dexterity has value only because of the high Dexterity, and is actually worth using. The other stats add almost no value.


However, there are many items that have some value that is seemingly unrelated to its stats and entirely derived from the items level or rarity. These items have value only because some other player(s) are willing to buy them as an input for one of the various crafting systems, and not because someone wants to use the item for combat.

CRAFTING EXAMPLE: https://ladderslasher.d2jsp.org/itemHistory.php?i=21794982&c=1 ; This Level 10 Godly (+8) Charm has no particularly useful stats, but has some market value presumably because the "Godly (+8)" rarity had some use for crafting.

This result is somewhat explained by referencing pricing charts on this forum. Here is a particularly helpful guide written by : https://forums.d2jsp.org/topic.php?t=96499290&f=272&o=0

The actual numbers in the chart above may vary, but it illustrates that because of at least the three crafting methods mentioned within, some items have value based entirely on their level and rarity. Note that there is no mention of particular stats or enhanced effect in that chart. Anecdotally I have multiple "White" level 15 items listed for 1fg each that have not been purchased, so the actual values and breakpoints may have shifted since the above guide was written back in 2022.

So the TL;DR: Having a better understanding of the crafting systems would be extremely helpful for understanding what items are worth listing on the marketplace purely as an input for crafting. This would help new players (like me :bonk: ) from listing dumb stuff because we don't really understand what you godly high level crafting deities are really looking for (and why you are looking for it).

Thanks as always :hug:

This post was edited by Willitrix on Apr 24 2025 05:54am
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Apr 24 2025 06:51am
The skillables market is constantly fluctuating based on supply, demand, and the current level that active skillers are at.

Your level 15 whites may sell eventually, but you don’t want to put items on the Marketplace (MP) that may take too long to sell, as you can only have a maximum of 25 items for sale at a time (unless they are priced at 20 fg or more). I don’t even keep whites unless they’re level 30 or higher, but many players snag them all and well them all I’m sure.

Instead of following a price guide for skillables, the best advice I can give is to search the MP for an item of the same level and rarity as the one you’re trying to sell and price it accordingly. Once you’ve been selling stuff for a while you won’t need to check the MP as often as you’ll have a good understanding of what is selling and what isn’t and how much it’s selling for.


ETA: I came back from a hiatus about 2 months ago with 0 fg and I have made basically all of my fg strictly from selling skillables I find on solo climbs, so it is very possible to make decent fg off of shit items. :D



EE:

Here’s a rough idea on some prices for you:
Level 30 magical: 1 fg (will typically take some time to sell)
Level 35 magical: 1 fg (same as above)
Level 40 magical: 1 fg
Level 45 magical: 3 fg (rare 6 fg, mystical 9 fg, and so on)
Level 50 magical: fluctuates a bit more, but around 6-8 fg (check the prices on the market
Level 55 magical: fluctuates, currently at 30fg, add 10 fg per rarity (40 rare, 50 mystical, etc.)


For rares+ of those levels, check the market for current prices.

Level 5-25s will sell for a 1-2 fg if they have lots of stats.


All of this changes based on lots of factors - is there an increased EP event going on? If so, there will be more supply, driving prices down on the higher level items. Did someone just reach a new transmuting level and is now muting higher level items? Could drive the prices up on certain items. Is someone trying to make a sexy level 0-5 robe? Maybe you can start selling more lower level items. Etc.

This post was edited by Vaeflare on Apr 24 2025 07:07am
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Apr 24 2025 07:24am
Simply put and how i approach it at least:

CHECK THE MP, for SC there is always enough up to generally gauge 95% of items and their value. As you point out, differentiating between usable and craftable items is a good and basic start.
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Apr 24 2025 07:42am
Also prices on bad stated items (higher rarity rolls etc) sell for more during certain events aswell. (MOSTLY FASTER TRANSMUTING) Why? because ppl burn through their saved stacks alot faster, so they are willing to pay a little extra just to keep going.

