Playing Knight-Templar for about 50-100games now, normal 4vs4

They have pilgrims, They walk/sail to nearest secret side to die and leave gold.
massive gold income that not cost population.
Need a lot of stone to build the 8*fortresses (each 300gold 600stone)
Stone walls also have a arrow split, witch is massive, makes them shoot, and only cost 25stone
Wood workers no need a lumber camp, also nice when you have workers all over the battlefield near secret shrine, stone mines and fortresses
On top of that you can transform 1000food into 900gold every 1min.
They have like 10 special units, but the melee 4ranged axe throw suits me best, ignored the 50ranged armor on buildings, etc
Very powerful when have a lot of them. Since normal melee units walk a lot, These keep throwing
Now doing a fast 2nd towncenter to produce food fast, ofc the enemy want to stop me from securing 1 secret site for my pilgrims.
A fast tower, followed up bye a fast fortress give a big change for ezz game