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Mar 1 2025 06:25pm
Its one of those stupid names, like vindicator templar, or mage or, ghost, or spider, you know, because they didnt wanna call them hammer/foh, smite/foh, trap/ww sin, ww sin. So now people have to understand more made up bullshit because people are too cool to use whats in the game to give characters names.

EDGY


I’m trademarking fishadin, fishazon and fishass as new builds.
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Mar 1 2025 06:32pm
I’m trademarking fishadin, fishazon and fishass as new builds.


If we follow the same logic behind the fishymancer, we should call those build: Uncledin, Unclezon, Uncleass (or Teenyaas).
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Mar 1 2025 06:46pm
If we follow the same logic behind the fishymancer, we should call those build: Uncledin, Unclezon, Uncleass (or Teenyaas).


Those names are pretty messed up. I’ll allow it.
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Mar 1 2025 07:41pm
May actually be the worst necro build I've ever seen.


We are all still waiting for your superior build mate...
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Mar 1 2025 10:03pm
(or Teenyaas).


:rofl:
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Mar 2 2025 12:17am
Why FF?
1) It gives +3CE and -15% fire res, no other item can boost your dmg that much.
2) it fixes your fire res and makes all your summons immune to fire, which is the only thing that sometimes kill them. Often saves your iron golem.
3) Instead of using a 15ias/30fire in your merc's andy, he can now use a 15/40 instead. Very important buff for faster first kill before you can chain your buffed CE.

Why beast and not hoto?
1) You don't benefit at all from +skills at that point. Summons are just a meat shield.
2) It's useless to aim for 125fcr, you gotta telestomp and wait a sec for your merc to get a kill before you can cast CE. Even if you 'could' cast faster, you wouldn't have a corpse.
3) Max res is already reached easily, and its seriously not that much needed, your meat shield makes you impossible to kill.
4) It literally doubles your merc kill speed -> allowing to use GPA infinity for the optimized dps (reaching better fpa with a higher base dmg)

I heard some youtuber named cOoLeY say that bramble is better on merc?
1) hahahahahaha
2) his comparison is exclusively vs diablo. Here's why he is completely wrong :
Bosses deal 4x dmg vs summons.
Thorns effectively returns 4x more dmg then...
If diablo lands a hit (not a spell) vs one of your summons, he will effectively lose a lot of hp.
But for this to work, you absolutely need to use the fire golem, else he will aggro your merc, not your summons.
Not using IG = dogshit
And let's just have a good laugh at how much slower the overall clear speed is vs mobs if your use bramble instead of fort.
Reminder : this is a build made for density destroying, not target killing diablo.
CE cost 50 to 60 mana per cast, good luck trying to sustain without IG's insight.


wr0ng
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Mar 2 2025 10:13am
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Mar 2 2025 12:25pm
Why?


mercs get 2x dmg received from prime evils which is plenty of return dmg for p8 boss fights especially if the merc doesnt have dr %
you can still use insight iron golem just fine with a bramble merc because of this

bramble for p8 means more consistent ce chains after the first corpse because theres more than 1 monster that is not full hp from amp+thorns

fort for p8 means merc has to get at least 2 kills before ce chain is consistent because summon dmg alone is shit

amp -> stomp target -> south walk -> ce chain -> repeat

vs

amp -> stomp target -> ce -> stomp next target -> ce chain
now you might have an argument that now a merc has a slower time to kill the first target without fort but needing to stomp a second target while waiting for a 2nd corpse to not even guarantee a ce chain sounds slower overall
ofc this doesnt matter if you are fighting souls or oblivion knights that hardly ever do melee attacks

tldr bramble makes your summons more than just a meat shield more often than relying on merc to be your main dps before ce
if p1-p3 fort is the obvious answer
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Mar 2 2025 01:20pm
mercs get 2x dmg received from prime evils which is plenty of return dmg for p8 boss fights especially if the merc doesnt have dr %
you can still use insight iron golem just fine with a bramble merc because of this

bramble for p8 means more consistent ce chains after the first corpse because theres more than 1 monster that is not full hp from amp+thorns

fort for p8 means merc has to get at least 2 kills before ce chain is consistent because summon dmg alone is shit

amp -> stomp target -> south walk -> ce chain -> repeat

vs

amp -> stomp target -> ce -> stomp next target -> ce chain
now you might have an argument that now a merc has a slower time to kill the first target without fort but needing to stomp a second target while waiting for a 2nd corpse to not even guarantee a ce chain sounds slower overall
ofc this doesnt matter if you are fighting souls or oblivion knights that hardly ever do melee attacks

tldr bramble makes your summons more than just a meat shield more often than relying on merc to be your main dps before ce
if p1-p3 fort is the obvious answer


1) bramble was proven worse even on p8 for everything, including bosses if you use IG because then he targets merc.
The tests that concluded that bramble is better are only true when using fire golem.

2) this IS a p1 to p3 build, and one of the best at it for mf purposes.
Trying to make it work on p8? Just play something else.
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Mar 2 2025 01:26pm
1) bramble was proven worse even on p8 for everything, including bosses if you use IG because then he targets merc.
The tests that concluded that bramble is better are only true when using fire golem.

2) this IS a p1 to p3 build, and one of the best at it for mf purposes.
Trying to make it work on p8? Just play something else.


meh ill keep the secret strats to myself then

soloing p8 on a necro is never smooth that is something everyone agrees on
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