Im bad with any price below 55 atm since i dont really buy them right now

But the prices on 55s atm that i normally pay;

Magical up to 32fg depending on how desperate i am to keep muting for the day
Rare up to 45fg
Mystical up to 55fg
Angelics up to 70fg
Mythicals mid 80fg
Arcane´+ 100fg, there's few on the market for 119-139 etc and they havent sold for days (some weeks that are just being refreshed)

Some of the lower 50s that i have been buying was

Magicals (no clue, i dont buy them)
Rares up to 15fg
Mysticals ~20-24fg
Angelics ~30fg
I havent really been buying any higher ones of those are i dont really care much for rerolling 50s currently


Ok, so that was the item values
______________________________

Here comes the Essence value - same as faster muting essences instead increase in value during the "item stat quality" events, because alot more ppl will try their luck then.

Magical 45 Essences - 15-18 depends on event (they did even sell at higher like 20-22 sometimes, but i think alot of ppl make these now and the value of the 45 items didnt really go up so the essence value stayed lower)
Magical 50 Essences - these are around 27-30fg (i have sold some at 33fg ea even)
Magical 55 Essences - These are selling fairly quick at 60fg ea atm

Rare+ on essence (so each magical type is pretty much double value when it comes to essences) simply because you block one shitmod on a reroll and have a slightly higher chance of rolling the desired stat.
Normally you wouldnt see many muters sell these because those are the goldmine (well the posibility at least) of getin a good stat and also getin some cool sidemods.
But yeah, easaily double up the value per rarity (rare 55 = 120, mystical 180 etc etc)

If u have more questions about these feel free to PM me, at work right now :P

This post was edited by NR1 on Apr 24 2025 07:48am
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Apr 24 2025 09:07am
Thank you all for the replies - I still don’t know what I’m doing but slowly learning :banana:

As far as the essence goes, I just transmuted my first five items. Four were level 1 +1, one was level 1 +5.

I failed once, and got four magical essence out of the others. Each one took 1-2 minutes and made my fingers want to fall off. Am I missing something? Leveling this up seems like it will take forever, and I would much rather just sell the items than have to rapidly click for 60 seconds every time.

Maybe I just won’t be a crafter in this game if that is what it’s all about :blink:
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Apr 24 2025 09:13am
Thank you all for the replies - I still don’t know what I’m doing but slowly learning :banana:

As far as the essence goes, I just transmuted my first five items. Four were level 1 +1, one was level 1 +5.

I failed once, and got four magical essence out of the others. Each one took 1-2 minutes and made my fingers want to fall off. Am I missing something? Leveling this up seems like it will take forever, and I would much rather just sell the items than have to rapidly click for 60 seconds every time.

Maybe I just won’t be a crafter in this game if that is what it’s all about :blink:


Like I said yday, it will take about 4-5h per day for 3years straight if u wanna get to break down lvl 55 items :P

First rank is pretty slow as u only get +5 prof per item or so, but u will get more prof per item as u progress in ranks, at some point items will only take u 1min (WHICH IS A HUGE ADVANTAGE NEW MUTERS HAVE TODAY)
For us oldies who started muting in the old system all our items always took 4min+ we never had any prof nor time advantage that exist today. So it's pretty much 4x faster to rank up these days compared to back in the days :P (this was changed in 2018? 19? cant remember)

Like i also said yday, u will be able to make even on buying/selling once you're able to do lvl 10s, until then it's a loss (if u buy the items to break down) but it goes up pretty quick after that
I think if you're sort of active for a year u could get to rank 40 or so (but yeah i guess my "pretty active" might be lifechanging for some others)

This post was edited by NR1 on Apr 24 2025 09:14am
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Apr 24 2025 09:13am
Thank you all for the replies - I still don’t know what I’m doing but slowly learning :banana:

As far as the essence goes, I just transmuted my first five items. Four were level 1 +1, one was level 1 +5.

