i have been thinking about a similar idea..
-feeder (2 doors)
-samurai (3 doors)
-ninja (3 or 4 doors) (4x 4 door classes would make the middle game a bit longer.. also casting is available on alchemist, tanking is available on paladin without the big gap that we have now from paladin to headhunter)
-alchemist (4 doors)
-paladin (4 doors)
-monk (4 doors)
-warlock (5 doors)
-headhunter (5 doors)
-allrounder (or any other cool name) (resets on 6 doors)
new class: can use ALL types of weapon/armors/charms to give a lot of variation in the grinding process of a reset.
got all abilities blue which makes him even more versatile.
~ 50-55 str/dex/int/vita
so he will be a cool tank/melee class/caster/hybrid or whatever.
Not a bad idea at all!
But I think seasons are too long nowadays, so if I could rework I would go like this:
Feeder - 2 keys
Samu - 3 keys
Pala - 3 keys
Ninja - 3 keys
Druid (caster) - 4 keys
Monk - 4 keys
HH - 4 keys
WL - 4 keys
All rounder - 5 keys