I failed once, and got four magical essence out of the others. Each one took 1-2 minutes and made my fingers want to fall off. Am I missing something? Leveling this up seems like it will take forever, and I would much rather just sell the items than have to rapidly click for 60 seconds every time.

Maybe I just won’t be a crafter in this game if that is what it’s all about :blink:


This is why most people don’t bother. :D I go on little sprees of transmuting every so often and then quickly remember why I don’t do it regularly. Unlike the other skills, you don’t really have to give transmuting your full attention, so you can watch TV or doomscroll while doing it, but it still sucks imo.

Fishing might be more your speed, as you can do it while you’re regening. And as a newer player without gg gear, you’ll be regening a lot. You can then turn around and use those fish to heal yourself up and get back in the Catacombs faster.


That being said, if you were to get Transmuting to whatever rank it is where you’re able to transmute level 55 items, it’s crazy profit. Buy a level 55 magical item for 25-30fg and then turn it into essence and sell it for 60 fg, or use it to reroll an item. But also keep in mind that the higher level items you transmute the longer it takes to turn them into essence. It’s quite a grind and many — myself included — would rather just kill monsters.



Also also, you don’t have to click constantly for transmuting. You can click and hold. You mentioned your fingers falling off so I’m not sure if you were clicking constantly or not.

This post was edited by Vaeflare on Apr 24 2025 09:18am
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Apr 24 2025 09:18am
This is why most people don’t bother. :D I go on little sprees of transmuting every so often and then quickly remember why I don’t do it regularly. Unlike the other skills, you don’t really have to give transmuting your full attention, so you can watch TV or doomscroll while doing it, but it still sucks imo.

Fishing might be more your speed, as you can do it while you’re regening. And as a newer player without gg gear, you’ll be regening a lot. You can then turn around and use those fish to heal yourself up and get back in the Catacombs faster.


That being said, if you were to get Transmuting to whatever rank it is where you’re able to transmute level 55 items, it’s crazy profit. Buy a level 55 magical item for 25-30fg and then turn it into essence and sell it for 60 fg, or use it to reroll an item. But also keep in mind that the higher level items you transmute the longer it takes to turn them into essence. It’s quite a grind and many — myself included — would rather just kill monsters.


you still regen when muting......
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Apr 24 2025 09:22am
you still regen when muting......


I’m well aware. I can see how I worded what I wrote poorly. I was just suggesting fishing as an alternative because it’s more beneficial to a newer player. I also find that if I’m transmuting during a regen break I’ll have full health minutes before I finish transmuting the item I’m working on, so if you’re trying to climb it greatly slows down the process.

This post was edited by Vaeflare on Apr 24 2025 09:23am
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Apr 24 2025 09:34am
This is why most people don’t bother. :D I go on little sprees of transmuting every so often and then quickly remember why I don’t do it regularly. Unlike the other skills, you don’t really have to give transmuting your full attention, so you can watch TV or doomscroll while doing it, but it still sucks imo.

Fishing might be more your speed, as you can do it while you’re regening. And as a newer player without gg gear, you’ll be regening a lot. You can then turn around and use those fish to heal yourself up and get back in the Catacombs faster.


That being said, if you were to get Transmuting to whatever rank it is where you’re able to transmute level 55 items, it’s crazy profit. Buy a level 55 magical item for 25-30fg and then turn it into essence and sell it for 60 fg, or use it to reroll an item. But also keep in mind that the higher level items you transmute the longer it takes to turn them into essence. It’s quite a grind and many — myself included — would rather just kill monsters.



Also also, you don’t have to click constantly for transmuting. You can click and hold. You mentioned your fingers falling off so I’m not sure if you were clicking constantly or not.


Awesome point :) For me the gameplay of harvesting essence does not seem appealing, so I will probably stick to killing monsters as well. I'd much rather play for 1 minute and work for 5 minutes while I regen than destroy my fingers trying to get one essence to pop out :wallbash:
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